Player Matchup

Artemis
Artemis
EvokeDeatth
Artemis
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
108W - 98L
1,496 Elo+
Party 3
Bastet
Bastet
Praee
Bastet
Level 13
God Stats
4W - 7L
1,304 SR
Queue Stats
8W - 11L
1,454 Elo+
Party 3
Izanami
Izanami
Soulxspade
Izanami
Level 46
God Stats
27W - 7L
1,827 SR
Queue Stats
127W - 101L
1,633 Elo+
Party 2
Bacchus
Bacchus
foobaloops
Bacchus
Level 107
God Stats
12W - 5L
1,625 SR
Queue Stats
184W - 161L
1,661 Elo+
Party 2
Nike
Nike
kariorigami
Nike
Level 6
God Stats
0W - 3L
1,293 SR
Queue Stats
10W - 6L
1,720 Elo+
Party 2
Team Averages
Level 56
1,559 SR
1,593 Elo+

VS

Team Averages
Level 78
1,684 SR
1,666 Elo+
Merlin
Merlin
Cappybarra
Merlin
Level 145
God Stats
9W - 1L
1,804 SR
Queue Stats
194W - 76L
1,755 Elo+
Party 1
Da Ji
Da Ji
Deadmarcus12
Da Ji
Level 33
God Stats
17W - 17L
1,506 SR
Queue Stats
191W - 201L
1,365 Elo+
Solo
Fenrir
Fenrir
ISmellJoe
Fenrir
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 65L
1,764 Elo+
Party 1
Nu Wa
Nu Wa
Mariashine
Nu Wa
Level 26
God Stats
16W - 3L
1,790 SR
Queue Stats
141W - 56L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
Neocene
Danzaburou
Level 125
God Stats
16W - 0L
1,818 SR
Queue Stats
155W - 63L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvokeDeatth
Artemis
12
2 / 4 / 7
6,786
1,357
8,149
11,225
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Praee
Bastet
11
4 / 8 / 5
7,016
1,403
2,832
9,267
3,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Soulxspade
Izanami
9
0 / 0 / 0
4,950
990
0
370
120
Bacchus
foobaloops
Bacchus
12
5 / 2 / 2
7,286
1,457
5,554
7,101
6,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 0
4,950
990
0
370
120
Team 1 Tickets

277

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cappybarra
Merlin
12
1 / 3 / 6
6,452
1,290
6,095
3,974
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 7
6,291
1,258
3,764
5,313
2,044
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
ISmellJoe
Fenrir
12
6 / 3 / 7
7,788
1,558
7,458
7,071
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
11
2 / 2 / 5
6,515
1,303
3,420
3,060
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Neocene
Danzaburou
12
4 / 2 / 6
7,587
1,517
4,901
3,719
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
14
14
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cappybarra
Merlin
1
3
6
1.33
W
1
1
7
4.5
L
Artemis
EvokeDeatth
Artemis
2
4
7
1.38
W
Fenrir
ISmellJoe
Fenrir
6
3
7
3.17
W
Nu Wa
2
2
5
2.25
W
Danzaburou
Neocene
Danzaburou
4
2
6
3.5
L
Bastet
Praee
Bastet
4
8
5
0.81
L
Izanami
Soulxspade
Izanami
0
0
0
0
L
Bacchus
foobaloops
Bacchus
5
2
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
25,638
28,333
Taken
23,137
14,190
Mitigated
9,062
2,742
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cappybarra
Merlin
6,095
466
0
240
3,974
1,269
0
1,247
2,727
14,621
0
W
3,764
866
0
134
5,313
2,044
0
697
4,616
0
12,097
L
Artemis
EvokeDeatth
Artemis
8,149
4,549
0
638
11,225
3,867
0
5,444
5,261
0
18,310
W
Fenrir
ISmellJoe
Fenrir
7,458
2,330
0
898
7,071
3,551
0
2,365
4,706
0
12,565
W
Nu Wa
3,420
711
0
43
3,060
797
0
403
2,657
12,393
0
W
Danzaburou
Neocene
Danzaburou
4,901
2,611
0
316
3,719
1,401
0
842
2,877
0
17,676
L
Bastet
Praee
Bastet
2,832
520
0
0
9,267
3,390
0
1,599
7,421
0
8,267
L
Izanami
Soulxspade
Izanami
0
0
0
0
370
120
0
370
0
0
0
L
Bacchus
foobaloops
Bacchus
5,554
741
0
2,104
7,101
6,693
0
1,222
5,750
16,088
0
L
0
0
0
0
370
120
0
370
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
34,633
49
Minions Killed
88
3
Camps Cleared
8
290,852
Distance Traveled
518,066
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,452
1,290
26
5
2
91,608
0
W
Da Ji
6,291
1,258
9
2
0
101,694
2
L
Artemis
6,786
1,357
9
2
0
97,332
0
W
Fenrir
7,788
1,558
8
2
1
109,834
0
W
Nu Wa
6,515
1,303
10
2
3
108,495
0
W
Danzaburou
7,587
1,517
35
7
2
106,435
1
L
Bastet
7,016
1,403
17
3
1
76,490
0
L
Izanami
4,950
990
0
0
0
0
0
L
Bacchus
7,286
1,457
23
5
2
117,030
3
L
Nike
4,950
990
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role