Player Matchup

Sobek
Sobek
Demockno
Sobek
Level 41
God Stats
0W - 1L
1,938 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Faeleon
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
FatherForsaken
Aphrodite
Level 122
God Stats
1W - 2L
1,820 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 1
Izanami
Izanami
Tazepiv
Izanami
Level 47
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 1
Team Averages
Level 59
1,738 SR
1,601 Elo+

VS

Team Averages
Level 88
1,657 SR
1,648 Elo+
Ah Puch
Ah Puch
Desertmetal
Ah Puch
Level 116
God Stats
2W - 0L
1,870 SR
Queue Stats
37W - 20L
1,600 Elo+
Party 2
Izanami
Izanami
Doruton
Izanami
Level 105
God Stats
14W - 5L
1,705 SR
Queue Stats
33W - 12L
1,782 Elo+
Party 2
Susano
Susano
SunAlver
Susano
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 16L
1,593 Elo+
Party 2
Erlang Shen
Erlang Shen
Vretzik
Erlang Shen
Level 104
God Stats
6W - 3L
1,553 SR
Queue Stats
43W - 21L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Demockno
Sobek
18
4 / 4 / 4
11,703
836
9,943
22,330
32,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Faeleon
Fenrir
17
3 / 5 / 7
10,630
759
10,345
21,183
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
FatherForsaken
Aphrodite
17
3 / 6 / 7
10,512
751
8,461
16,785
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tazepiv
Izanami
18
3 / 7 / 3
11,708
836
7,162
13,304
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Desertmetal
Ah Puch
17
1 / 5 / 8
11,105
793
19,625
12,205
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Doruton
Izanami
19
11 / 1 / 10
12,998
928
20,012
10,815
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
SunAlver
Susano
17
4 / 5 / 9
11,250
804
12,402
12,214
7,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Vretzik
Erlang Shen
18
6 / 2 / 10
11,890
849
13,469
16,358
11,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
13
Kills
22
22
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
Demockno
Sobek
4
4
4
1.5
W
Ah Puch
Desertmetal
Ah Puch
1
5
8
1
W
Izanami
Doruton
Izanami
11
1
10
16
L
Fenrir
Faeleon
Fenrir
3
5
7
1.3
L
Aphrodite
FatherForsaken
Aphrodite
3
6
7
1.08
W
Susano
SunAlver
Susano
4
5
9
1.7
L
Izanami
Tazepiv
Izanami
3
7
3
0.64
W
Erlang Shen
Vretzik
Erlang Shen
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
65,508
73,602
Taken
51,592
58,969
Mitigated
28,225
21,951
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Demockno
Sobek
9,943
1,126
0
3,911
22,330
32,476
0
4,500
17,830
26,907
0
W
Ah Puch
Desertmetal
Ah Puch
19,625
421
0
2,664
12,205
4,879
896
5,135
6,860
54,900
0
W
Izanami
Doruton
Izanami
20,012
14,681
0
7,030
10,815
4,473
4,105
2,293
8,432
0
61,287
L
Fenrir
Faeleon
Fenrir
10,345
2,398
758
2,350
21,183
12,817
0
5,982
15,201
0
23,793
L
Aphrodite
FatherForsaken
Aphrodite
8,461
1,025
4,979
8,363
16,785
8,060
182
6,205
10,580
42,144
0
W
Susano
SunAlver
Susano
12,402
2,717
0
2,430
12,214
7,658
1,765
4,857
7,207
0
31,054
L
Izanami
Tazepiv
Izanami
7,162
4,365
0
1,590
13,304
5,616
1,909
3,439
9,865
0
48,197
W
Erlang Shen
Vretzik
Erlang Shen
13,469
8,181
0
3,841
16,358
11,215
466
6,396
9,810
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
47,243
226
Minions Killed
268
8
Camps Cleared
11
881,861
Distance Traveled
1,064,743
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,703
836
37
3
2
238,881
2
W
Ah Puch
11,105
793
94
7
2
247,314
2
W
Izanami
12,998
928
99
7
4
250,503
1
L
Fenrir
10,630
759
33
2
1
226,481
2
L
Aphrodite
10,512
751
64
5
1
214,606
1
W
Susano
11,250
804
38
3
3
280,068
3
L
Izanami
11,708
836
92
7
4
201,893
2
W
Erlang Shen
11,890
849
37
3
2
286,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role