Player Matchup

Pele
Pele
Arbiter l000
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,406 Elo+
Party 3
Hades
Hades
Avak313
Hades
Level 111
God Stats
9W - 13L
1,544 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
PliantMonkey7
Amaterasu
Level 28
God Stats
0W - 3L
1,319 SR
Queue Stats
6W - 12L
1,332 Elo+
Party 3
Medusa
Medusa
TheGhostlyCake
Medusa
Level 47
God Stats
7W - 15L
1,447 SR
Queue Stats
17W - 21L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
scottus
Cthulhu
Level 104
God Stats
0W - 1L
1,361 SR
Queue Stats
104W - 85L
1,630 Elo+
Party 3
Team Averages
Level 75
1,434 SR
1,456 Elo+

VS

Team Averages
Level 90
1,561 SR
1,502 Elo+
Arachne
Arachne
DarkenedAngelz
Arachne
Level 126
God Stats
17W - 8L
1,765 SR
Queue Stats
371W - 342L
1,488 Elo+
Party 1
Athena
Athena
Glebusis
Athena
Level 47
God Stats
3W - 2L
1,766 SR
Queue Stats
276W - 199L
1,509 Elo+
Party 1
Ymir
Ymir
Jcubs10
Ymir
Level 108
God Stats
13W - 14L
1,552 SR
Queue Stats
239W - 212L
1,510 Elo+
Party 1
The Morrigan
The Morrigan
SemajSword
The Morrigan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
YakoKukan
Heimdallr
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
26W - 21L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,718
477
2,964
9,240
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hades
Avak313
Hades
9
2 / 3 / 2
5,907
492
4,183
7,886
3,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
PliantMonkey7
Amaterasu
9
2 / 3 / 0
5,480
457
2,061
8,459
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,404
450
3,445
7,649
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
scottus
Cthulhu
8
0 / 5 / 2
5,461
455
5,050
12,176
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
7,217
601
6,593
7,795
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Glebusis
Athena
13
8 / 0 / 3
8,128
677
8,301
5,328
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Jcubs10
Ymir
10
1 / 1 / 5
6,512
543
5,245
7,662
3,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
SemajSword
The Morrigan
11
0 / 3 / 9
6,639
553
5,661
4,660
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
YakoKukan
Heimdallr
11
2 / 1 / 6
6,798
567
6,720
5,528
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Hades
Avak313
Hades
2
3
2
1
W
7
0
3
8.5
W
Athena
Glebusis
Athena
8
0
3
9.5
W
Ymir
Jcubs10
Ymir
1
1
5
3.5
L
Amaterasu
PliantMonkey7
Amaterasu
2
3
0
0.67
W
The Morrigan
SemajSword
The Morrigan
0
3
9
1.5
L
0
4
2
0.25
W
Heimdallr
YakoKukan
Heimdallr
2
1
6
5
L
Cthulhu
scottus
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
32,520
45,410
Taken
30,973
19,206
Mitigated
13,305
12,549
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,964
305
395
1,066
9,240
2,638
0
2,835
6,311
0
32,057
L
Hades
Avak313
Hades
4,183
277
472
2,374
7,886
3,903
0
4,075
3,576
26,181
0
W
6,593
5,123
0
2,831
7,795
3,207
633
1,881
5,884
0
38,752
W
Athena
Glebusis
Athena
8,301
2,279
0
1,892
5,328
3,917
0
1,246
3,719
35,566
3,086
W
Ymir
Jcubs10
Ymir
5,245
1,311
0
1,154
7,662
3,054
36
2,994
4,668
23,365
0
L
Amaterasu
PliantMonkey7
Amaterasu
2,061
647
0
3,270
8,459
4,017
87
4,630
3,789
0
13,071
W
The Morrigan
SemajSword
The Morrigan
5,661
1,223
0
480
4,660
1,407
171
1,514
3,146
31,897
0
L
3,445
1,258
0
2,212
7,649
2,266
0
1,791
5,854
0
28,633
W
Heimdallr
YakoKukan
Heimdallr
6,720
3,229
0
2,722
5,528
1,720
0
1,598
3,900
0
37,004
L
Cthulhu
scottus
Cthulhu
5,050
199
98
2,662
12,176
6,382
0
4,995
7,003
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
35,294
244
Minions Killed
338
0
Camps Cleared
0
1,189,419
Distance Traveled
1,166,394
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,718
477
59
5
0
257,621
0
L
Hades
5,907
492
66
6
0
247,336
3
W
Arachne
7,217
601
65
5
0
273,437
5
W
Athena
8,128
677
87
7
0
243,430
2
W
Ymir
6,512
543
39
3
0
217,301
7
L
Amaterasu
5,480
457
29
2
0
255,438
0
W
The Morrigan
6,639
553
78
7
0
223,635
1
L
Medusa
5,404
450
64
5
0
208,752
2
W
Heimdallr
6,798
567
69
6
0
208,591
6
L
Cthulhu
5,461
455
26
2
0
220,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role