Player Matchup

Discordia
Discordia
Bygamer01
Discordia
Level 49
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
D-Train45
King Arthur
Level 16
God Stats
12W - 11L
1,326 SR
Queue Stats
129W - 168L
1,503 Elo+
Solo
Arachne
Arachne
ProjektDawn
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,186 Elo+
Party 2
Ra
Ra
ProjektFury
Ra
Level 4
God Stats
1W - 2L
1,552 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 2
Aphrodite
Aphrodite
willyharris228
Aphrodite
Level 24
God Stats
9W - 7L
1,618 SR
Queue Stats
105W - 97L
1,543 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,414 Elo+

VS

Team Averages
Level 22
1,477 SR
1,459 Elo+
He Bo
He Bo
CRIS_IS_BETTER
He Bo
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 121L
1,495 Elo+
Party 1
Ymir
Ymir
IINunuII
Ymir
Level 24
God Stats
3W - 2L
1,777 SR
Queue Stats
98W - 86L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
ImOnWater
Danzaburou
Level 7
God Stats
2W - 1L
1,352 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Neith
Neith
Ripperlol2193
Neith
Level 26
God Stats
21W - 19L
1,306 SR
Queue Stats
157W - 185L
1,437 Elo+
Solo
Osiris
Osiris
hiddenassulte
Osiris
Level 26
God Stats
3W - 2L
1,449 SR
Queue Stats
54W - 48L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bygamer01
Discordia
11
5 / 4 / 2
6,960
535
8,443
6,657
2,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
D-Train45
King Arthur
12
0 / 0 / 0
6,585
507
858
5,168
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ProjektDawn
Arachne
8
0 / 6 / 1
5,387
414
1,645
7,727
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 0
5,840
449
2,171
5,803
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
willyharris228
Aphrodite
9
1 / 7 / 4
6,678
514
2,616
11,805
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,662
512
4,468
6,115
1,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
3 / 4 / 9
6,425
494
4,064
7,873
5,396
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ImOnWater
Danzaburou
12
6 / 2 / 5
7,461
574
7,773
11,171
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 7
6,634
510
5,643
4,421
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 4
7,357
566
3,563
4,938
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
21
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bygamer01
Discordia
5
4
2
1.5
W
5
2
3
3.25
L
King Arthur
D-Train45
King Arthur
0
0
0
0
W
Ymir
3
4
9
1.88
W
Danzaburou
ImOnWater
Danzaburou
6
2
5
4.25
L
Arachne
ProjektDawn
Arachne
0
6
1
0.08
L
1
4
0
0.25
W
2
0
7
5.5
W
4
0
4
6
L
Aphrodite
willyharris228
Aphrodite
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
25,511
37,160
Taken
34,518
14,221
Mitigated
15,466
9,421
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bygamer01
Discordia
8,443
1,200
0
690
6,657
2,019
0
2,443
4,214
28,828
0
W
4,468
570
0
2,424
6,115
1,931
298
2,185
3,738
31,233
0
L
King Arthur
D-Train45
King Arthur
858
13
0
2,106
5,168
2,074
602
0
5,168
0
33,031
W
Ymir
4,064
894
492
492
7,873
5,396
120
3,662
4,211
15,821
0
W
Danzaburou
ImOnWater
Danzaburou
7,773
2,197
159
4,757
11,171
3,776
736
5,896
5,259
0
42,691
L
Arachne
ProjektDawn
Arachne
1,645
731
0
957
7,727
2,884
252
1,640
6,087
0
18,014
L
2,171
575
0
20
5,803
2,098
470
2,368
3,435
20,748
0
W
5,643
1,938
0
1,122
4,421
1,387
2,049
842
3,579
0
32,998
W
3,563
1,684
0
1,843
4,938
2,976
0
389
4,501
0
34,279
L
Aphrodite
willyharris228
Aphrodite
2,616
264
1,164
4,484
11,805
5,146
0
2,081
9,724
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
34,539
245
Minions Killed
303
0
Camps Cleared
0
1,138,206
Distance Traveled
1,127,149
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,960
535
36
3
0
241,097
0
W
He Bo
6,662
512
57
4
0
222,662
0
L
King Arthur
6,585
507
77
6
0
233,870
0
W
Ymir
6,425
494
33
3
0
213,896
1
W
Danzaburou
7,461
574
72
6
0
217,960
0
L
Arachne
5,387
414
47
4
0
245,459
0
L
Ra
5,840
449
38
3
0
204,948
1
W
Neith
6,634
510
55
4
0
250,571
4
W
Osiris
7,357
566
86
7
0
222,060
3
L
Aphrodite
6,678
514
47
4
0
212,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role