Player Matchup

Janus
Janus
Damronth
Janus
Level 42
God Stats
31W - 27L
1,495 SR
Queue Stats
111W - 125L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Fox_Scarlett
Baron Samedi
Level 48
God Stats
9W - 5L
1,588 SR
Queue Stats
106W - 131L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
Taeglin
Gilgamesh
Level 14
God Stats
1W - 1L
1,330 SR
Queue Stats
6W - 12L
1,248 Elo+
Party 2
Hou Yi
Hou Yi
Th3b0yw0nd3r883
Hou Yi
Level 48
God Stats
3W - 2L
1,528 SR
Queue Stats
204W - 182L
1,453 Elo+
Party 3
Nemesis
Nemesis
TheScrubKing
Nemesis
Level 62
God Stats
6W - 6L
1,562 SR
Queue Stats
183W - 145L
1,492 Elo+
Party 3
Team Averages
Level 43
1,501 SR
1,402 Elo+

VS

Team Averages
Level 51
1,609 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DriftingAbyss
Mulan
Level 18
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
GamaL1amaa
Bacchus
Level 9
God Stats
1W - 1L
1,753 SR
Queue Stats
70W - 55L
1,568 Elo+
Party 4
Olorun
Olorun
II-PaiiNz-IIl
Olorun
Level 59
God Stats
0W - 2L
1,774 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 4
Gilgamesh
Gilgamesh
PigNite_Gameing
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Damronth
Janus
20
8 / 5 / 7
14,218
569
16,277
14,326
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Fox_Scarlett
Baron Samedi
18
6 / 4 / 11
12,487
499
11,958
17,648
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Taeglin
Gilgamesh
18
2 / 8 / 5
13,245
530
8,509
24,296
16,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 2 / 8
13,478
539
9,273
20,361
7,980
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TheScrubKing
Nemesis
20
11 / 4 / 7
14,859
594
18,359
20,010
11,163
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
1 / 4 / 6
11,540
462
8,496
10,784
3,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 4
12,209
488
9,636
17,757
17,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
GamaL1amaa
Bacchus
14
1 / 8 / 12
10,469
419
18,022
20,989
24,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 7 / 2
11,938
478
9,470
21,757
8,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PigNite_Gameing
Gilgamesh
19
12 / 7 / 4
13,420
537
20,586
23,602
19,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
31
Kills
23
23
Deaths
32
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
4
6
1
W
Janus
Damronth
Janus
8
5
7
2.3
L
3
6
4
0.83
W
Baron Samedi
Fox_Scarlett
Baron Samedi
6
4
11
2.88
L
Bacchus
GamaL1amaa
Bacchus
1
8
12
0.88
L
6
7
2
1
L
Gilgamesh
PigNite_Gameing
Gilgamesh
12
7
4
2
W
Gilgamesh
Taeglin
Gilgamesh
2
8
5
0.56
W
4
2
8
4
W
Nemesis
TheScrubKing
Nemesis
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,376
Damage
66,210
96,641
Taken
94,889
50,089
Mitigated
72,756
22,767
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,496
5,701
0
3,141
10,784
3,155
2,732
2,412
8,142
0
72,267
W
Janus
Damronth
Janus
16,277
1,002
90
2,710
14,326
5,206
1,322
6,688
7,638
81,667
0
L
9,636
1,332
0
2,541
17,757
17,354
0
4,020
13,408
0
97,337
W
Baron Samedi
Fox_Scarlett
Baron Samedi
11,958
1,619
2,608
4,135
17,648
8,775
2,486
8,610
9,038
41,946
0
L
Bacchus
GamaL1amaa
Bacchus
18,022
1,147
903
2,599
20,989
24,582
0
8,028
12,267
35,283
0
L
9,470
4,555
810
6,943
21,757
8,522
2,822
7,509
13,761
61,881
0
L
Gilgamesh
PigNite_Gameing
Gilgamesh
20,586
6,865
0
3,353
23,602
19,143
460
4,211
19,076
0
78,089
W
Gilgamesh
Taeglin
Gilgamesh
8,509
1,844
0
2,069
24,296
16,965
1,772
4,365
19,931
0
48,937
W
9,273
4,111
0
8,987
20,361
7,980
3,140
4,963
15,398
0
100,807
W
Nemesis
TheScrubKing
Nemesis
18,359
11,759
0
2,168
20,010
11,163
2,920
2,866
17,144
0
118,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,287
Gold Earned
59,576
611
Minions Killed
522
0
Camps Cleared
0
2,311,203
Distance Traveled
2,113,796
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,540
462
156
6
0
391,391
1
W
Janus
14,218
569
152
6
0
484,633
4
L
Mulan
12,209
488
140
6
0
467,832
0
W
Baron Samedi
12,487
499
71
3
0
455,937
2
L
Bacchus
10,469
419
32
1
0
410,006
3
L
Olorun
11,938
478
98
4
0
423,357
2
L
Gilgamesh
13,420
537
96
4
0
421,210
1
W
Gilgamesh
13,245
530
93
4
0
432,941
4
W
Hou Yi
13,478
539
141
6
0
432,151
3
W
Nemesis
14,859
594
154
6
0
505,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role