Player Matchup

Arachne
Arachne
Foefoefoefoe
Arachne
Level 30
God Stats
161W - 164L
1,490 SR
Queue Stats
257W - 261L
1,478 Elo+
Solo
Aphrodite
Aphrodite
OrbMastaB
Aphrodite
Level 27
God Stats
8W - 15L
1,424 SR
Queue Stats
270W - 297L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
PepperJack2350
Sun Wukong
Level 28
God Stats
10W - 1L
1,723 SR
Queue Stats
99W - 81L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Skarvel_Vern
Kukulkan
Level 23
God Stats
49W - 41L
1,632 SR
Queue Stats
181W - 165L
1,468 Elo+
Solo
Apollo
Apollo
xTheLegendaryBx
Apollo
Level 18
God Stats
21W - 15L
1,603 SR
Queue Stats
70W - 74L
1,461 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,450 Elo+

VS

Team Averages
Level 24
1,600 SR
1,461 Elo+
Skadi
Skadi
Hanastasy
Skadi
Level 23
God Stats
12W - 11L
1,649 SR
Queue Stats
46W - 48L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
Holly Bat
Jing Wei
Level 24
God Stats
16W - 7L
1,705 SR
Queue Stats
37W - 24L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
KingQnn
Nu Wa
Level 26
God Stats
4W - 5L
1,640 SR
Queue Stats
39W - 28L
1,620 Elo+
Solo
Ymir
Ymir
NoMerxyFS
Ymir
Level 19
God Stats
8W - 6L
1,518 SR
Queue Stats
54W - 63L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zzz_GodSpeed_Zzz
Tsukuyomi
Level 30
God Stats
18W - 22L
1,489 SR
Queue Stats
62W - 67L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Foefoefoefoe
Arachne
20
7 / 6 / 7
15,379
615
12,221
24,263
11,613
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
OrbMastaB
Aphrodite
18
4 / 4 / 16
13,171
527
15,490
18,378
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PepperJack2350
Sun Wukong
20
9 / 0 / 4
15,212
608
18,129
19,752
14,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Skarvel_Vern
Kukulkan
20
13 / 4 / 2
14,767
591
23,838
15,113
6,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 5 / 11
14,116
565
22,213
25,139
10,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hanastasy
Skadi
17
2 / 7 / 3
10,735
429
11,469
17,826
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Holly Bat
Jing Wei
17
1 / 14 / 6
10,408
416
10,710
22,238
7,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KingQnn
Nu Wa
17
8 / 6 / 1
11,395
456
21,132
17,410
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 6 / 4
9,140
366
7,969
30,097
34,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
19
6 / 9 / 5
12,679
507
17,937
23,337
9,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
42
Kills
18
19
Deaths
42
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Foefoefoefoe
Arachne
7
6
7
1.75
L
Skadi
Hanastasy
Skadi
2
7
3
0.5
L
Jing Wei
Holly Bat
Jing Wei
1
14
6
0.29
L
Nu Wa
KingQnn
Nu Wa
8
6
1
1.42
L
Ymir
1
6
4
0.5
W
Aphrodite
OrbMastaB
Aphrodite
4
4
16
3
W
Sun Wukong
PepperJack2350
Sun Wukong
9
0
4
11
W
Kukulkan
Skarvel_Vern
Kukulkan
13
4
2
3.5
L
Tsukuyomi
6
9
5
0.94
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,891
Damage
69,217
102,645
Taken
110,908
56,328
Mitigated
66,191
43,472
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Foefoefoefoe
Arachne
12,221
8,832
0
8,035
24,263
11,613
2,595
4,514
19,464
0
137,511
L
Skadi
Hanastasy
Skadi
11,469
6,140
0
2,425
17,826
6,437
290
5,141
12,685
0
55,515
L
Jing Wei
Holly Bat
Jing Wei
10,710
8,586
0
0
22,238
7,975
582
6,536
15,702
0
63,898
L
Nu Wa
KingQnn
Nu Wa
21,132
4,565
0
1,706
17,410
7,032
97
8,117
9,293
61,266
0
L
Ymir
7,969
697
421
1,368
30,097
34,774
186
12,087
18,010
33,636
0
W
Aphrodite
OrbMastaB
Aphrodite
15,490
3,014
7,274
11,164
18,378
13,190
487
6,351
11,688
52,850
0
W
Sun Wukong
PepperJack2350
Sun Wukong
18,129
2,046
0
8,766
19,752
14,911
2,103
5,884
13,510
0
107,690
W
Kukulkan
Skarvel_Vern
Kukulkan
23,838
694
0
1,262
15,113
6,598
845
4,123
10,710
119,081
0
L
Tsukuyomi
17,937
4,478
0
2,446
23,337
9,973
0
7,447
15,890
0
80,012
W
22,213
16,507
0
6,971
25,139
10,016
4,957
6,727
18,172
0
100,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,645
Gold Earned
54,357
771
Minions Killed
450
0
Camps Cleared
0
2,262,208
Distance Traveled
2,092,304
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,379
615
196
8
0
480,967
5
L
Skadi
10,735
429
98
4
0
417,131
0
L
Jing Wei
10,408
416
110
4
0
413,729
0
L
Nu Wa
11,395
456
74
3
0
394,259
3
L
Ymir
9,140
366
40
2
0
401,720
0
W
Aphrodite
13,171
527
72
3
0
457,900
13
W
Sun Wukong
15,212
608
192
8
0
469,447
0
W
Kukulkan
14,767
591
164
7
0
449,687
3
L
Tsukuyomi
12,679
507
128
5
0
465,465
0
W
Apollo
14,116
565
147
6
0
404,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role