Player Matchup

Baron Samedi
Baron Samedi
KnockOut767
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,386 Elo+
Solo
Sobek
Sobek
LordTraczar
Sobek
Level 29
God Stats
6W - 9L
1,454 SR
Queue Stats
175W - 377L
1,325 Elo+
Party 1
Fafnir
Fafnir
NikolasRei50000
Fafnir
Level 28
God Stats
0W - 2L
1,358 SR
Queue Stats
115W - 119L
1,503 Elo+
Solo
Zeus
Zeus
ThiAggro
Zeus
Level 29
God Stats
7W - 20L
1,242 SR
Queue Stats
188W - 395L
1,328 Elo+
Party 1
Achilles
Achilles
etosagrado
Achilles
Level 31
God Stats
1W - 4L
1,289 SR
Queue Stats
273W - 303L
1,388 Elo+
Solo
Team Averages
Level 28
1,369 SR
1,386 Elo+

VS

Team Averages
Level 5
1,528 SR
1,463 Elo+
Ares
Ares
Danilovsky
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,582 Elo+
Party 2
Ratatoskr
Ratatoskr
El_Leprechaun_01
Ratatoskr
Level 4
God Stats
3W - 6L
1,281 SR
Queue Stats
16W - 19L
1,068 Elo+
Solo
Mercury
Mercury
LukingØ
Mercury
Level 6
God Stats
2W - 0L
1,722 SR
Queue Stats
11W - 2L
1,582 Elo+
Party 2
Neith
Neith
Sachayin
Neith
Level 6
God Stats
4W - 1L
1,635 SR
Queue Stats
10W - 2L
1,582 Elo+
Party 2
Hercules
Hercules
T4m4mO
Hercules
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KnockOut767
Baron Samedi
15
2 / 8 / 3
9,565
435
9,500
11,858
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 0
9,465
430
1,859
15,248
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 3
8,517
387
6,271
16,623
14,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
0 / 8 / 3
8,775
399
5,076
12,757
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
etosagrado
Achilles
16
4 / 8 / 2
10,459
475
14,635
18,651
10,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
11,547
525
5,490
14,831
13,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
13
1 / 0 / 5
9,726
442
2,464
7,722
7,762
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
LukingØ
Mercury
20
14 / 2 / 4
14,161
644
15,167
19,101
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Sachayin
Neith
17
8 / 2 / 10
12,142
552
10,602
7,967
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
T4m4mO
Hercules
18
8 / 3 / 11
12,824
583
18,869
18,971
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
37
38
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
W
Ratatoskr
1
0
5
3.5
L
Baron Samedi
KnockOut767
Baron Samedi
2
8
3
0.44
L
1
7
0
0.14
W
Mercury
LukingØ
Mercury
14
2
4
8
L
1
7
3
0.36
W
Neith
Sachayin
Neith
8
2
10
6.5
W
Hercules
T4m4mO
Hercules
8
3
11
4.5
L
Zeus
0
8
3
0.19
L
Achilles
etosagrado
Achilles
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
52,592
75,137
Taken
68,592
47,090
Mitigated
45,955
9,411
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
278
0
400
14,831
13,522
2,178
4,832
9,510
29,176
0
W
Ratatoskr
2,464
215
0
56
7,722
7,762
681
2,428
5,174
0
32,008
L
Baron Samedi
KnockOut767
Baron Samedi
9,500
699
74
1,141
11,858
5,865
612
898
10,780
37,221
0
L
1,859
145
501
3,065
15,248
12,402
0
1,728
13,430
26,086
0
W
Mercury
LukingØ
Mercury
15,167
9,777
0
6,963
19,101
7,702
2,606
5,056
13,781
0
136,829
L
6,271
1,266
0
2,843
16,623
14,176
76
811
15,452
29,210
0
W
Neith
Sachayin
Neith
10,602
5,557
0
2,151
7,967
3,232
3,884
3,468
4,265
0
60,824
W
Hercules
T4m4mO
Hercules
18,869
4,705
0
7,733
18,971
13,737
3,153
5,854
12,804
0
66,856
L
Zeus
5,076
542
0
1,068
12,757
4,164
48
1,079
11,648
53,810
0
L
Achilles
etosagrado
Achilles
14,635
5,662
0
719
18,651
10,483
784
974
17,466
0
87,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
60,400
408
Minions Killed
487
0
Camps Cleared
0
1,794,835
Distance Traveled
2,188,251
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,547
525
45
2
0
435,059
3
W
Ratatoskr
9,726
442
48
2
0
439,861
4
L
Baron Samedi
9,565
435
68
3
0
341,047
0
L
Sobek
9,465
430
47
2
0
396,692
11
W
Mercury
14,161
644
183
8
0
541,448
1
L
Fafnir
8,517
387
55
3
0
349,162
1
W
Neith
12,142
552
98
4
0
403,691
6
W
Hercules
12,824
583
113
5
0
368,192
7
L
Zeus
8,775
399
102
5
0
326,980
3
L
Achilles
10,459
475
136
6
0
380,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role