Player Matchup

Erlang Shen
Erlang Shen
Daddyleafy
Erlang Shen
Level 69
God Stats
80W - 60L
1,666 SR
Queue Stats
155W - 116L
1,568 Elo+
Party 3
Tiamat
Tiamat
EllenD1d911
Tiamat
Level 29
God Stats
28W - 25L
1,607 SR
Queue Stats
94W - 65L
1,509 Elo+
Party 3
Hun Batz
Hun Batz
Euranthion
Hun Batz
Level 94
God Stats
1W - 0L
1,635 SR
Queue Stats
20W - 16L
1,477 Elo+
Party 2
Medusa
Medusa
Rowonoa
Medusa
Level 64
God Stats
17W - 8L
1,723 SR
Queue Stats
192W - 140L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Switchadilis
Gilgamesh
Level 17
God Stats
2W - 0L
1,581 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 2
Team Averages
Level 55
1,642 SR
1,528 Elo+

VS

Team Averages
Level 62
1,523 SR
1,495 Elo+
Da Ji
Da Ji
Greenjaides
Da Ji
Level 106
God Stats
5W - 11L
1,421 SR
Queue Stats
424W - 421L
1,501 Elo+
Party 4
Gilgamesh
Gilgamesh
InnerMostMoon
Gilgamesh
Level 29
God Stats
1W - 3L
1,733 SR
Queue Stats
142W - 152L
1,454 Elo+
Party 1
Thoth
Thoth
ProJaides
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,497 Elo+
Party 4
Neith
Neith
Zoretta
Neith
Level 49
God Stats
139W - 102L
1,599 SR
Queue Stats
270W - 263L
1,473 Elo+
Party 1
Yemoja
Yemoja
cat_boii
Yemoja
Level 103
God Stats
12W - 14L
1,362 SR
Queue Stats
564W - 581L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daddyleafy
Erlang Shen
18
7 / 5 / 9
11,701
488
15,372
24,839
17,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
19
6 / 4 / 5
12,719
530
14,220
20,055
14,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Euranthion
Hun Batz
20
9 / 6 / 6
13,338
556
16,350
24,068
10,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Rowonoa
Medusa
20
5 / 5 / 8
13,276
553
17,787
16,934
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Switchadilis
Gilgamesh
19
3 / 3 / 2
12,452
519
9,242
12,946
13,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
12,671
528
12,900
19,087
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
InnerMostMoon
Gilgamesh
18
3 / 6 / 1
11,284
470
12,848
16,052
13,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
ProJaides
Thoth
18
1 / 10 / 5
11,166
465
13,984
19,932
8,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zoretta
Neith
19
6 / 3 / 7
12,530
522
18,422
15,533
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
cat_boii
Yemoja
16
2 / 7 / 11
10,820
451
11,007
23,731
26,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
30
Kills
22
23
Deaths
30
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Daddyleafy
Erlang Shen
7
5
9
2.3
W
Tiamat
6
4
5
2.13
W
Hun Batz
Euranthion
Hun Batz
9
6
6
2
L
10
4
3
2.88
L
Gilgamesh
InnerMostMoon
Gilgamesh
3
6
1
0.58
L
Thoth
ProJaides
Thoth
1
10
5
0.35
W
Medusa
Rowonoa
Medusa
5
5
8
1.8
W
Gilgamesh
Switchadilis
Gilgamesh
3
3
2
1.33
L
Neith
Zoretta
Neith
6
3
7
3.17
L
Yemoja
cat_boii
Yemoja
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,971
Damage
69,161
98,842
Taken
94,335
61,776
Mitigated
66,187
32,501
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Daddyleafy
Erlang Shen
15,372
6,544
2,838
10,495
24,839
17,170
1,932
5,550
19,289
0
40,279
W
Tiamat
14,220
1,492
580
8,485
20,055
14,310
1,546
7,081
12,974
70,021
0
W
Hun Batz
Euranthion
Hun Batz
16,350
8,785
0
6,219
24,068
10,793
1,448
3,937
20,131
0
99,217
L
12,900
4,565
0
4,832
19,087
10,952
0
2,365
16,722
0
83,723
L
Gilgamesh
InnerMostMoon
Gilgamesh
12,848
4,623
255
1,114
16,052
13,860
764
1,038
15,014
0
66,464
L
Thoth
ProJaides
Thoth
13,984
285
0
4,073
19,932
8,324
565
4,559
15,373
85,563
0
W
Medusa
Rowonoa
Medusa
17,787
8,581
0
3,227
16,934
6,367
175
6,614
10,320
0
93,837
W
Gilgamesh
Switchadilis
Gilgamesh
9,242
1,719
0
657
12,946
13,136
325
1,809
11,137
0
65,766
L
Neith
Zoretta
Neith
18,422
7,660
948
8,707
15,533
6,877
2,626
1,455
14,078
0
79,917
L
Yemoja
cat_boii
Yemoja
11,007
1,640
1,323
2,838
23,731
26,174
261
4,803
18,928
49,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,486
Gold Earned
58,471
592
Minions Killed
610
0
Camps Cleared
0
2,188,393
Distance Traveled
2,085,302
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,701
488
51
2
0
451,244
5
W
Tiamat
12,719
530
118
5
0
426,200
1
W
Hun Batz
13,338
556
120
5
0
456,386
2
L
Da Ji
12,671
528
120
5
0
468,209
2
L
Gilgamesh
11,284
470
128
5
0
407,205
1
L
Thoth
11,166
465
133
6
0
411,834
2
W
Medusa
13,276
553
152
6
0
438,106
3
W
Gilgamesh
12,452
519
151
6
0
416,457
5
L
Neith
12,530
522
162
7
0
414,979
5
L
Yemoja
10,820
451
67
3
0
383,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role