Player Matchup

Susano
Susano
Halethorn
Susano
Level 125
God Stats
3W - 6L
1,216 SR
Queue Stats
758W - 682L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SovietDino3255
Tsukuyomi
Level 86
God Stats
6W - 7L
1,089 SR
Queue Stats
597W - 548L
1,440 Elo+
Party 2
Chang'e
Chang'e
Ywereyouborn500
Chang'e
Level 123
God Stats
4W - 3L
1,341 SR
Queue Stats
710W - 595L
1,461 Elo+
Party 2
Team Averages
Level 111
1,215 SR
1,481 Elo+

VS

Team Averages
Level 64
1,467 SR
1,317 Elo+
Ymir
Ymir
LexWNT
Ymir
Level 26
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 1
Sol
Sol
haleyisamess
Sol
Level 57
God Stats
2W - 6L
1,625 SR
Queue Stats
24W - 51L
1,321 Elo+
Party 1
Tyr
Tyr
hugo_oz_47
Tyr
Level 108
God Stats
0W - 3L
1,489 SR
Queue Stats
103W - 138L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Halethorn
Susano
19
12 / 3 / 7
16,812
672
24,185
18,652
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SovietDino3255
Tsukuyomi
20
4 / 1 / 16
15,583
623
22,460
18,615
16,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 1 / 15
16,270
651
28,837
23,908
17,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LexWNT
Ymir
17
1 / 7 / 2
14,456
578
4,127
30,699
36,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 8 / 2
14,344
574
21,709
23,960
8,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 1
13,365
535
11,312
30,117
39,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
5
5
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
Halethorn
Susano
12
3
7
5.17
L
Ymir
LexWNT
Ymir
1
7
2
0.29
W
Tsukuyomi
SovietDino3255
Tsukuyomi
4
1
16
12
W
6
1
15
13.5
L
2
8
2
0.38
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,482
Damage
37,148
61,175
Taken
84,776
43,324
Mitigated
83,597
35,016
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Halethorn
Susano
24,185
2,164
0
3,147
18,652
9,110
1,916
7,846
10,806
0
113,351
L
Ymir
LexWNT
Ymir
4,127
215
452
5,359
30,699
36,303
0
9,852
20,847
34,227
0
W
Tsukuyomi
SovietDino3255
Tsukuyomi
22,460
3,978
0
7,574
18,615
16,762
243
7,781
10,834
0
77,433
W
28,837
3,233
7,708
16,587
23,908
17,452
1,593
10,490
13,418
114,465
0
L
21,709
4,022
729
6,569
23,960
8,100
286
8,282
15,678
91,208
0
L
11,312
1,447
0
6,179
30,117
39,194
0
10,754
19,363
86
56,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
42,165
304
Minions Killed
221
0
Camps Cleared
0
1,380,961
Distance Traveled
1,186,527
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,812
672
121
5
0
456,151
2
L
Ymir
14,456
578
51
2
0
327,634
2
W
Tsukuyomi
15,583
623
65
3
0
508,340
2
W
Chang'e
16,270
651
118
5
0
416,470
1
L
Sol
14,344
574
109
4
0
409,538
0
L
Tyr
13,365
535
61
2
0
449,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role