Player Matchup

Sol
Sol
PaulaDeenButter
Sol
Level 104
God Stats
10W - 17L
1,446 SR
Queue Stats
387W - 364L
1,480 Elo+
Party 2
Hercules
Hercules
VenusaurFarted
Hercules
Level 139
God Stats
16W - 15L
1,704 SR
Queue Stats
532W - 504L
1,539 Elo+
Party 3
Mercury
Mercury
WholeLottaPP
Mercury
Level 121
God Stats
11W - 10L
1,578 SR
Queue Stats
533W - 501L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
theFlectomancer
Gilgamesh
Level 128
God Stats
28W - 24L
1,548 SR
Queue Stats
393W - 353L
1,538 Elo+
Solo
Persephone
Persephone
timtamh30
Persephone
Level 148
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 7L
1,430 Elo+
Party 2
Team Averages
Level 128
1,507 SR
1,508 Elo+

VS

Team Averages
Level 100
1,609 SR
1,552 Elo+
Bellona
Bellona
LifesABoat
Bellona
Level 108
God Stats
15W - 7L
1,751 SR
Queue Stats
160W - 157L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGreco343
Tsukuyomi
Level 64
God Stats
20W - 16L
1,612 SR
Queue Stats
584W - 557L
1,563 Elo+
Solo
Merlin
Merlin
Tuca Mote6153
Merlin
Level 122
God Stats
81W - 79L
1,587 SR
Queue Stats
955W - 955L
1,549 Elo+
Solo
Cerberus
Cerberus
Xisruption
Cerberus
Level 66
God Stats
12W - 6L
1,597 SR
Queue Stats
115W - 96L
1,556 Elo+
Party 1
Apollo
Apollo
xPUREMADNESSx
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,978
634
4,481
7,243
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
9
2 / 2 / 3
5,300
482
2,842
9,508
3,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
WholeLottaPP
Mercury
11
1 / 1 / 2
6,030
548
2,323
8,032
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
theFlectomancer
Gilgamesh
8
1 / 5 / 1
5,196
472
3,046
8,199
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
timtamh30
Persephone
8
0 / 3 / 2
5,272
479
5,191
5,412
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LifesABoat
Bellona
11
5 / 0 / 3
6,819
620
7,178
6,956
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TheGreco343
Tsukuyomi
10
1 / 2 / 2
5,816
529
3,773
5,906
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 1
6,303
573
4,620
3,203
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Xisruption
Cerberus
9
1 / 3 / 6
5,995
545
4,568
8,625
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 2 / 1
7,200
655
5,550
7,087
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
LifesABoat
Bellona
5
0
3
6.5
L
3
3
1
1.17
W
Tsukuyomi
TheGreco343
Tsukuyomi
1
2
2
1
W
4
0
1
4.5
L
Hercules
2
2
3
1.75
L
Mercury
WholeLottaPP
Mercury
1
1
2
2
W
Cerberus
Xisruption
Cerberus
1
3
6
1.33
L
Gilgamesh
theFlectomancer
Gilgamesh
1
5
1
0.3
L
Persephone
timtamh30
Persephone
0
3
2
0.33
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
25,689
38,394
Taken
31,777
13,047
Mitigated
13,898
12,303
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LifesABoat
Bellona
7,178
1,729
0
3,163
6,956
4,539
484
437
6,509
0
33,786
L
4,481
1,733
0
2,551
7,243
1,504
0
884
6,359
34,157
0
W
Tsukuyomi
TheGreco343
Tsukuyomi
3,773
1,089
0
2,492
5,906
1,891
151
1,323
4,509
0
29,747
W
4,620
183
0
182
3,203
934
51
1,417
1,676
35,796
0
L
Hercules
2,842
376
317
4,040
9,508
3,851
0
2,710
6,656
0
11,143
L
Mercury
WholeLottaPP
Mercury
2,323
624
0
1,570
8,032
2,420
0
1,986
5,916
0
37,671
W
Cerberus
Xisruption
Cerberus
4,568
466
0
2,953
8,625
4,372
0
2,798
5,753
15,358
0
L
Gilgamesh
theFlectomancer
Gilgamesh
3,046
795
0
2,663
8,199
3,913
0
887
7,288
0
21,678
L
Persephone
timtamh30
Persephone
5,191
420
0
1,162
5,412
1,359
0
2,209
2,986
27,684
0
W
5,550
3,646
0
2,580
7,087
2,162
114
3,429
3,658
0
48,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
32,133
283
Minions Killed
345
0
Camps Cleared
0
1,096,000
Distance Traveled
1,111,411
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,819
620
72
7
0
237,069
1
L
Sol
6,978
634
84
8
0
211,236
4
W
Tsukuyomi
5,816
529
68
6
0
241,165
2
W
Merlin
6,303
573
75
7
0
207,751
4
L
Hercules
5,300
482
18
2
0
240,125
0
L
Mercury
6,030
548
83
8
0
244,761
2
W
Cerberus
5,995
545
22
2
0
228,528
6
L
Gilgamesh
5,196
472
40
4
0
203,315
1
L
Persephone
5,272
479
58
5
0
196,563
1
W
Apollo
7,200
655
108
10
0
196,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role