Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ELITExDUB117
Neith
Level 7
God Stats
4W - 5L
1,439 SR
Queue Stats
5W - 15L
1,379 Elo+
Party 1
Vulcan
Vulcan
WillofBaye
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 180L
1,401 Elo+
Solo
Fenrir
Fenrir
alexsandoval1521
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,189 Elo+
Solo
Hera
Hera
thunderstormqqq
Hera
Level 5
God Stats
2W - 3L
1,365 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Team Averages
Level 12
1,461 SR
1,367 Elo+

VS

Team Averages
Level 24
1,569 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
RarityStrum
Tsukuyomi
Level 27
God Stats
12W - 14L
1,548 SR
Queue Stats
176W - 191L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
beerman343
Sun Wukong
Level 28
God Stats
6W - 5L
1,582 SR
Queue Stats
77W - 102L
1,384 Elo+
Solo
Poseidon
Poseidon
dangus69420
Poseidon
Level 25
God Stats
11W - 5L
1,673 SR
Queue Stats
39W - 33L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
mcjingles2
Cthulhu
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 15L
1,483 Elo+
Party 2
Yemoja
Yemoja
nolawhodat1
Yemoja
Level 25
God Stats
30W - 27L
1,544 SR
Queue Stats
31W - 32L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 3 / 7
9,182
540
6,481
9,721
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,857
462
2,331
4,759
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
WillofBaye
Vulcan
16
6 / 2 / 7
10,001
588
10,345
10,060
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 6
9,769
575
14,057
11,186
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

2
0 / 0 / 0
5,067
298
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RarityStrum
Tsukuyomi
16
6 / 4 / 1
10,362
610
7,833
12,354
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
beerman343
Sun Wukong
14
2 / 6 / 1
8,908
524
3,806
11,664
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
dangus69420
Poseidon
12
0 / 7 / 2
7,730
455
2,790
7,698
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mcjingles2
Cthulhu
12
1 / 5 / 2
7,609
448
2,847
10,410
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
10
0 / 3 / 4
7,488
440
3,673
8,558
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
25
Kills
9
9
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
7
3.5
W
3
1
1
3.5
L
Tsukuyomi
RarityStrum
Tsukuyomi
6
4
1
1.63
W
Vulcan
WillofBaye
Vulcan
6
2
7
4.75
W
9
3
6
4
L
Sun Wukong
beerman343
Sun Wukong
2
6
1
0.42
L
Poseidon
dangus69420
Poseidon
0
7
2
0.14
L
Cthulhu
mcjingles2
Cthulhu
1
5
2
0.4
L
Yemoja
0
3
4
0.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
20,949
35,726
Taken
50,684
19,890
Mitigated
25,314
10,404
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,481
2,576
0
1,515
9,721
4,610
0
1,533
8,092
0
45,875
W
2,331
1,497
0
434
4,759
1,572
3,377
2,482
1,947
0
27,302
L
Tsukuyomi
RarityStrum
Tsukuyomi
7,833
1,341
0
3,348
12,354
4,225
0
1,873
10,215
0
61,941
W
Vulcan
WillofBaye
Vulcan
10,345
1,696
169
3,884
10,060
4,068
446
2,984
6,768
56,450
0
W
14,057
3,716
0
4,402
11,186
9,640
616
1,505
9,609
0
49,468
L
Sun Wukong
beerman343
Sun Wukong
3,806
550
0
2,441
11,664
5,744
135
301
10,853
0
37,600
L
Poseidon
dangus69420
Poseidon
2,790
326
0
418
7,698
2,589
1,688
3,096
4,402
35,557
0
L
Cthulhu
mcjingles2
Cthulhu
2,847
192
0
953
10,410
8,474
159
2,868
7,436
27,753
0
L
Yemoja
3,673
593
1,269
2,247
8,558
4,282
1,251
1,627
6,767
20,310
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
42,097
350
Minions Killed
369
0
Camps Cleared
0
1,132,748
Distance Traveled
1,453,264
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,182
540
81
5
0
314,494
2
W
Neith
7,857
462
55
3
0
213,682
1
L
Tsukuyomi
10,362
610
113
7
0
338,679
3
W
Vulcan
10,001
588
108
6
0
321,301
4
W
Fenrir
9,769
575
106
6
0
283,271
3
L
Sun Wukong
8,908
524
85
5
0
296,314
2
L
Poseidon
7,730
455
91
5
0
289,701
1
L
Cthulhu
7,609
448
49
3
0
239,472
0
L
Yemoja
7,488
440
31
2
0
289,098
6
W
Hera
5,067
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role