Player Matchup

Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
B00ka
Persephone
Level 146
God Stats
0W - 3L
1,126 SR
Queue Stats
55W - 56L
1,580 Elo+
Party 1
Medusa
Medusa
Crippid
Medusa
Level 159
God Stats
1W - 2L
1,592 SR
Queue Stats
111W - 108L
1,575 Elo+
Party 1
Arachne
Arachne
Nunjin
Arachne
Level 154
God Stats
0W - 2L
1,399 SR
Queue Stats
155W - 139L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pudding2442
Cu Chulainn
Level 117
God Stats
1W - 5L
1,346 SR
Queue Stats
111W - 125L
1,488 Elo+
Party 2
Team Averages
Level 134
1,393 SR
1,546 Elo+

VS

Team Averages
Level 112
1,591 SR
1,642 Elo+
Ganesha
Ganesha
Diamon90
Ganesha
Level 99
God Stats
10W - 9L
1,513 SR
Queue Stats
239W - 197L
1,623 Elo+
Party 3
Zeus
Zeus
KermayNeedaMilk
Zeus
Level 142
God Stats
4W - 2L
1,805 SR
Queue Stats
244W - 256L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Magabambi
Kuzenbo
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
464W - 414L
1,622 Elo+
Party 3
Tyr
Tyr
Rank3r
Tyr
Level 128
God Stats
5W - 1L
1,634 SR
Queue Stats
258W - 228L
1,586 Elo+
Party 3
Mercury
Mercury
SirDerpless
Mercury
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,841 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 5 / 3
7,609
761
8,267
12,460
11,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
B00ka
Persephone
15
2 / 2 / 7
8,757
876
9,258
6,452
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Crippid
Medusa
14
2 / 4 / 6
8,950
895
5,325
13,028
13,057
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Nunjin
Arachne
14
1 / 5 / 6
8,437
844
11,788
14,792
9,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
pudding2442
Cu Chulainn
14
3 / 5 / 3
8,206
821
10,341
14,564
11,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diamon90
Ganesha
14
0 / 4 / 18
8,092
809
5,624
11,251
10,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 2 / 8
9,501
950
20,596
6,727
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Magabambi
Kuzenbo
14
5 / 1 / 12
9,049
905
6,123
13,289
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
Rank3r
Tyr
15
7 / 2 / 11
9,680
968
9,825
17,094
13,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
SirDerpless
Mercury
13
1 / 2 / 17
7,917
792
9,623
8,266
4,132
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
11
Kills
21
21
Deaths
11
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
3
0.9
L
Persephone
B00ka
Persephone
2
2
7
2.75
L
Medusa
Crippid
Medusa
2
4
6
1.25
W
Ganesha
Diamon90
Ganesha
0
4
18
2.25
W
8
2
8
6
W
Kuzenbo
Magabambi
Kuzenbo
5
1
12
11
L
Arachne
Nunjin
Arachne
1
5
6
0.8
W
Tyr
Rank3r
Tyr
7
2
11
6.25
W
Mercury
SirDerpless
Mercury
1
2
17
4.75
L
Cu Chulainn
pudding2442
Cu Chulainn
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
51,791
61,296
Taken
56,627
47,684
Mitigated
48,961
12,802
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,267
2,011
659
1,031
12,460
11,394
0
6,443
6,017
14,066
0
L
Persephone
B00ka
Persephone
9,258
664
1,048
1,415
6,452
2,668
270
4,443
2,007
21,983
0
L
Medusa
Crippid
Medusa
5,325
1,815
1,134
1,790
13,028
13,057
746
5,797
7,231
0
13,559
W
Ganesha
Diamon90
Ganesha
5,624
363
849
216
11,251
10,926
580
2,621
8,540
12,904
0
W
20,596
1,649
2,517
1,149
6,727
3,387
1,318
924
5,723
41,407
0
W
Kuzenbo
Magabambi
Kuzenbo
6,123
2,643
2,404
1,923
13,289
17,259
368
5,693
7,549
9,534
0
L
Arachne
Nunjin
Arachne
11,788
8,724
772
3,613
14,792
9,341
0
7,949
6,843
0
15,598
W
Tyr
Rank3r
Tyr
9,825
1,643
969
5,794
17,094
13,257
111
5,534
11,440
0
15,896
W
Mercury
SirDerpless
Mercury
9,623
5,167
1,603
710
8,266
4,132
722
2,354
5,850
0
14,914
L
Cu Chulainn
pudding2442
Cu Chulainn
10,341
1,723
231
1,109
14,564
11,224
0
7,710
6,854
0
17,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
44,239
98
Minions Killed
101
0
Camps Cleared
0
844,537
Distance Traveled
924,701
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,609
761
12
1
0
146,505
0
L
Persephone
8,757
876
30
3
0
173,708
1
L
Medusa
8,950
895
23
2
0
177,753
0
W
Ganesha
8,092
809
4
0
0
163,539
0
W
Zeus
9,501
950
55
6
0
159,669
3
W
Kuzenbo
9,049
905
11
1
0
187,354
0
L
Arachne
8,437
844
12
1
0
191,058
1
W
Tyr
9,680
968
16
2
0
187,819
1
W
Mercury
7,917
792
15
2
0
226,320
0
L
Cu Chulainn
8,206
821
21
2
0
155,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role