Player Matchup

Fenrir
Fenrir
Bazooka021
Fenrir
Level 62
God Stats
1W - 1L
1,299 SR
Queue Stats
92W - 102L
1,435 Elo+
Party 1
Fafnir
Fafnir
GriffinTheBeast
Fafnir
Level 5
God Stats
2W - 1L
1,703 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 1
Ra
Ra
HentaiHarem
Ra
Level 14
God Stats
4W - 3L
1,722 SR
Queue Stats
18W - 21L
1,427 Elo+
Party 1
King Arthur
King Arthur
Jmill12345
King Arthur
Level 29
God Stats
9W - 12L
1,547 SR
Queue Stats
33W - 46L
1,591 Elo+
Party 1
Medusa
Medusa
ZUCCHINIUPURBUM
Medusa
Level 65
God Stats
4W - 3L
1,364 SR
Queue Stats
82W - 96L
1,426 Elo+
Party 1
Team Averages
Level 35
1,527 SR
1,497 Elo+

VS

Team Averages
Level 15
1,550 SR
1,393 Elo+
Arachne
Arachne
EnderOfMen
Arachne
Level 29
God Stats
7W - 2L
1,748 SR
Queue Stats
90W - 122L
1,363 Elo+
Party 2
Athena
Athena
HighVoltage211
Athena
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
81W - 110L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
I Have A Bun
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Solo
Zeus
Zeus
Mzchi
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Artemis
Artemis
Niht-santi
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bazooka021
Fenrir
9
4 / 4 / 1
5,725
573
4,197
7,993
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 6
6,646
665
3,891
5,512
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
5 / 1 / 2
5,984
598
4,360
4,287
1,415
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Jmill12345
King Arthur
10
0 / 0 / 1
5,595
560
2,266
6,143
2,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
9 / 1 / 5
7,019
702
8,366
6,637
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EnderOfMen
Arachne
9
3 / 2 / 2
5,634
563
3,458
6,253
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 8 / 2
4,501
450
1,715
8,886
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
I Have A Bun
Cabrakan
10
3 / 0 / 1
6,008
601
6,758
6,001
3,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Mzchi
Zeus
9
1 / 4 / 4
5,922
592
3,288
5,341
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Niht-santi
Artemis
5
0 / 8 / 2
4,070
407
931
5,745
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
22
Kills
7
7
Deaths
22
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bazooka021
Fenrir
4
4
1
1.13
L
Arachne
EnderOfMen
Arachne
3
2
2
2
W
4
1
6
7
W
5
1
2
6
L
0
8
2
0.13
L
Cabrakan
I Have A Bun
Cabrakan
3
0
1
3.5
W
King Arthur
Jmill12345
King Arthur
0
0
1
0.5
L
Zeus
Mzchi
Zeus
1
4
4
0.75
L
Artemis
Niht-santi
Artemis
0
8
2
0.13
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
16,150
30,572
Taken
32,226
13,446
Mitigated
11,653
11,751
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bazooka021
Fenrir
4,197
1,448
540
3,271
7,993
2,708
196
2,402
5,525
0
21,815
L
Arachne
EnderOfMen
Arachne
3,458
2,031
0
1,466
6,253
1,750
0
1,094
5,159
0
24,961
W
3,891
877
234
2,281
5,512
4,483
736
2,010
3,454
16,035
0
W
4,360
1,070
228
1,166
4,287
1,415
724
2,083
1,978
23,037
0
L
1,715
440
0
635
8,886
2,929
0
2,312
6,574
9,562
0
L
Cabrakan
I Have A Bun
Cabrakan
6,758
1,430
0
1,463
6,001
3,759
0
1,901
4,100
26,959
0
W
King Arthur
Jmill12345
King Arthur
2,266
214
0
417
6,143
2,593
192
2,643
3,500
0
24,802
L
Zeus
Mzchi
Zeus
3,288
487
0
149
5,341
1,404
108
2,164
3,177
16,485
0
L
Artemis
Niht-santi
Artemis
931
628
0
0
5,745
1,811
0
780
4,965
0
3,313
W
8,366
4,196
483
3,131
6,637
2,247
3,123
2,245
4,354
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
26,135
224
Minions Killed
168
0
Camps Cleared
0
963,817
Distance Traveled
902,421
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,725
573
48
5
0
217,036
4
L
Arachne
5,634
563
53
5
0
213,956
0
W
Fafnir
6,646
665
34
3
0
194,915
3
W
Ra
5,984
598
41
4
0
191,850
0
L
Athena
4,501
450
16
2
0
175,426
0
L
Cabrakan
6,008
601
58
6
0
184,548
0
W
King Arthur
5,595
560
44
4
0
180,280
0
L
Zeus
5,922
592
37
4
0
152,592
0
L
Artemis
4,070
407
4
0
0
175,899
1
W
Medusa
7,019
702
57
6
0
179,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role