Player Matchup

Hades
Hades
Aurius82
Hades
Level 69
God Stats
43W - 24L
1,493 SR
Queue Stats
131W - 138L
1,361 Elo+
Party 1
Fenrir
Fenrir
D-Divo
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 2
Cernunnos
Cernunnos
IB 1 G IBOSS
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,277 Elo+
Party 1
Chang'e
Chang'e
MrToess
Chang'e
Level 24
God Stats
6W - 5L
1,465 SR
Queue Stats
26W - 35L
1,248 Elo+
Party 2
Jormungandr
Jormungandr
chokemedani
Jormungandr
Level 35
God Stats
3W - 7L
1,500 SR
Queue Stats
146W - 170L
1,397 Elo+
Solo
Team Averages
Level 40
1,492 SR
1,271 Elo+

VS

Team Averages
Level 56
1,471 SR
1,400 Elo+
Merlin
Merlin
APN-YT
Merlin
Level 46
God Stats
140W - 139L
1,337 SR
Queue Stats
605W - 691L
1,340 Elo+
Solo
Tyr
Tyr
DynasticBat89
Tyr
Level 28
God Stats
6W - 12L
1,265 SR
Queue Stats
49W - 75L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
RunicMirror2551
Cthulhu
Level 42
God Stats
70W - 72L
1,418 SR
Queue Stats
119W - 160L
1,363 Elo+
Solo
Skadi
Skadi
ric-rac1
Skadi
Level 68
God Stats
37W - 30L
1,562 SR
Queue Stats
650W - 711L
1,435 Elo+
Party 3
Chaac
Chaac
uknowtht1guy
Chaac
Level 98
God Stats
9W - 2L
1,774 SR
Queue Stats
145W - 145L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aurius82
Hades
17
1 / 8 / 2
11,246
865
11,769
24,277
21,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
D-Divo
Fenrir
16
1 / 11 / 3
10,497
807
3,864
17,909
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
IB 1 G IBOSS
Cernunnos
16
0 / 11 / 3
10,392
799
13,449
24,950
10,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
MrToess
Chang'e
17
2 / 6 / 2
11,474
883
15,178
22,242
9,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
chokemedani
Jormungandr
17
0 / 5 / 4
10,799
831
9,541
20,783
20,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APN-YT
Merlin
18
3 / 0 / 18
11,804
908
11,914
1,419
605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 21
12,306
947
10,344
11,535
6,125
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 1 / 27
13,256
1,020
15,584
19,776
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
ric-rac1
Skadi
20
19 / 0 / 19
14,533
1,118
28,270
2,398
960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 1 / 26
14,367
1,105
35,993
26,330
31,876
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
4
Kills
41
41
Deaths
4
14
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Merlin
APN-YT
Merlin
3
0
18
12
L
Hades
Aurius82
Hades
1
8
2
0.25
L
Fenrir
D-Divo
Fenrir
1
11
3
0.23
W
5
2
21
7.75
L
Cernunnos
IB 1 G IBOSS
Cernunnos
0
11
3
0.14
L
Chang'e
MrToess
Chang'e
2
6
2
0.5
W
3
1
27
16.5
L
Jormungandr
chokemedani
Jormungandr
0
5
4
0.4
W
Skadi
ric-rac1
Skadi
19
0
19
28.5
W
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,801
Damage
102,105
110,161
Taken
61,458
70,777
Mitigated
59,917
14,303
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
APN-YT
Merlin
11,914
1,055
0
390
1,419
605
0
545
860
34,003
0
L
Hades
Aurius82
Hades
11,769
1,918
465
3,519
24,277
21,607
0
6,031
17,916
36,806
0
L
Fenrir
D-Divo
Fenrir
3,864
1,066
0
37
17,909
8,252
0
3,458
14,139
0
5,766
W
10,344
1,718
0
1,119
11,535
6,125
0
8,616
2,673
0
20,170
L
Cernunnos
IB 1 G IBOSS
Cernunnos
13,449
7,242
0
1,848
24,950
10,972
0
8,288
16,104
0
29,196
L
Chang'e
MrToess
Chang'e
15,178
1,520
2,756
5,612
22,242
9,704
0
5,971
16,121
46,529
0
W
15,584
1,420
2,063
8,250
19,776
20,351
0
10,191
8,658
36,744
0
L
Jormungandr
chokemedani
Jormungandr
9,541
2,302
0
66
20,783
20,242
0
3,750
16,820
28,169
0
W
Skadi
ric-rac1
Skadi
28,270
14,685
315
902
2,398
960
0
1,192
1,198
0
51,304
W
35,993
8,894
0
14,308
26,330
31,876
0
15,071
10,805
0
52,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,408
Gold Earned
66,266
199
Minions Killed
243
5
Camps Cleared
6
1,014,764
Distance Traveled
1,294,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,804
908
57
4
0
245,764
0
L
Hades
11,246
865
58
4
1
189,033
0
L
Fenrir
10,497
807
3
0
0
199,734
0
W
Tyr
12,306
947
35
3
3
278,587
0
L
Cernunnos
10,392
799
27
2
0
188,999
1
L
Chang'e
11,474
883
79
6
4
212,535
1
W
Cthulhu
13,256
1,020
49
4
0
249,739
0
L
Jormungandr
10,799
831
32
2
0
224,463
0
W
Skadi
14,533
1,118
67
5
2
260,726
0
W
Chaac
14,367
1,105
35
3
1
259,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role