Player Matchup

Erlang Shen
Erlang Shen
Gipper_12
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,303 Elo+
Party 1
Ares
Ares
IcyDrxps
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
Otatop69
Danzaburou
Level 8
God Stats
6W - 4L
1,732 SR
Queue Stats
9W - 10L
1,534 Elo+
Party 1
Hades
Hades
Standing___Goat7
Hades
Level 27
God Stats
5W - 16L
1,478 SR
Queue Stats
15W - 34L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
Supreme_Smgma
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,284 Elo+
Party 1
Team Averages
Level 29
1,542 SR
1,324 Elo+

VS

Team Averages
Level 19
1,487 SR
1,514 Elo+
Hel
Hel
FelipePio1241
Hel
Level 28
God Stats
10W - 11L
1,355 SR
Queue Stats
329W - 349L
1,507 Elo+
Solo
Ra
Ra
MeioFrang0
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
OGsniper43
Gilgamesh
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 30L
1,581 Elo+
Party 2
Erlang Shen
Erlang Shen
ShimmyMan
Erlang Shen
Level 27
God Stats
35W - 29L
1,580 SR
Queue Stats
173W - 177L
1,427 Elo+
Solo
Artemis
Artemis
turkeyynutzz
Artemis
Level 14
God Stats
29W - 28L
1,500 SR
Queue Stats
133W - 117L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gipper_12
Erlang Shen
18
3 / 7 / 5
12,450
445
9,250
18,989
10,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
20
7 / 3 / 7
13,828
494
19,043
33,735
23,122
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Otatop69
Danzaburou
20
19 / 6 / 6
15,525
554
31,409
23,716
9,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 7 / 7
14,359
513
26,402
27,156
22,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
18
1 / 6 / 15
12,609
450
15,515
24,895
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
11,313
404
10,200
23,262
18,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 9 / 4
14,648
523
23,522
22,714
10,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OGsniper43
Gilgamesh
20
10 / 3 / 8
14,597
521
31,644
34,778
22,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
ShimmyMan
Erlang Shen
20
4 / 8 / 10
13,601
486
21,875
30,796
15,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
turkeyynutzz
Artemis
14
2 / 13 / 3
10,419
372
8,588
17,592
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
41
Kills
29
29
Deaths
41
40
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
Erlang Shen
Gipper_12
Erlang Shen
3
7
5
0.79
W
Ares
7
3
7
3.5
L
10
9
4
1.33
L
Gilgamesh
OGsniper43
Gilgamesh
10
3
8
4.67
W
Danzaburou
Otatop69
Danzaburou
19
6
6
3.67
L
Erlang Shen
ShimmyMan
Erlang Shen
4
8
10
1.13
W
11
7
7
2.07
W
Cthulhu
1
6
15
1.42
L
Artemis
turkeyynutzz
Artemis
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,619
Damage
95,829
128,491
Taken
129,142
83,916
Mitigated
73,753
33,892
Healing
50,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
998
4,560
9,010
23,262
18,714
118
10,522
12,740
36,238
0
W
Erlang Shen
Gipper_12
Erlang Shen
9,250
4,676
0
2,116
18,989
10,701
1,533
2,700
15,656
0
46,798
W
Ares
19,043
1,161
0
8,743
33,735
23,122
179
5,131
28,082
95,060
0
L
23,522
2,817
3,209
6,267
22,714
10,349
1,511
11,828
10,886
83,685
0
L
Gilgamesh
OGsniper43
Gilgamesh
31,644
6,641
0
14,091
34,778
22,854
3,367
19,165
15,613
1,092
84,135
W
Danzaburou
Otatop69
Danzaburou
31,409
15,205
0
5,379
23,716
9,632
5,278
11,200
12,172
0
109,293
L
Erlang Shen
ShimmyMan
Erlang Shen
21,875
12,648
0
13,693
30,796
15,271
1,138
11,823
18,973
0
114,546
W
26,402
2,393
872
11,613
27,156
22,108
2,393
6,647
20,058
84,151
0
W
Cthulhu
15,515
515
1,603
3,566
24,895
18,353
961
8,157
16,288
60,092
0
L
Artemis
turkeyynutzz
Artemis
8,588
4,316
0
15
17,592
6,565
1,180
7,622
9,970
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,771
Gold Earned
64,578
591
Minions Killed
528
0
Camps Cleared
0
2,368,167
Distance Traveled
2,414,313
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,313
404
42
2
0
451,113
4
W
Erlang Shen
12,450
445
85
3
0
436,207
0
W
Ares
13,828
494
141
5
0
481,146
0
L
Ra
14,648
523
116
4
0
455,539
2
L
Gilgamesh
14,597
521
117
4
0
541,210
3
W
Danzaburou
15,525
554
151
5
0
479,378
2
L
Erlang Shen
13,601
486
163
6
0
526,590
4
W
Hades
14,359
513
141
5
0
465,880
1
W
Cthulhu
12,609
450
73
3
0
505,556
0
L
Artemis
10,419
372
90
3
0
439,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role