Player Matchup

Hercules
Hercules
DestroyerCR1483
Hercules
Level 61
God Stats
3W - 7L
1,573 SR
Queue Stats
442W - 483L
1,441 Elo+
Solo
Chaac
Chaac
Drak0nic
Chaac
Level 116
God Stats
5W - 5L
1,453 SR
Queue Stats
37W - 32L
1,562 Elo+
Party 1
Hachiman
Hachiman
KissMeBraw
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ReaperSnowy
Baron Samedi
Level 76
God Stats
29W - 31L
1,550 SR
Queue Stats
209W - 235L
1,431 Elo+
Party 2
Sobek
Sobek
jfr4nco
Sobek
Level 109
God Stats
0W - 1L
1,633 SR
Queue Stats
13W - 20L
1,457 Elo+
Party 1
Team Averages
Level 93
1,542 SR
1,478 Elo+

VS

Team Averages
Level 102
1,457 SR
1,428 Elo+
Hades
Hades
AAAninjaman
Hades
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,391 Elo+
Solo
Nemesis
Nemesis
Furburg
Nemesis
Level 62
God Stats
1W - 2L
1,193 SR
Queue Stats
32W - 38L
1,385 Elo+
Party 3
Izanami
Izanami
Grizzlytherat
Izanami
Level 89
God Stats
229W - 249L
1,538 SR
Queue Stats
236W - 259L
1,477 Elo+
Solo
Medusa
Medusa
Soon Kinetic
Medusa
Level 146
God Stats
5W - 3L
1,529 SR
Queue Stats
171W - 181L
1,411 Elo+
Party 3
Kuzenbo
Kuzenbo
cinril
Kuzenbo
Level 89
God Stats
7W - 9L
1,525 SR
Queue Stats
417W - 436L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 3 / 1
7,128
548
3,091
9,035
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Drak0nic
Chaac
11
1 / 4 / 0
6,650
512
5,799
12,593
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
KissMeBraw
Hachiman
11
1 / 5 / 1
6,174
475
5,349
10,350
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ReaperSnowy
Baron Samedi
12
3 / 4 / 2
6,770
521
4,099
8,198
3,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
jfr4nco
Sobek
1
0 / 0 / 0
2,505
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,719
594
8,771
8,670
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Furburg
Nemesis
14
7 / 1 / 5
8,792
676
5,666
6,579
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
8
1 / 2 / 0
6,133
472
2,514
3,997
1,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
11
2 / 4 / 3
6,794
523
5,709
9,334
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
cinril
Kuzenbo
13
5 / 1 / 4
8,217
632
4,804
6,311
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
16
16
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Hercules
4
3
1
1.5
L
Chaac
Drak0nic
Chaac
1
4
0
0.25
W
Nemesis
Furburg
Nemesis
7
1
5
9.5
W
Izanami
1
2
0
0.5
L
Hachiman
KissMeBraw
Hachiman
1
5
1
0.3
L
Baron Samedi
ReaperSnowy
Baron Samedi
3
4
2
1
W
Medusa
2
4
3
0.88
W
Kuzenbo
cinril
Kuzenbo
5
1
4
7
L
Sobek
jfr4nco
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
27,464
40,176
Taken
34,891
16,977
Mitigated
16,682
10,221
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,771
2,086
554
6,195
8,670
5,836
196
371
7,767
48,967
0
L
Hercules
3,091
1,213
0
1,254
9,035
3,431
0
2,255
6,750
0
39,652
L
Chaac
Drak0nic
Chaac
5,799
1,861
0
5,258
12,593
6,491
0
7,053
4,897
0
38,791
W
Nemesis
Furburg
Nemesis
5,666
2,767
0
619
6,579
3,128
453
91
6,458
0
53,049
W
Izanami
2,514
1,470
0
1,129
3,997
1,323
888
1,721
2,276
0
27,769
L
Hachiman
KissMeBraw
Hachiman
5,349
2,856
0
2,601
10,350
3,521
0
2,690
7,600
0
37,881
L
Baron Samedi
ReaperSnowy
Baron Samedi
4,099
468
0
1,108
8,198
3,534
0
814
7,354
31,756
0
W
Medusa
5,709
2,685
0
2,803
9,334
2,730
645
1,656
7,678
0
37,695
W
Kuzenbo
cinril
Kuzenbo
4,804
1,232
0
2,000
6,311
3,665
66
260
5,991
25,957
0
L
Sobek
jfr4nco
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
37,655
281
Minions Killed
370
0
Camps Cleared
0
932,728
Distance Traveled
1,217,215
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,719
594
109
8
0
235,057
0
L
Hercules
7,128
548
85
7
0
257,152
1
L
Chaac
6,650
512
82
6
0
237,864
1
W
Nemesis
8,792
676
99
8
0
321,822
0
W
Izanami
6,133
472
61
5
0
131,093
3
L
Hachiman
6,174
475
55
4
0
200,889
4
L
Baron Samedi
6,770
521
59
5
0
236,823
3
W
Medusa
6,794
523
48
4
0
234,290
1
W
Kuzenbo
8,217
632
53
4
0
294,953
1
L
Sobek
2,505
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role