Player Matchup

Anhur
Anhur
El IPernia
Anhur
Level 77
God Stats
2W - 1L
1,706 SR
Queue Stats
72W - 78L
1,247 Elo+
Party 2
Fenrir
Fenrir
HipsterFox37
Fenrir
Level 28
God Stats
162W - 83L
1,602 SR
Queue Stats
373W - 228L
1,648 Elo+
Party 1
Terra
Terra
Meraki VK
Terra
Level 30
God Stats
9W - 3L
1,818 SR
Queue Stats
310W - 177L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
MiguelGarciaH
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Party 2
Anubis
Anubis
SunnySideUpYoshi
Anubis
Level 29
God Stats
11W - 11L
1,612 SR
Queue Stats
181W - 198L
1,493 Elo+
Solo
Team Averages
Level 33
1,648 SR
1,539 Elo+

VS

Team Averages
Level 14
1,568 SR
1,527 Elo+
Kukulkan
Kukulkan
GreatCoyote920
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,590 Elo+
Solo
Chang'e
Chang'e
Soko10
Chang'e
Level 16
God Stats
6W - 4L
1,734 SR
Queue Stats
61W - 56L
1,706 Elo+
Solo
Guan Yu
Guan Yu
VaCaS FLaCaS979
Guan Yu
Level 5
God Stats
14W - 23L
1,625 SR
Queue Stats
281W - 331L
1,422 Elo+
Solo
Tiamat
Tiamat
Wiggedwolf77137
Tiamat
Level 28
God Stats
16W - 16L
1,525 SR
Queue Stats
96W - 114L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Xx_Elyck_xX
Cernunnos
Level 14
God Stats
2W - 5L
1,454 SR
Queue Stats
14W - 13L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 1 / 16
13,633
974
13,241
16,109
7,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
18 / 2 / 10
16,132
1,152
32,799
16,388
13,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Meraki VK
Terra
20
3 / 0 / 27
14,297
1,021
17,286
23,444
26,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
17
0 / 9 / 8
11,394
814
3,183
18,751
16,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 1 / 13
14,996
1,071
24,796
12,150
6,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 3 / 5
11,802
843
12,687
7,824
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Soko10
Chang'e
19
3 / 9 / 9
12,863
919
15,456
28,298
13,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 7
12,062
862
3,214
20,251
10,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 7 / 6
13,433
960
23,019
17,847
9,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Xx_Elyck_xX
Cernunnos
19
2 / 10 / 9
12,741
910
22,895
23,158
6,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
35
Kills
13
13
Deaths
35
74
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
1
16
12
L
Kukulkan
4
3
5
2.17
W
Fenrir
18
2
10
11.5
W
Terra
Meraki VK
Terra
3
0
27
16.5
W
Guan Yu
0
9
8
0.44
L
Chang'e
Soko10
Chang'e
3
9
9
0.83
W
10
1
13
16.5
L
1
6
7
0.75
L
3
7
6
0.86
L
Cernunnos
Xx_Elyck_xX
Cernunnos
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,305
Damage
77,271
86,842
Taken
97,378
69,209
Mitigated
42,015
27,480
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,241
7,933
0
3,877
16,109
7,261
0
10,701
5,408
0
50,801
L
Kukulkan
12,687
1,310
0
22
7,824
2,683
0
1,661
6,163
31,681
0
W
Fenrir
32,799
7,124
0
1,020
16,388
13,162
0
7,693
8,695
0
46,985
W
Terra
Meraki VK
Terra
17,286
2,706
7,846
8,472
23,444
26,409
0
11,966
11,478
43,591
0
W
Guan Yu
3,183
1,048
6
948
18,751
16,330
0
11,714
7,037
0
6,750
L
Chang'e
Soko10
Chang'e
15,456
1,041
4,648
6,686
28,298
13,025
0
11,142
17,156
51,709
0
W
24,796
521
0
5,311
12,150
6,047
0
9,088
3,062
65,976
0
L
3,214
210
1,278
1,674
20,251
10,308
0
9,828
10,423
0
14,668
L
23,019
1,442
698
2,536
17,847
9,671
0
8,511
9,336
38,238
0
L
Cernunnos
Xx_Elyck_xX
Cernunnos
22,895
15,863
0
0
23,158
6,328
0
10,940
12,218
0
63,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,452
Gold Earned
62,901
272
Minions Killed
254
10
Camps Cleared
7
1,341,489
Distance Traveled
1,222,578
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,633
974
91
7
1
227,362
0
L
Kukulkan
11,802
843
41
3
0
209,051
0
W
Fenrir
16,132
1,152
14
1
6
284,043
4
W
Terra
14,297
1,021
51
4
2
305,634
0
W
Guan Yu
11,394
814
15
1
1
242,728
2
L
Chang'e
12,863
919
91
7
0
264,569
1
W
Anubis
14,996
1,071
101
7
0
281,722
0
L
Guan Yu
12,062
862
16
1
2
256,783
2
L
Tiamat
13,433
960
24
2
1
275,472
0
L
Cernunnos
12,741
910
82
6
4
216,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role