Player Matchup

Discordia
Discordia
DV Frantic Sr
Discordia
Level 142
God Stats
6W - 6L
1,488 SR
Queue Stats
98W - 104L
1,545 Elo+
Party 1
Fafnir
Fafnir
ECUTOP
Fafnir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,342 Elo+
Solo
Fenrir
Fenrir
TheBurrd
Fenrir
Level 129
God Stats
6W - 7L
1,484 SR
Queue Stats
64W - 65L
1,515 Elo+
Party 1
Bellona
Bellona
akorte95
Bellona
Level 60
God Stats
0W - 2L
1,303 SR
Queue Stats
62W - 74L
1,404 Elo+
Party 1
Ullr
Ullr
misstterpack23
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,215 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,404 Elo+

VS

Team Averages
Level 105
1,490 SR
1,386 Elo+
Ymir
Ymir
BPKORZ
Ymir
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 280L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Coxito
Hun Batz
Level 66
God Stats
2W - 1L
1,279 SR
Queue Stats
109W - 130L
1,339 Elo+
Solo
Pele
Pele
PsychxKing
Pele
Level 115
God Stats
16W - 18L
1,453 SR
Queue Stats
910W - 967L
1,397 Elo+
Solo
Merlin
Merlin
ciknus12
Merlin
Level 128
God Stats
3W - 1L
1,643 SR
Queue Stats
145W - 149L
1,363 Elo+
Solo
Tiamat
Tiamat
ursofeliz
Tiamat
Level 147
God Stats
8W - 2L
1,578 SR
Queue Stats
133W - 139L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DV Frantic Sr
Discordia
20
10 / 5 / 14
22,853
531
55,889
29,273
11,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ECUTOP
Fafnir
20
1 / 4 / 16
17,620
410
11,720
43,908
77,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
TheBurrd
Fenrir
20
18 / 8 / 10
21,060
490
41,765
48,664
25,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
akorte95
Bellona
20
8 / 12 / 14
19,973
464
28,578
48,638
59,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
2 / 0 / 0
11,465
267
767
894
206
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BPKORZ
Ymir
20
2 / 5 / 13
15,660
364
9,955
32,033
53,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Coxito
Hun Batz
20
10 / 5 / 7
21,734
505
30,748
40,223
32,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 12 / 11
20,507
477
25,388
49,539
28,811
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
ciknus12
Merlin
20
6 / 9 / 9
18,521
431
36,728
26,004
11,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
ursofeliz
Tiamat
20
5 / 8 / 8
20,613
479
27,623
35,604
33,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
77
39
Kills
29
29
Deaths
39
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
BPKORZ
Ymir
2
5
13
1.7
W
Hun Batz
Coxito
Hun Batz
10
5
7
2.7
L
Discordia
DV Frantic Sr
Discordia
10
5
14
3.4
L
Fafnir
ECUTOP
Fafnir
1
4
16
2.25
W
6
12
11
0.96
L
Fenrir
TheBurrd
Fenrir
18
8
10
2.88
L
Bellona
akorte95
Bellona
8
12
14
1.25
W
Merlin
ciknus12
Merlin
6
9
9
1.17
L
2
0
0
2
W
Tiamat
ursofeliz
Tiamat
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,719
Damage
130,442
171,377
Taken
183,403
173,790
Mitigated
159,632
43,757
Healing
43,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BPKORZ
Ymir
9,955
438
0
514
32,033
53,028
1,492
11,557
19,650
27,815
0
W
Hun Batz
Coxito
Hun Batz
30,748
5,949
0
12,163
40,223
32,393
2,319
14,706
24,763
0
221,454
L
Discordia
DV Frantic Sr
Discordia
55,889
2,051
432
8,749
29,273
11,545
265
14,409
14,754
196,230
0
L
Fafnir
ECUTOP
Fafnir
11,720
6,018
0
7,626
43,908
77,566
63
22,046
20,656
60,440
0
W
25,388
6,798
0
12,592
49,539
28,811
3,108
13,972
34,690
0
151,046
L
Fenrir
TheBurrd
Fenrir
41,765
13,769
0
18,437
48,664
25,345
954
14,880
33,252
0
174,394
L
Bellona
akorte95
Bellona
28,578
10,989
1,184
7,329
48,638
59,128
1,141
21,828
26,518
0
148,432
W
Merlin
ciknus12
Merlin
36,728
3,532
0
5,348
26,004
11,930
1,822
11,335
14,519
130,773
0
L
767
250
0
0
894
206
0
295
569
0
9,707
W
Tiamat
ursofeliz
Tiamat
27,623
1,702
383
12,789
35,604
33,470
1,244
16,039
19,344
152,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,971
Gold Earned
97,035
786
Minions Killed
901
0
Camps Cleared
0
2,932,303
Distance Traveled
3,415,684
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,660
364
38
1
0
709,948
7
W
Hun Batz
21,734
505
249
6
0
802,876
10
L
Discordia
22,853
531
317
7
0
750,571
10
L
Fafnir
17,620
410
68
2
0
698,245
8
W
Pele
20,507
477
174
4
0
649,515
1
L
Fenrir
21,060
490
171
4
0
754,922
9
L
Bellona
19,973
464
211
5
0
670,475
10
W
Merlin
18,521
431
212
5
0
645,026
9
L
Ullr
11,465
267
19
0
0
58,090
1
W
Tiamat
20,613
479
228
5
0
608,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role