Player Matchup

King Arthur
King Arthur
AddressedSpy121
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GoofAndAGaff
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Solo
Neith
Neith
McLovin77
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Thor
Thor
NescauAzul
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Bellona
Bellona
Perflipisklup
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,431 Elo+

VS

Team Averages
Level 36
1,618 SR
1,362 Elo+
Fenrir
Fenrir
BohainTheBear
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 203L
1,508 Elo+
Party 1
Olorun
Olorun
InsidiousWaffle
Olorun
Level 29
God Stats
1W - 2L
1,590 SR
Queue Stats
45W - 46L
1,082 Elo+
Solo
Sobek
Sobek
JulesTheFather
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 149L
1,493 Elo+
Party 1
Cupid
Cupid
acuña123
Cupid
Level 26
God Stats
4W - 5L
1,724 SR
Queue Stats
168W - 174L
1,270 Elo+
Solo
Arachne
Arachne
miguel00789
Arachne
Level 27
God Stats
5W - 7L
1,775 SR
Queue Stats
266W - 331L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AddressedSpy121
King Arthur
4
0 / 12 / 0
4,171
348
1,802
11,415
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 5 / 1
5,777
481
2,372
6,088
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
McLovin77
Neith
8
2 / 7 / 0
5,366
447
5,549
7,632
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 0
4,643
387
3,321
7,209
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
7
0 / 11 / 0
4,905
409
2,504
10,447
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 4
8,484
707
7,943
6,702
3,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 2
7,646
637
4,204
5,853
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 2 / 7
6,667
556
2,288
7,910
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
acuña123
Cupid
12
7 / 0 / 6
7,519
627
5,845
5,254
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
miguel00789
Arachne
12
12 / 0 / 6
7,979
665
6,729
6,503
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
2
Kills
38
42
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AddressedSpy121
King Arthur
0
12
0
0
W
10
0
4
12
L
0
5
1
0.1
W
5
0
2
6
W
4
2
7
3.75
L
Neith
McLovin77
Neith
2
7
0
0.29
L
0
7
0
0
L
Bellona
0
11
0
0
W
Cupid
acuña123
Cupid
7
0
6
10
W
Arachne
miguel00789
Arachne
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
27,009
42,791
Taken
32,222
14,334
Mitigated
14,917
2,625
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AddressedSpy121
King Arthur
1,802
552
0
134
11,415
3,083
0
1,566
9,849
0
12,190
W
7,943
3,993
0
1,883
6,702
3,742
183
206
6,496
0
47,589
L
2,372
231
0
762
6,088
1,678
0
1,444
4,644
32,206
0
W
4,204
1,658
0
4,360
5,853
2,037
1,133
1,304
4,549
50,069
0
W
2,288
547
0
1,499
7,910
4,874
0
105
7,805
7,676
0
L
Neith
McLovin77
Neith
5,549
2,769
0
1,111
7,632
1,933
0
818
6,814
0
20,683
L
3,321
948
0
290
7,209
1,647
0
1,221
5,988
0
13,043
L
Bellona
2,504
881
0
328
10,447
5,993
0
1,443
9,004
0
21,233
W
Cupid
acuña123
Cupid
5,845
3,186
287
1,679
5,254
1,562
689
207
5,047
0
39,012
W
Arachne
miguel00789
Arachne
6,729
4,045
0
2,158
6,503
2,702
129
550
5,953
0
34,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
38,295
183
Minions Killed
348
0
Camps Cleared
0
1,034,243
Distance Traveled
1,080,601
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,171
348
22
2
0
231,831
0
W
Fenrir
8,484
707
110
9
0
225,168
0
L
Nu Wa
5,777
481
64
5
0
184,514
1
W
Olorun
7,646
637
98
8
0
203,813
4
W
Sobek
6,667
556
9
1
0
189,865
0
L
Neith
5,366
447
39
3
0
188,486
0
L
Thor
4,643
387
20
2
0
235,181
1
L
Bellona
4,905
409
38
3
0
194,231
1
W
Cupid
7,519
627
70
6
0
208,139
0
W
Arachne
7,979
665
61
5
0
253,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role