Player Matchup

Jing Wei
Jing Wei
AdmiralKane
Jing Wei
Level 27
God Stats
6W - 10L
1,347 SR
Queue Stats
14W - 16L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Amajorplayer
Tsukuyomi
Level 18
God Stats
7W - 11L
1,355 SR
Queue Stats
13W - 15L
1,449 Elo+
Party 2
Janus
Janus
Bruhklic
Janus
Level 28
God Stats
1W - 2L
1,216 SR
Queue Stats
78W - 70L
1,497 Elo+
Solo
Yemoja
Yemoja
SamoKinesis
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Solo
Bellona
Bellona
alldayah1
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,384 SR
1,434 Elo+

VS

Team Averages
Level 30
1,480 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Battlesigma
Gilgamesh
Level 22
God Stats
4W - 3L
1,820 SR
Queue Stats
30W - 26L
1,544 Elo+
Solo
Chaac
Chaac
KUka666
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 1
Nemesis
Nemesis
OceansGW
Nemesis
Level 62
God Stats
2W - 2L
1,278 SR
Queue Stats
173W - 149L
1,432 Elo+
Party 3
Pele
Pele
SLLSFAxis
Pele
Level 30
God Stats
5W - 6L
1,553 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 1
Zeus
Zeus
ScaryBanana
Zeus
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdmiralKane
Jing Wei
11
0 / 5 / 2
6,561
386
3,006
11,809
2,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Amajorplayer
Tsukuyomi
11
3 / 8 / 2
7,440
438
8,193
12,299
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Bruhklic
Janus
13
5 / 9 / 1
8,455
497
9,332
12,268
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 3 / 4
6,824
401
3,217
10,277
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
alldayah1
Bellona
9
0 / 9 / 2
6,040
355
2,386
10,815
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Battlesigma
Gilgamesh
18
17 / 0 / 6
11,164
657
15,087
9,162
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
KUka666
Chaac
13
4 / 3 / 10
8,000
471
7,180
10,881
5,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
OceansGW
Nemesis
13
4 / 1 / 10
8,424
496
8,149
11,079
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
7 / 2 / 2
8,794
517
8,479
9,283
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 6
8,645
509
6,390
5,933
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
34
34
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdmiralKane
Jing Wei
0
5
2
0.2
L
Tsukuyomi
Amajorplayer
Tsukuyomi
3
8
2
0.5
W
Gilgamesh
Battlesigma
Gilgamesh
17
0
6
20
L
Janus
Bruhklic
Janus
5
9
1
0.61
W
Chaac
KUka666
Chaac
4
3
10
3
W
Nemesis
OceansGW
Nemesis
4
1
10
9
W
Pele
7
2
2
4
L
Yemoja
0
3
4
0.67
W
2
3
6
1.67
L
Bellona
alldayah1
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
45,285
57,468
Taken
46,338
21,686
Mitigated
23,151
9,763
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdmiralKane
Jing Wei
3,006
1,943
0
2,914
11,809
2,840
742
995
10,682
0
34,444
L
Tsukuyomi
Amajorplayer
Tsukuyomi
8,193
1,289
0
1,215
12,299
4,061
0
1,361
10,902
0
34,564
W
Gilgamesh
Battlesigma
Gilgamesh
15,087
2,243
0
1,719
9,162
7,927
1,129
1,015
8,047
0
68,049
L
Janus
Bruhklic
Janus
9,332
1,722
0
1,527
12,268
3,422
87
2,267
9,685
46,309
0
W
Chaac
KUka666
Chaac
7,180
1,110
0
2,308
10,881
5,935
550
3,983
6,744
0
26,990
W
Nemesis
OceansGW
Nemesis
8,149
3,348
0
4,309
11,079
4,300
1,177
1,735
9,146
0
37,720
W
Pele
8,479
1,524
0
2,676
9,283
3,115
1,415
2,413
6,720
0
54,369
L
Yemoja
3,217
315
719
2,520
10,277
5,857
105
1,151
8,994
15,685
0
W
6,390
603
0
617
5,933
1,874
37
2,589
3,132
43,203
0
L
Bellona
alldayah1
Bellona
2,386
580
0
868
10,815
5,506
66
0
10,815
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
45,027
252
Minions Killed
418
0
Camps Cleared
0
1,521,072
Distance Traveled
1,558,981
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,561
386
70
4
0
319,388
0
L
Tsukuyomi
7,440
438
53
3
0
315,488
0
W
Gilgamesh
11,164
657
125
7
0
324,647
0
L
Janus
8,455
497
85
5
0
302,881
0
W
Chaac
8,000
471
37
2
0
288,033
2
W
Nemesis
8,424
496
65
4
0
357,258
1
W
Pele
8,794
517
97
6
0
331,406
4
L
Yemoja
6,824
401
17
1
0
294,551
1
W
Zeus
8,645
509
94
6
0
257,637
0
L
Bellona
6,040
355
27
2
0
288,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role