Player Matchup

Izanami
Izanami
DyerMaker13
Izanami
Level 12
God Stats
19W - 14L
1,602 SR
Queue Stats
143W - 127L
1,532 Elo+
Solo
Nike
Nike
KingLightwork
Nike
Level 7
God Stats
4W - 5L
1,243 SR
Queue Stats
11W - 12L
1,345 Elo+
Party 2
Yemoja
Yemoja
LoopyOW
Yemoja
Level 20
God Stats
5W - 1L
1,644 SR
Queue Stats
40W - 37L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
Qyte
Ao Kuang
Level 28
God Stats
21W - 10L
1,868 SR
Queue Stats
250W - 260L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zer0MoJo
Tsukuyomi
Level 100
God Stats
2W - 1L
1,294 SR
Queue Stats
39W - 42L
1,479 Elo+
Party 2
Team Averages
Level 33
1,530 SR
1,462 Elo+

VS

Team Averages
Level 14
1,626 SR
1,427 Elo+
Yemoja
Yemoja
MLuminos
Yemoja
Level 19
God Stats
2W - 3L
1,460 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
McLovin77
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1
Nemesis
Nemesis
NescauAzul
Nemesis
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 1
Neith
Neith
Nyoko12234
Neith
Level 26
God Stats
9W - 5L
1,743 SR
Queue Stats
19W - 18L
1,535 Elo+
Party 3
Hercules
Hercules
scuttlemutt
Hercules
Level 20
God Stats
2W - 1L
1,719 SR
Queue Stats
57W - 60L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DyerMaker13
Izanami
9
1 / 1 / 2
5,349
535
3,709
5,905
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 5
5,986
599
4,976
5,586
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
LoopyOW
Yemoja
8
0 / 0 / 5
5,398
540
1,487
2,700
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Qyte
Ao Kuang
11
5 / 0 / 2
6,099
610
3,420
5,059
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Zer0MoJo
Tsukuyomi
12
7 / 1 / 1
6,866
687
2,579
5,757
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MLuminos
Yemoja
6
1 / 3 / 1
4,753
475
1,205
5,398
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
McLovin77
Kukulkan
8
0 / 6 / 0
4,564
456
3,973
5,030
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NescauAzul
Nemesis
6
0 / 4 / 0
4,407
441
595
5,735
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
0 / 1 / 1
4,751
475
2,592
4,115
921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
scuttlemutt
Hercules
8
0 / 3 / 0
4,451
445
2,020
4,926
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
1
2
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DyerMaker13
Izanami
1
1
2
2
W
3
0
5
5.5
W
Yemoja
LoopyOW
Yemoja
0
0
5
2.5
L
Yemoja
MLuminos
Yemoja
1
3
1
0.5
L
Kukulkan
McLovin77
Kukulkan
0
6
0
0
L
Nemesis
NescauAzul
Nemesis
0
4
0
0
L
Neith
0
1
1
0.5
W
Ao Kuang
Qyte
Ao Kuang
5
0
2
6
W
Tsukuyomi
Zer0MoJo
Tsukuyomi
7
1
1
7.5
L
Hercules
scuttlemutt
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
10,385
25,007
Taken
25,204
9,082
Mitigated
9,224
10,028
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DyerMaker13
Izanami
3,709
2,102
0
1,915
5,905
1,504
120
1,025
4,860
0
38,734
W
4,976
1,334
0
882
5,586
2,598
398
784
4,604
0
23,410
W
Yemoja
LoopyOW
Yemoja
1,487
483
1,234
813
2,700
1,316
120
878
1,766
7,457
0
L
Yemoja
MLuminos
Yemoja
1,205
447
219
765
5,398
2,133
0
1,003
4,305
5,146
0
L
Kukulkan
McLovin77
Kukulkan
3,973
676
0
0
5,030
1,618
0
2,092
2,908
15,301
0
L
Nemesis
NescauAzul
Nemesis
595
186
0
1,747
5,735
1,302
0
799
4,906
0
17,004
L
Neith
2,592
1,048
0
2,028
4,115
921
0
372
3,743
0
22,842
W
Ao Kuang
Qyte
Ao Kuang
3,420
1,432
0
2,557
5,059
1,899
998
1,462
3,363
16,030
2,172
W
Tsukuyomi
Zer0MoJo
Tsukuyomi
2,579
986
0
2,627
5,757
1,765
0
729
4,996
0
35,339
L
Hercules
scuttlemutt
Hercules
2,020
464
0
1,620
4,926
3,250
0
328
4,328
0
8,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
22,926
275
Minions Killed
150
0
Camps Cleared
0
981,756
Distance Traveled
869,621
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,349
535
82
8
0
164,576
1
W
Nike
5,986
599
52
5
0
197,456
0
W
Yemoja
5,398
540
15
2
0
187,638
2
L
Yemoja
4,753
475
12
1
0
167,857
1
L
Kukulkan
4,564
456
26
3
0
157,539
1
L
Nemesis
4,407
441
40
4
0
187,302
1
L
Neith
4,751
475
47
5
0
164,950
3
W
Ao Kuang
6,099
610
50
5
0
209,179
5
W
Tsukuyomi
6,866
687
76
8
0
222,907
1
L
Hercules
4,451
445
25
3
0
191,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role