Player Matchup

Neith
Neith
Gaiaaaaaaa
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,599 Elo+
Party 2
Freya
Freya
Il Mickey
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jcolec02
Fenrir
Level 152
God Stats
9W - 6L
1,657 SR
Queue Stats
35W - 16L
1,469 Elo+
Party 2
Eset
Eset
Manystarfish
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 53L
1,580 Elo+
Party 2
Team Averages
Level 86
1,539 SR
1,537 Elo+

VS

Team Averages
Level 68
1,380 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Hitnick
Kuzenbo
Level 108
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
getonurknees863
Ymir
Level 28
God Stats
0W - 1L
1,399 SR
Queue Stats
11W - 20L
1,320 Elo+
Party 1
Kali
Kali
rotomrist
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Neith
Neith
seedstomper420
Neith
Level 17
God Stats
1W - 3L
1,337 SR
Queue Stats
1W - 3L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 1 / 11
12,233
941
16,727
11,786
5,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
Il Mickey
Freya
17
6 / 3 / 2
11,340
872
9,889
10,926
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Jcolec02
Fenrir
15
1 / 3 / 8
10,239
788
6,854
12,035
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 0 / 5
11,691
899
8,100
9,069
4,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hitnick
Kuzenbo
15
3 / 6 / 1
9,358
720
9,174
15,532
17,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 0
9,644
742
5,208
14,415
10,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
15
2 / 5 / 4
9,679
745
7,054
11,264
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 1
8,625
663
4,312
9,338
3,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
7
7
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
11
12.5
L
Kuzenbo
Hitnick
Kuzenbo
3
6
1
0.58
W
Freya
Il Mickey
Freya
6
3
2
2.33
W
Fenrir
Jcolec02
Fenrir
1
3
8
1.67
W
9
0
5
11.5
L
2
6
0
0.33
L
Kali
2
5
4
0.8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
25,748
43,816
Taken
50,549
21,932
Mitigated
37,015
14,129
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,727
10,313
0
5,355
11,786
5,603
1,339
5,535
6,251
0
65,742
L
Kuzenbo
Hitnick
Kuzenbo
9,174
2,985
0
900
15,532
17,719
0
4,530
11,002
29,566
0
W
Freya
Il Mickey
Freya
9,889
3,168
0
3,528
10,926
4,496
2,087
3,549
7,248
41,293
0
W
Fenrir
Jcolec02
Fenrir
6,854
700
383
899
12,035
7,763
1,242
3,463
8,572
0
24,548
W
8,100
390
748
3,216
9,069
4,070
803
2,302
6,767
36,850
0
L
5,208
660
273
855
14,415
10,480
408
6,771
7,644
24,015
0
L
Kali
7,054
3,604
0
3,637
11,264
5,041
0
5,192
6,072
0
27,743
L
4,312
1,251
0
608
9,338
3,775
1,170
1,935
7,403
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
37,306
253
Minions Killed
178
12
Camps Cleared
8
1,029,954
Distance Traveled
818,729
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,233
941
101
8
8
250,435
2
L
Kuzenbo
9,358
720
40
3
0
232,166
1
W
Freya
11,340
872
76
6
2
224,166
4
W
Fenrir
10,239
788
28
2
2
274,175
3
W
Eset
11,691
899
48
4
0
281,178
1
L
Ymir
9,644
742
40
3
2
170,254
3
L
Kali
9,679
745
54
4
5
227,784
5
L
Neith
8,625
663
44
3
1
188,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role