Player Matchup

Pele
Pele
DatBoiBrandon3
Pele
Level 46
God Stats
48W - 36L
1,584 SR
Queue Stats
774W - 729L
1,495 Elo+
Solo
Merlin
Merlin
ELslippy
Merlin
Level 28
God Stats
10W - 17L
1,288 SR
Queue Stats
39W - 44L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
PlagueRat69
Sun Wukong
Level 17
God Stats
3W - 1L
1,608 SR
Queue Stats
4W - 2L
1,804 Elo+
Party 1
Athena
Athena
ThatOneRival
Athena
Level 47
God Stats
1W - 2L
1,503 SR
Queue Stats
102W - 119L
1,474 Elo+
Party 2
Medusa
Medusa
kobehelicopter2
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,496 SR
1,547 Elo+

VS

Team Averages
Level 50
1,550 SR
1,450 Elo+
Chronos
Chronos
Squyd18
Chronos
Level 74
God Stats
16W - 9L
1,647 SR
Queue Stats
232W - 230L
1,513 Elo+
Party 3
Ares
Ares
TheLordoftheEdge
Ares
Level 21
God Stats
20W - 10L
1,648 SR
Queue Stats
238W - 261L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
Thomasthe6th
Guan Yu
Level 38
God Stats
1W - 1L
1,304 SR
Queue Stats
150W - 164L
1,354 Elo+
Solo
The Morrigan
The Morrigan
bigdaddylmfao201
The Morrigan
Level 88
God Stats
5W - 3L
1,725 SR
Queue Stats
169W - 171L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
kingk15129
Gilgamesh
Level 28
God Stats
5W - 4L
1,428 SR
Queue Stats
80W - 79L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
12,309
560
14,098
17,008
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ELslippy
Merlin
18
4 / 5 / 9
11,328
515
17,718
15,201
5,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
PlagueRat69
Sun Wukong
17
3 / 5 / 6
10,650
484
14,239
25,128
12,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
15
3 / 6 / 9
10,503
477
9,914
19,146
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 6 / 3
11,463
521
11,255
15,587
4,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Squyd18
Chronos
20
12 / 3 / 8
13,929
633
24,768
21,621
9,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 6 / 10
11,020
501
9,714
19,005
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Thomasthe6th
Guan Yu
18
2 / 3 / 7
10,686
486
10,674
20,846
23,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
bigdaddylmfao201
The Morrigan
20
8 / 2 / 5
12,812
582
10,142
10,963
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
kingk15129
Gilgamesh
17
2 / 7 / 11
10,570
480
11,379
20,045
12,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
21
Kills
28
28
Deaths
21
32
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
L
Merlin
ELslippy
Merlin
4
5
9
1.7
L
Sun Wukong
PlagueRat69
Sun Wukong
3
5
6
1.2
W
Chronos
Squyd18
Chronos
12
3
8
5.33
L
Athena
3
6
9
1.25
W
4
6
10
1.5
W
Guan Yu
Thomasthe6th
Guan Yu
2
3
7
1.83
W
The Morrigan
bigdaddylmfao201
The Morrigan
8
2
5
5.25
W
Gilgamesh
kingk15129
Gilgamesh
2
7
11
1.07
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,224
Damage
66,677
92,070
Taken
92,480
41,477
Mitigated
67,878
21,895
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,098
4,125
0
2,233
17,008
4,286
0
7,883
8,657
0
66,025
L
Merlin
ELslippy
Merlin
17,718
1,290
627
3,839
15,201
5,833
537
8,891
6,250
69,201
0
L
Sun Wukong
PlagueRat69
Sun Wukong
14,239
4,140
486
8,556
25,128
12,124
1,493
4,497
19,911
0
66,839
W
Chronos
Squyd18
Chronos
24,768
11,377
0
7,416
21,621
9,188
5,111
5,052
16,569
107,829
0
L
Athena
9,914
2,139
1,145
2,679
19,146
15,048
475
10,387
8,675
33,148
0
W
9,714
606
0
1,691
19,005
18,171
199
7,327
11,678
27,169
0
W
Guan Yu
Thomasthe6th
Guan Yu
10,674
1,936
976
9,052
20,846
23,058
219
3,605
17,241
0
58,300
W
The Morrigan
bigdaddylmfao201
The Morrigan
10,142
1,861
0
2,602
10,963
5,369
1,024
5,742
5,221
83,348
4,678
W
Gilgamesh
kingk15129
Gilgamesh
11,379
2,615
0
4,113
20,045
12,092
930
5,906
14,139
0
66,682
L
11,255
4,423
0
2,330
15,587
4,186
1,387
11,888
3,699
0
89,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
59,017
557
Minions Killed
578
0
Camps Cleared
0
1,974,570
Distance Traveled
2,120,951
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,309
560
111
5
0
433,496
3
L
Merlin
11,328
515
124
6
0
343,709
0
L
Sun Wukong
10,650
484
110
5
0
353,466
2
W
Chronos
13,929
633
184
8
0
390,833
9
L
Athena
10,503
477
40
2
0
436,110
2
W
Ares
11,020
501
21
1
0
427,493
11
W
Guan Yu
10,686
486
97
4
0
440,723
3
W
The Morrigan
12,812
582
165
8
0
428,901
5
W
Gilgamesh
10,570
480
111
5
0
433,001
4
L
Medusa
11,463
521
172
8
0
407,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role