Player Matchup

Chaac
Chaac
AnubisTheWatcher
Chaac
Level 147
God Stats
8W - 6L
1,674 SR
Queue Stats
398W - 376L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Exquabur
Cthulhu
Level 24
God Stats
2W - 0L
1,775 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
IotaWolf
Hou Yi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,473 Elo+
Party 1
Susano
Susano
TheIr0nCaptain
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,546 Elo+
Party 1
Anubis
Anubis
The_Bacon_King69
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,598 Elo+
Party 1
Team Averages
Level 52
1,590 SR
1,517 Elo+

VS

Team Averages
Level 23
1,585 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
EliteVZ
Tsukuyomi
Level 28
God Stats
15W - 22L
1,485 SR
Queue Stats
116W - 110L
1,515 Elo+
Solo
Hades
Hades
Magic20925
Hades
Level 28
God Stats
37W - 38L
1,492 SR
Queue Stats
130W - 129L
1,533 Elo+
Solo
Scylla
Scylla
RPCLordofDragon
Scylla
Level 28
God Stats
1W - 2L
1,720 SR
Queue Stats
229W - 239L
1,505 Elo+
Solo
Skadi
Skadi
Tigreor
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
emision-benevola
Gilgamesh
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
64W - 64L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,469
622
6,323
7,875
4,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Exquabur
Cthulhu
10
4 / 0 / 5
6,727
561
4,456
7,333
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
IotaWolf
Hou Yi
9
2 / 0 / 3
6,269
522
2,182
3,501
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 5
5,908
492
1,670
5,277
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 1
7,451
621
2,422
5,981
2,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EliteVZ
Tsukuyomi
8
0 / 1 / 0
5,123
427
1,480
3,545
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
10
0 / 4 / 0
5,379
448
2,892
8,479
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 0
5,911
493
2,250
6,567
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Tigreor
Skadi
9
0 / 3 / 0
5,456
455
4,532
5,679
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
8
0 / 4 / 0
4,873
406
3,210
6,437
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Tsukuyomi
EliteVZ
Tsukuyomi
0
1
0
0
W
Cthulhu
Exquabur
Cthulhu
4
0
5
6.5
W
Hou Yi
IotaWolf
Hou Yi
2
0
3
3.5
L
Hades
0
4
0
0
L
1
3
0
0.33
W
1
0
5
3.5
W
5
1
1
5.5
L
Skadi
Tigreor
Skadi
0
3
0
0
L
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
14,364
29,967
Taken
30,707
16,240
Mitigated
11,519
8,289
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,323
887
0
2,688
7,875
4,940
294
2,892
4,983
0
45,307
L
Tsukuyomi
EliteVZ
Tsukuyomi
1,480
313
0
849
3,545
1,091
0
1,007
2,538
0
22,145
W
Cthulhu
Exquabur
Cthulhu
4,456
582
153
2,000
7,333
5,903
0
0
7,333
23,678
0
W
Hou Yi
IotaWolf
Hou Yi
2,182
1,313
0
310
3,501
988
918
0
3,501
0
17,486
L
Hades
2,892
437
244
2,700
8,479
4,049
108
81
8,398
25,914
0
L
2,250
137
0
1,346
6,567
1,807
256
1,213
5,354
33,392
0
W
1,670
340
0
0
5,277
1,494
174
69
5,208
0
19,747
W
2,422
288
0
3,138
5,981
2,915
574
1,957
3,800
40,050
0
L
Skadi
Tigreor
Skadi
4,532
2,294
0
0
5,679
2,194
0
1,709
3,970
0
24,162
L
Gilgamesh
3,210
730
0
1,175
6,437
2,378
0
2,868
3,569
0
17,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
26,742
336
Minions Killed
253
0
Camps Cleared
0
1,100,422
Distance Traveled
980,646
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,469
622
99
8
0
220,621
0
L
Tsukuyomi
5,123
427
54
5
0
143,632
2
W
Cthulhu
6,727
561
54
5
0
235,563
1
W
Hou Yi
6,269
522
39
3
0
182,783
3
L
Hades
5,379
448
55
5
0
222,784
2
L
Scylla
5,911
493
60
5
0
151,554
0
W
Susano
5,908
492
47
4
0
256,442
3
W
Anubis
7,451
621
97
8
0
205,013
1
L
Skadi
5,456
455
48
4
0
207,245
0
L
Gilgamesh
4,873
406
36
3
0
255,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role