Player Matchup

Kali
Kali
Blackadder115
Kali
Level 27
God Stats
22W - 12L
1,860 SR
Queue Stats
171W - 158L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
DoubleDiceMike
Baron Samedi
Level 25
God Stats
17W - 6L
1,686 SR
Queue Stats
84W - 69L
1,524 Elo+
Party 2
Vulcan
Vulcan
IntricateLotus
Vulcan
Level 84
God Stats
1W - 1L
1,570 SR
Queue Stats
90W - 115L
1,408 Elo+
Party 4
Kukulkan
Kukulkan
Kusica
Kukulkan
Level 8
God Stats
5W - 2L
1,757 SR
Queue Stats
22W - 21L
1,637 Elo+
Party 4
Sun Wukong
Sun Wukong
noshameweeb
Sun Wukong
Level 27
God Stats
52W - 37L
1,603 SR
Queue Stats
142W - 137L
1,498 Elo+
Solo
Team Averages
Level 34
1,695 SR
1,520 Elo+

VS

Team Averages
Level 20
1,504 SR
1,499 Elo+
King Arthur
King Arthur
Areion227
King Arthur
Level 6
God Stats
4W - 5L
1,520 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 1
Ymir
Ymir
BlasphemicZac
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Skrom342
Heimdallr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
WillGameForSushi
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 3
Fafnir
Fafnir
tidus25
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 29
14,697
1,131
18,202
27,123
13,707
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DoubleDiceMike
Baron Samedi
20
13 / 6 / 24
15,697
1,207
26,130
16,021
10,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 6 / 23
13,931
1,072
31,318
17,408
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Kusica
Kukulkan
20
11 / 4 / 21
15,284
1,176
26,670
11,997
6,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
noshameweeb
Sun Wukong
19
4 / 3 / 28
13,041
1,003
16,334
19,873
20,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Areion227
King Arthur
19
1 / 10 / 11
11,945
919
11,035
33,568
24,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 11 / 4
14,892
1,146
20,628
32,455
13,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Skrom342
Heimdallr
20
7 / 3 / 13
14,526
1,117
30,598
13,996
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 5
12,696
977
12,572
15,422
5,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
tidus25
Fafnir
20
1 / 14 / 13
13,289
1,022
13,091
30,906
31,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
70
45
Kills
24
24
Deaths
45
125
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Areion227
King Arthur
1
10
11
0.65
W
9
5
29
4.7
L
11
11
4
1.18
W
Baron Samedi
DoubleDiceMike
Baron Samedi
13
6
24
4.17
W
8
6
23
3.25
W
Kukulkan
Kusica
Kukulkan
11
4
21
5.38
L
Heimdallr
Skrom342
Heimdallr
7
3
13
4.5
L
4
7
5
0.93
W
Sun Wukong
noshameweeb
Sun Wukong
4
3
28
6
L
Fafnir
tidus25
Fafnir
1
14
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,654
Damage
87,924
92,422
Taken
126,347
59,288
Mitigated
80,088
21,439
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Areion227
King Arthur
11,035
2,294
0
5,357
33,568
24,232
0
19,062
14,506
117
26,437
W
18,202
9,866
0
6,003
27,123
13,707
0
13,652
13,471
0
29,860
L
20,628
4,142
0
3,455
32,455
13,073
0
23,709
8,746
39,695
0
W
Baron Samedi
DoubleDiceMike
Baron Samedi
26,130
2,444
4,053
3,602
16,021
10,021
0
7,449
8,572
51,057
0
W
31,318
14,240
0
1,657
17,408
8,509
0
9,987
7,421
55,982
1,005
W
Kukulkan
Kusica
Kukulkan
26,670
4,771
2,296
2,278
11,997
6,130
0
5,714
6,283
56,844
0
L
Heimdallr
Skrom342
Heimdallr
30,598
21,967
0
437
13,996
5,550
0
9,842
4,154
0
76,411
L
12,572
1,614
0
312
15,422
5,450
0
9,757
5,665
40,442
0
W
Sun Wukong
noshameweeb
Sun Wukong
16,334
3,499
0
1,550
19,873
20,921
0
9,606
10,262
572
32,368
L
Fafnir
tidus25
Fafnir
13,091
1,269
0
3,141
30,906
31,783
0
21,833
9,073
22,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,650
Gold Earned
67,348
254
Minions Killed
247
12
Camps Cleared
4
1,182,734
Distance Traveled
1,100,150
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,945
919
33
3
0
243,527
0
W
Kali
14,697
1,131
23
2
1
294,098
0
L
Ymir
14,892
1,146
43
3
1
202,619
0
W
Baron Samedi
15,697
1,207
68
5
0
202,757
1
W
Vulcan
13,931
1,072
65
5
3
215,868
1
W
Kukulkan
15,284
1,176
63
5
6
211,467
2
L
Heimdallr
14,526
1,117
93
7
0
228,835
0
L
Kukulkan
12,696
977
54
4
1
220,565
0
W
Sun Wukong
13,041
1,003
35
3
2
258,544
3
L
Fafnir
13,289
1,022
24
2
2
204,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role