Player Matchup

Baba Yaga
Baba Yaga
HNDRD_DOLLA_DONO
Baba Yaga
Level 101
God Stats
2W - 0L
1,749 SR
Queue Stats
127W - 100L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
JohnnyMac1092
Zhong Kui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
LNCCTFRTRAPLMCDV
Ratatoskr
Level 109
God Stats
1W - 0L
1,816 SR
Queue Stats
72W - 61L
1,500 Elo+
Party 2
Bakasura
Bakasura
WlTNESS
Bakasura
Level 109
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 67L
1,440 Elo+
Solo
Ah Puch
Ah Puch
delverofsecrets1
Ah Puch
Level 149
God Stats
13W - 9L
1,625 SR
Queue Stats
226W - 231L
1,458 Elo+
Solo
Team Averages
Level 97
1,594 SR
1,465 Elo+

VS

Team Averages
Level 79
1,576 SR
1,492 Elo+
Loki
Loki
Backstabber0220
Loki
Level 55
God Stats
1W - 3L
1,538 SR
Queue Stats
157W - 145L
1,495 Elo+
Party 3
Kali
Kali
JuanRepublic
Kali
Level 108
God Stats
1W - 2L
1,755 SR
Queue Stats
293W - 269L
1,462 Elo+
Party 1
Merlin
Merlin
Kelvin1221
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,479 Elo+
Party 3
Anubis
Anubis
KhighLe
Anubis
Level 123
God Stats
6W - 7L
1,347 SR
Queue Stats
450W - 493L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
THE KEZ FAMILY
Hun Batz
Level 83
God Stats
1W - 1L
1,739 SR
Queue Stats
178W - 163L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
6 / 2 / 27
12,350
772
14,688
12,657
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JohnnyMac1092
Zhong Kui
20
15 / 2 / 18
13,625
852
17,314
15,685
15,921
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
17
7 / 5 / 17
11,032
690
12,917
25,659
7,338
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
WlTNESS
Bakasura
18
4 / 4 / 17
11,449
716
3,172
11,121
3,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 2 / 19
11,779
736
20,751
8,251
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 7
9,945
622
8,804
12,500
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 9 / 9
9,940
621
8,031
16,539
8,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kelvin1221
Merlin
16
2 / 7 / 7
10,132
633
10,703
10,831
3,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
KhighLe
Anubis
18
3 / 5 / 8
10,824
677
14,098
15,089
7,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
16
3 / 11 / 4
10,810
676
12,999
17,669
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
49
37
Kills
14
15
Deaths
37
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Baba Yaga
6
2
27
9.75
W
Zhong Kui
JohnnyMac1092
Zhong Kui
15
2
18
12
L
2
9
9
0.72
L
Merlin
Kelvin1221
Merlin
2
7
7
0.79
L
Anubis
KhighLe
Anubis
3
5
8
1.4
W
Ratatoskr
7
5
17
3.1
L
Hun Batz
3
11
4
0.45
W
Bakasura
WlTNESS
Bakasura
4
4
17
3.13
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
54,635
73,373
Taken
72,628
35,229
Mitigated
32,140
36,493
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,804
1,212
2,193
1,581
12,500
5,276
0
8,637
3,863
0
17,032
W
Baba Yaga
14,688
842
3,076
4,645
12,657
5,008
2,143
4,464
7,965
39,196
0
W
Zhong Kui
JohnnyMac1092
Zhong Kui
17,314
1,091
1,702
6,818
15,685
15,921
3,109
5,433
9,996
34,226
0
L
8,031
2,068
1,313
2,764
16,539
8,341
0
11,562
4,977
0
17,336
L
Merlin
Kelvin1221
Merlin
10,703
1,005
1,352
875
10,831
3,987
0
9,003
1,828
18,708
0
L
Anubis
KhighLe
Anubis
14,098
170
1,248
5,587
15,089
7,353
0
10,610
4,479
37,812
0
W
Ratatoskr
12,917
739
395
10,469
25,659
7,338
73
9,369
16,060
0
18,363
L
Hun Batz
12,999
2,206
1,633
1,185
17,669
7,183
0
12,941
4,703
0
25,081
W
Bakasura
WlTNESS
Bakasura
3,172
2,638
1,549
2,996
11,121
3,759
457
3,393
7,588
0
9,856
W
20,751
50
2,676
2,167
8,251
3,203
478
1,168
6,963
45,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,235
Gold Earned
51,651
163
Minions Killed
146
0
Camps Cleared
0
1,429,594
Distance Traveled
1,158,055
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,945
622
5
0
0
237,115
0
W
Baba Yaga
12,350
772
52
3
0
299,423
1
W
Zhong Kui
13,625
852
35
2
0
251,068
4
L
Kali
9,940
621
30
2
0
221,195
0
L
Merlin
10,132
633
22
1
0
184,728
0
L
Anubis
10,824
677
68
4
0
260,831
1
W
Ratatoskr
11,032
690
7
0
0
302,349
2
L
Hun Batz
10,810
676
21
1
0
254,186
0
W
Bakasura
11,449
716
21
1
0
293,301
2
W
Ah Puch
11,779
736
48
3
0
283,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role