Player Matchup

Ymir
Ymir
BurgerButter
Ymir
Level 25
God Stats
51W - 62L
1,552 SR
Queue Stats
78W - 78L
1,505 Elo+
Party 2
Izanami
Izanami
ChezBurgr_Butter
Izanami
Level 126
God Stats
1W - 4L
1,416 SR
Queue Stats
332W - 344L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
Spacemeow_Butter
Gilgamesh
Level 62
God Stats
0W - 2L
1,663 SR
Queue Stats
53W - 86L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
Vicinalzero
Amaterasu
Level 101
God Stats
2W - 10L
1,117 SR
Queue Stats
395W - 381L
1,591 Elo+
Party 2
Ra
Ra
mariorules37
Ra
Level 69
God Stats
25W - 25L
1,567 SR
Queue Stats
415W - 413L
1,478 Elo+
Party 2
Team Averages
Level 77
1,463 SR
1,522 Elo+

VS

Team Averages
Level 80
1,534 SR
1,535 Elo+
Thoth
Thoth
Rocksteаdy
Thoth
Level 144
God Stats
5W - 3L
1,491 SR
Queue Stats
742W - 675L
1,531 Elo+
Party 1
Bastet
Bastet
StormyWeatherTV
Bastet
Level 123
God Stats
19W - 18L
1,513 SR
Queue Stats
812W - 756L
1,536 Elo+
Party 1
Cerberus
Cerberus
ViiTalHydra
Cerberus
Level 45
God Stats
2W - 0L
1,729 SR
Queue Stats
74W - 79L
1,595 Elo+
Solo
Chaac
Chaac
csmQueso
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
iPuppyDough
Rama
Level 61
God Stats
3W - 13L
1,439 SR
Queue Stats
362W - 328L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,168
422
4,807
14,106
7,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 3
9,477
557
5,068
8,629
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
12
0 / 6 / 0
7,347
432
4,414
13,951
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Vicinalzero
Amaterasu
17
10 / 4 / 2
10,465
616
12,590
15,778
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 2
7,306
430
2,577
9,032
3,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 4
11,020
648
12,406
7,804
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 7
8,730
514
8,884
11,880
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ViiTalHydra
Cerberus
14
2 / 1 / 9
9,321
548
6,952
10,988
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
csmQueso
Chaac
16
7 / 2 / 5
9,891
582
14,287
11,377
11,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 2
8,648
509
4,271
8,849
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
23
23
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
2
2
3
1.75
W
9
3
4
3.67
L
Gilgamesh
0
6
0
0
W
2
5
7
1.1
L
Amaterasu
Vicinalzero
Amaterasu
10
4
2
2.75
W
Cerberus
ViiTalHydra
Cerberus
2
1
9
6.5
W
Chaac
csmQueso
Chaac
7
2
5
4.75
W
3
3
2
1.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
46,800
61,496
Taken
50,898
30,700
Mitigated
29,266
10,704
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,807
412
0
854
14,106
7,561
0
5,939
8,167
13,994
0
L
5,068
3,631
0
3,262
8,629
2,548
0
4,082
4,547
0
78,703
W
12,406
243
0
774
7,804
2,694
150
1,075
6,729
70,765
0
L
Gilgamesh
4,414
1,512
0
1,592
13,951
7,053
625
1,697
12,254
0
32,818
W
8,884
2,411
0
1,554
11,880
5,488
0
1,443
10,437
0
52,052
L
Amaterasu
Vicinalzero
Amaterasu
12,590
5,452
0
2,898
15,778
10,460
0
5,474
10,304
0
66,826
W
Cerberus
ViiTalHydra
Cerberus
6,952
444
0
5,346
10,988
6,904
0
2,133
8,855
43,148
0
W
Chaac
csmQueso
Chaac
14,287
2,612
0
3,598
11,377
11,207
687
1,783
9,594
8,090
47,208
W
4,271
3,510
0
2,890
8,849
2,973
0
1,123
7,726
0
51,840
L
2,577
328
244
1,854
9,032
3,078
0
4,651
4,381
38,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
47,610
425
Minions Killed
513
0
Camps Cleared
0
1,530,302
Distance Traveled
1,648,426
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,168
422
14
1
0
299,976
6
L
Izanami
9,477
557
164
10
0
280,021
1
W
Thoth
11,020
648
132
8
0
337,182
6
L
Gilgamesh
7,347
432
69
4
0
315,419
4
W
Bastet
8,730
514
90
5
0
371,019
0
L
Amaterasu
10,465
616
111
7
0
360,813
2
W
Cerberus
9,321
548
77
5
0
313,246
5
W
Chaac
9,891
582
111
7
0
338,860
3
W
Rama
8,648
509
103
6
0
288,119
3
L
Ra
7,306
430
67
4
0
274,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role