Player Matchup

Kuzenbo
Kuzenbo
EonElf
Kuzenbo
Level 59
God Stats
2W - 3L
1,603 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2
Hachiman
Hachiman
GangstaJobz
Hachiman
Level 49
God Stats
10W - 1L
1,814 SR
Queue Stats
156W - 153L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
Tht_Noel_Kid
Gilgamesh
Level 138
God Stats
4W - 3L
1,211 SR
Queue Stats
285W - 233L
1,548 Elo+
Party 2
Ymir
Ymir
capitalistWombat
Ymir
Level 28
God Stats
24W - 25L
1,485 SR
Queue Stats
75W - 84L
1,401 Elo+
Party 3
Thor
Thor
jacob1999z
Thor
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 166L
1,674 Elo+
Party 2
Team Averages
Level 60
1,523 SR
1,483 Elo+

VS

Team Averages
Level 38
1,495 SR
1,428 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
InvestedPlane00
Hercules
Level 15
God Stats
2W - 3L
1,496 SR
Queue Stats
40W - 62L
1,526 Elo+
Party 1
Nemesis
Nemesis
McDoylie
Nemesis
Level 41
God Stats
21W - 29L
1,466 SR
Queue Stats
467W - 508L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
ParaGoneXD
Ao Kuang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 130L
1,350 Elo+
Party 1
Xbalanque
Xbalanque
Whiteairo
Xbalanque
Level 29
God Stats
3W - 4L
1,514 SR
Queue Stats
52W - 104L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EonElf
Kuzenbo
11
0 / 1 / 3
6,794
485
3,298
8,602
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
GangstaJobz
Hachiman
12
2 / 1 / 4
7,211
515
9,676
9,160
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tht_Noel_Kid
Gilgamesh
15
5 / 0 / 3
9,141
653
11,667
10,339
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 0
8,940
639
7,777
8,399
5,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
8 / 1 / 3
8,219
587
5,857
9,157
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 1
5,738
410
5,071
11,098
3,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
0 / 4 / 1
7,185
513
5,877
11,958
10,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
McDoylie
Nemesis
11
1 / 4 / 1
6,879
491
3,152
11,312
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ParaGoneXD
Ao Kuang
11
1 / 6 / 0
6,262
447
2,416
10,493
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Whiteairo
Xbalanque
11
2 / 3 / 1
6,573
470
9,295
11,841
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
21
Kills
4
4
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Kuzenbo
EonElf
Kuzenbo
0
1
3
1.5
W
Hachiman
GangstaJobz
Hachiman
2
1
4
4
L
Hercules
0
4
1
0.13
L
Nemesis
McDoylie
Nemesis
1
4
1
0.38
L
Ao Kuang
ParaGoneXD
Ao Kuang
1
6
0
0.17
W
Gilgamesh
Tht_Noel_Kid
Gilgamesh
5
0
3
6.5
L
Xbalanque
Whiteairo
Xbalanque
2
3
1
0.83
W
6
1
0
6
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
25,811
45,657
Taken
56,702
25,258
Mitigated
25,314
17,156
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,071
1,190
2,280
5,358
11,098
3,729
145
2,782
8,316
26,922
0
W
Kuzenbo
EonElf
Kuzenbo
3,298
1,348
894
2,456
8,602
6,744
0
2,885
5,717
16,758
0
W
Hachiman
GangstaJobz
Hachiman
9,676
6,756
0
4,049
9,160
2,641
0
1,982
7,138
0
45,491
L
Hercules
5,877
1,950
171
3,083
11,958
10,380
0
0
11,958
0
38,563
L
Nemesis
McDoylie
Nemesis
3,152
1,105
0
942
11,312
4,649
0
748
10,564
0
40,233
L
Ao Kuang
ParaGoneXD
Ao Kuang
2,416
596
0
2,500
10,493
3,368
0
5,364
5,129
23,945
0
W
Gilgamesh
Tht_Noel_Kid
Gilgamesh
11,667
3,633
0
5,300
10,339
6,641
312
188
10,143
0
55,799
L
Xbalanque
Whiteairo
Xbalanque
9,295
4,022
0
3,390
11,841
3,188
45
2,181
9,660
0
39,150
W
7,777
2,601
0
4,457
8,399
5,943
478
1,322
6,854
54,402
0
W
5,857
1,697
0
0
9,157
3,289
35
741
8,318
0
41,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
32,637
402
Minions Killed
341
0
Camps Cleared
0
1,251,907
Distance Traveled
1,245,654
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,738
410
62
4
0
256,051
3
W
Kuzenbo
6,794
485
28
2
0
263,102
0
W
Hachiman
7,211
515
83
6
0
230,853
2
L
Hercules
7,185
513
85
6
0
222,140
2
L
Nemesis
6,879
491
79
6
0
271,272
2
L
Ao Kuang
6,262
447
50
4
0
260,733
1
W
Gilgamesh
9,141
653
118
8
0
228,393
0
L
Xbalanque
6,573
470
65
5
0
235,458
4
W
Ymir
8,940
639
101
7
0
259,277
3
W
Thor
8,219
587
72
5
0
270,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role