Player Matchup

Horus
Horus
BigBoy2479
Horus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FatherBong
Ah Muzen Cab
Level 28
God Stats
5W - 3L
1,727 SR
Queue Stats
142W - 133L
1,519 Elo+
Party 2
Nemesis
Nemesis
MeditationMeta
Nemesis
Level 28
God Stats
11W - 5L
1,813 SR
Queue Stats
120W - 94L
1,639 Elo+
Party 2
Yemoja
Yemoja
MrPandaManHD
Yemoja
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 8L
1,266 Elo+
Party 2
He Bo
He Bo
XerxesTheTruJew
He Bo
Level 18
God Stats
4W - 4L
1,545 SR
Queue Stats
19W - 19L
1,520 Elo+
Party 2
Team Averages
Level 27
1,617 SR
1,497 Elo+

VS

Team Averages
Level 26
1,618 SR
1,511 Elo+
Nemesis
Nemesis
Ergueca
Nemesis
Level 25
God Stats
8W - 6L
1,469 SR
Queue Stats
14W - 12L
1,436 Elo+
Solo
Fenrir
Fenrir
PnLaSio69
Fenrir
Level 25
God Stats
10W - 11L
1,526 SR
Queue Stats
42W - 39L
1,511 Elo+
Solo
Cthulhu
Cthulhu
ThanksObamaKare
Cthulhu
Level 24
God Stats
3W - 1L
1,839 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 1
Skadi
Skadi
nosenzei
Skadi
Level 28
God Stats
50W - 35L
1,607 SR
Queue Stats
61W - 55L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
wardenofshadows
Aphrodite
Level 29
God Stats
17W - 13L
1,649 SR
Queue Stats
97W - 114L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 2 / 12
10,008
500
6,195
15,661
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
FatherBong
Ah Muzen Cab
17
5 / 3 / 11
11,817
591
12,078
12,540
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 0 / 11
13,336
667
16,841
8,543
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
1 / 1 / 13
9,657
483
4,422
5,920
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 11
11,086
554
12,724
8,939
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ergueca
Nemesis
14
2 / 5 / 3
8,823
441
7,195
14,241
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
PnLaSio69
Fenrir
14
6 / 7 / 1
9,221
461
5,454
16,123
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,010
351
1,026
13,323
10,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
nosenzei
Skadi
13
0 / 6 / 5
8,259
413
7,355
14,431
3,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
wardenofshadows
Aphrodite
14
1 / 6 / 6
8,923
446
6,178
14,234
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
30
Kills
9
9
Deaths
30
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
12
4
L
Nemesis
Ergueca
Nemesis
2
5
3
0.7
W
Ah Muzen Cab
FatherBong
Ah Muzen Cab
5
3
11
3.5
W
14
0
11
19.5
W
Yemoja
1
1
13
7.5
L
Fenrir
PnLaSio69
Fenrir
6
7
1
0.93
L
0
6
1
0.08
W
8
3
11
4.5
L
Skadi
nosenzei
Skadi
0
6
5
0.42
L
Aphrodite
wardenofshadows
Aphrodite
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
27,208
51,603
Taken
72,352
27,396
Mitigated
35,626
18,841
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,195
2,796
419
3,107
15,661
11,109
1,264
1,614
14,047
0
41,392
L
Nemesis
Ergueca
Nemesis
7,195
3,676
0
1,160
14,241
7,508
826
1,490
12,663
0
36,136
W
Ah Muzen Cab
FatherBong
Ah Muzen Cab
12,078
6,866
0
5,841
12,540
5,069
2,956
959
11,581
0
80,813
W
16,841
9,515
0
1,808
8,543
4,813
640
1,116
7,427
0
99,950
W
Yemoja
4,422
952
3,578
1,636
5,920
3,139
338
1,677
4,243
18,091
0
L
Fenrir
PnLaSio69
Fenrir
5,454
1,341
0
2,681
16,123
8,390
0
2,782
13,159
0
38,956
L
1,026
124
0
465
13,323
10,451
0
3,316
9,883
27,021
0
W
12,724
732
0
2,452
8,939
3,266
576
4,061
4,878
47,149
0
L
Skadi
nosenzei
Skadi
7,355
2,956
736
1,240
14,431
3,629
1,466
4,599
9,670
0
52,378
L
Aphrodite
wardenofshadows
Aphrodite
6,178
400
2,510
6,457
14,234
5,648
0
4,227
9,831
48,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
42,236
429
Minions Killed
356
0
Camps Cleared
0
1,987,142
Distance Traveled
1,815,050
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,008
500
48
2
0
392,073
1
L
Nemesis
8,823
441
74
4
0
378,092
5
W
Ah Muzen Cab
11,817
591
125
6
0
370,573
1
W
Nemesis
13,336
667
146
7
0
487,245
7
W
Yemoja
9,657
483
22
1
0
356,206
1
L
Fenrir
9,221
461
72
4
0
379,118
5
L
Cthulhu
7,010
351
38
2
0
312,862
0
W
He Bo
11,086
554
88
4
0
381,045
3
L
Skadi
8,259
413
80
4
0
371,522
0
L
Aphrodite
8,923
446
92
5
0
373,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role