Player Matchup

Chiron
Chiron
JhayTheKiller
Chiron
Level 89
God Stats
4W - 3L
1,561 SR
Queue Stats
7W - 4L
1,493 Elo+
Party 1
Hercules
Hercules
MorgirmXV
Hercules
Level 52
God Stats
2W - 1L
1,716 SR
Queue Stats
300W - 254L
1,451 Elo+
Party 1
Raijin
Raijin
PYAGunzblazing
Raijin
Level 112
God Stats
12W - 13L
1,500 SR
Queue Stats
628W - 561L
1,434 Elo+
Party 1
Athena
Athena
Soul-Eater153
Athena
Level 47
God Stats
6W - 10L
1,262 SR
Queue Stats
190W - 209L
1,449 Elo+
Party 1
Set
Set
kobra396
Set
Level 69
God Stats
36W - 38L
1,500 SR
Queue Stats
434W - 423L
1,440 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,453 Elo+

VS

Team Averages
Level 45
1,480 SR
1,340 Elo+
Chaac
Chaac
Archonei_Titan
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 3
Geb
Geb
CancheSierra
Geb
Level 25
God Stats
2W - 3L
1,652 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 3
Danzaburou
Danzaburou
Driipytachi-
Danzaburou
Level 101
God Stats
19W - 17L
1,482 SR
Queue Stats
565W - 581L
1,503 Elo+
Party 2
Anubis
Anubis
VerifiedJoshhh
Anubis
Level 23
God Stats
0W - 3L
1,513 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 2
Fenrir
Fenrir
shandog23
Fenrir
Level 36
God Stats
0W - 1L
1,253 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,156
516
1,905
3,612
972
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MorgirmXV
Hercules
10
2 / 0 / 0
5,842
584
2,374
5,122
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
7 / 0 / 1
7,041
704
5,198
3,647
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 3
5,512
551
3,671
7,017
3,274
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 6
5,830
583
2,694
4,605
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,976
498
2,905
4,496
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 0
4,053
405
1,100
4,744
1,534
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Driipytachi-
Danzaburou
9
1 / 3 / 1
5,311
531
4,969
6,526
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,183
418
528
3,847
1,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
shandog23
Fenrir
8
1 / 2 / 1
5,142
514
2,889
6,445
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
Danzaburou
Driipytachi-
Danzaburou
1
3
1
0.5
W
2
1
2
3
W
Hercules
MorgirmXV
Hercules
2
0
0
2
W
7
0
1
7.5
W
2
1
3
3.5
L
0
4
0
0
W
1
0
6
4
L
Fenrir
shandog23
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
12,391
24,003
Taken
26,058
9,913
Mitigated
8,866
10,242
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
896
0
1,498
4,496
2,106
0
279
3,943
0
19,393
L
1,100
380
0
200
4,744
1,534
0
2,065
2,679
7,108
0
L
Danzaburou
Driipytachi-
Danzaburou
4,969
2,420
0
2,800
6,526
1,866
0
1,857
4,585
0
31,440
W
1,905
781
681
778
3,612
972
0
132
3,480
0
22,442
W
Hercules
MorgirmXV
Hercules
2,374
876
0
2,774
5,122
2,930
0
0
5,122
0
23,618
W
5,198
713
0
1,812
3,647
1,198
452
715
2,932
39,049
0
W
3,671
1,245
0
1,632
7,017
3,274
0
741
6,276
17,266
0
L
528
134
0
715
3,847
1,327
0
1,631
2,064
13,491
0
W
2,694
878
0
2,565
4,605
1,539
0
40
4,565
0
30,410
L
Fenrir
shandog23
Fenrir
2,889
310
0
625
6,445
2,033
0
2,621
3,648
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
23,665
296
Minions Killed
186
0
Camps Cleared
0
896,251
Distance Traveled
909,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,976
498
44
4
0
198,898
0
L
Geb
4,053
405
11
1
0
176,232
3
L
Danzaburou
5,311
531
58
6
0
166,747
0
W
Chiron
5,156
516
53
5
0
146,524
2
W
Hercules
5,842
584
56
6
0
158,925
0
W
Raijin
7,041
704
86
9
0
191,763
0
W
Athena
5,512
551
30
3
0
202,048
0
L
Anubis
4,183
418
23
2
0
154,475
0
W
Set
5,830
583
71
7
0
196,991
2
L
Fenrir
5,142
514
50
5
0
213,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role