Player Matchup

Merlin
Merlin
CrackJohnson11
Merlin
Level 152
God Stats
8W - 7L
1,618 SR
Queue Stats
437W - 467L
1,509 Elo+
Party 2
Ravana
Ravana
ELCHH69
Ravana
Level 94
God Stats
1W - 1L
1,298 SR
Queue Stats
130W - 135L
1,532 Elo+
Solo
Tiamat
Tiamat
SpyseeCman
Tiamat
Level 106
God Stats
2W - 0L
1,569 SR
Queue Stats
108W - 104L
1,503 Elo+
Party 2
Artemis
Artemis
SquidSaysHi
Artemis
Level 129
God Stats
8W - 7L
1,513 SR
Queue Stats
345W - 376L
1,497 Elo+
Solo
Freya
Freya
VladimirGrimoire
Freya
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 81L
1,474 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,503 Elo+

VS

Team Averages
Level 108
1,542 SR
1,505 Elo+
Ares
Ares
Bonnie867
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,612 Elo+
Party 1
Tiamat
Tiamat
INFERN0TANK
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
RichE420
Gilgamesh
Level 106
God Stats
1W - 2L
1,619 SR
Queue Stats
42W - 43L
1,520 Elo+
Party 1
Mulan
Mulan
Spl1nt3r420
Mulan
Level 119
God Stats
3W - 2L
1,820 SR
Queue Stats
46W - 57L
1,587 Elo+
Party 1
He Bo
He Bo
decono12
He Bo
Level 129
God Stats
0W - 3L
1,271 SR
Queue Stats
53W - 61L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 15
12,543
965
23,771
9,605
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
ELCHH69
Ravana
18
4 / 4 / 20
10,927
841
9,721
23,314
18,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
SpyseeCman
Tiamat
17
4 / 5 / 19
10,745
827
7,438
17,872
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
SquidSaysHi
Artemis
17
7 / 6 / 10
10,662
820
15,140
9,309
4,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 5 / 18
10,835
833
10,050
10,575
4,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 5 / 14
9,968
767
7,736
20,143
22,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
16
5 / 6 / 12
10,182
783
9,074
14,316
11,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RichE420
Gilgamesh
15
3 / 8 / 10
9,189
707
14,601
17,139
8,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 16
10,319
794
11,353
16,460
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
decono12
He Bo
17
9 / 6 / 7
10,522
809
18,294
12,559
6,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
30
Kills
22
22
Deaths
31
82
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
14
1.8
W
11
2
15
9.25
W
Ravana
ELCHH69
Ravana
4
4
20
3.5
L
Tiamat
5
6
12
1.83
L
Gilgamesh
RichE420
Gilgamesh
3
8
10
1
L
3
6
16
1.83
W
Tiamat
SpyseeCman
Tiamat
4
5
19
2.7
W
Artemis
SquidSaysHi
Artemis
7
6
10
2
W
4
5
18
2.6
L
He Bo
decono12
He Bo
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,120
Damage
61,058
70,675
Taken
80,617
56,553
Mitigated
66,659
25,764
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,736
168
338
1,163
20,143
22,103
711
10,426
9,597
14,017
0
W
23,771
750
822
3,754
9,605
4,740
2,054
3,254
6,351
58,105
0
W
Ravana
ELCHH69
Ravana
9,721
1,792
2,608
10,750
23,314
18,948
0
13,443
9,871
0
13,149
L
Tiamat
9,074
1,603
1,782
3,218
14,316
11,550
466
6,967
7,202
20,304
0
L
Gilgamesh
RichE420
Gilgamesh
14,601
3,003
1,806
1,793
17,139
8,328
528
9,948
7,011
0
24,136
L
11,353
1,735
3,117
3,262
16,460
18,496
0
7,980
8,242
0
21,132
W
Tiamat
SpyseeCman
Tiamat
7,438
269
526
4,164
17,872
23,487
125
10,650
7,222
12,729
0
W
Artemis
SquidSaysHi
Artemis
15,140
8,840
0
294
9,309
4,423
1,278
3,299
6,010
0
27,158
W
10,050
3,257
721
2,125
10,575
4,955
1,853
4,458
6,117
22,780
0
L
He Bo
decono12
He Bo
18,294
1,725
2,889
1,462
12,559
6,182
1,410
5,938
6,441
31,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
50,180
138
Minions Killed
114
0
Camps Cleared
0
1,180,607
Distance Traveled
1,097,937
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,968
767
12
1
0
201,211
0
W
Merlin
12,543
965
78
6
0
245,921
0
W
Ravana
10,927
841
3
0
0
250,818
0
L
Tiamat
10,182
783
33
3
0
221,147
0
L
Gilgamesh
9,189
707
13
1
0
236,420
0
L
Mulan
10,319
794
24
2
0
235,159
0
W
Tiamat
10,745
827
14
1
0
243,806
1
W
Artemis
10,662
820
30
2
0
219,213
1
W
Freya
10,835
833
13
1
0
220,849
1
L
He Bo
10,522
809
32
2
0
204,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role