Player Matchup

Fenrir
Fenrir
IanMordo
Fenrir
Level 17
God Stats
2W - 10L
1,425 SR
Queue Stats
3W - 32L
1,130 Elo+
Party 1
Baron Samedi
Baron Samedi
Tempell01
Baron Samedi
Level 8
God Stats
5W - 14L
1,440 SR
Queue Stats
7W - 27L
1,199 Elo+
Party 1
Izanami
Izanami
joaquin gamer07
Izanami
Level 18
God Stats
7W - 32L
1,267 SR
Queue Stats
9W - 44L
1,197 Elo+
Party 1
Team Averages
Level 14
1,377 SR
1,175 Elo+

VS

Team Averages
Level 97
1,500 SR
1,602 Elo+
Olorun
Olorun
Ismaelitoo
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
anubisnordic
He Bo
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
132W - 165L
1,492 Elo+
Solo
Hun Batz
Hun Batz
chrisdios10
Hun Batz
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 59L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IanMordo
Fenrir
12
6 / 6 / 4
8,902
890
4,729
12,269
5,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Tempell01
Baron Samedi
12
3 / 5 / 7
8,544
854
6,724
11,443
7,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 7 / 5
7,998
800
3,278
9,940
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ismaelitoo
Olorun
11
3 / 4 / 7
8,308
831
8,099
8,578
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 5 / 6
9,879
988
12,325
6,923
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
chrisdios10
Hun Batz
13
4 / 3 / 10
9,047
905
7,552
9,080
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
18
18
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IanMordo
Fenrir
6
6
4
1.33
W
Olorun
Ismaelitoo
Olorun
3
4
7
1.63
L
Baron Samedi
Tempell01
Baron Samedi
3
5
7
1.3
W
11
5
6
2.8
W
Hun Batz
chrisdios10
Hun Batz
4
3
10
3
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
27,976
33,652
Taken
24,581
17,116
Mitigated
8,925
2,294
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IanMordo
Fenrir
4,729
685
0
298
12,269
5,829
0
6,954
5,315
0
13,272
W
Olorun
Ismaelitoo
Olorun
8,099
4,443
755
3,807
8,578
3,383
1,160
2,462
6,116
31,150
2,811
L
Baron Samedi
Tempell01
Baron Samedi
6,724
1,083
276
1,411
11,443
7,515
150
7,000
4,443
17,327
0
W
12,325
1,030
0
942
6,923
2,445
317
2,426
4,497
31,908
0
W
Hun Batz
chrisdios10
Hun Batz
7,552
2,944
0
574
9,080
3,097
842
2,245
6,835
0
33,064
L
3,278
2,068
0
309
9,940
3,772
552
5,936
4,004
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
27,234
72
Minions Killed
132
0
Camps Cleared
0
522,224
Distance Traveled
558,645
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,902
890
22
2
0
174,830
0
W
Olorun
8,308
831
49
5
0
172,638
0
L
Baron Samedi
8,544
854
18
2
0
182,090
1
W
He Bo
9,879
988
42
4
0
178,119
3
W
Hun Batz
9,047
905
41
4
0
207,888
3
L
Izanami
7,998
800
32
3
0
165,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role