Player Matchup

Cupid
Cupid
Giffondeathbolt
Cupid
Level 49
God Stats
1W - 1L
1,381 SR
Queue Stats
139W - 153L
1,266 Elo+
Party 3
Athena
Athena
MidgettDaddio
Athena
Level 40
God Stats
15W - 23L
1,547 SR
Queue Stats
124W - 163L
1,270 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SPxRANGERS
Cu Chulainn
Level 104
God Stats
4W - 11L
1,165 SR
Queue Stats
99W - 115L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
SimpinAintEZ739
The Morrigan
Level 46
God Stats
3W - 3L
1,333 SR
Queue Stats
99W - 108L
1,415 Elo+
Party 2
Loki
Loki
SrTiburonsin
Loki
Level 40
God Stats
2W - 1L
1,462 SR
Queue Stats
53W - 81L
1,273 Elo+
Solo
Team Averages
Level 56
1,378 SR
1,337 Elo+

VS

Team Averages
Level 74
1,390 SR
1,369 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ApeXx11Predat0r
Gilgamesh
Level 101
God Stats
28W - 22L
1,425 SR
Queue Stats
290W - 318L
1,393 Elo+
Solo
Nu Wa
Nu Wa
INFERN0TANK
Nu Wa
Level 83
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Bacchus
Bacchus
PrpleRaynMan
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
REZ BIOSHARK
Skadi
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,029
574
8,415
7,256
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 6
7,360
526
6,416
11,982
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SPxRANGERS
Cu Chulainn
15
10 / 1 / 0
9,013
644
11,607
10,451
7,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
SimpinAintEZ739
The Morrigan
12
2 / 2 / 3
7,561
540
4,269
6,442
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 5
8,057
576
7,358
8,957
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 8 / 1
6,649
475
9,444
9,558
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ApeXx11Predat0r
Gilgamesh
10
2 / 5 / 2
6,730
481
7,255
12,744
4,800
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
7,818
558
8,807
8,664
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PrpleRaynMan
Bacchus
9
1 / 2 / 0
6,119
437
3,734
10,105
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 0
5,571
398
1,645
9,913
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
27
Kills
7
7
Deaths
28
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
1
0.31
L
Gilgamesh
ApeXx11Predat0r
Gilgamesh
2
5
2
0.6
W
8
1
2
9
L
2
5
0
0.4
W
2
2
6
2.5
L
Bacchus
PrpleRaynMan
Bacchus
1
2
0
0.5
L
0
8
0
0
W
Cu Chulainn
SPxRANGERS
Cu Chulainn
10
1
0
10
W
The Morrigan
SimpinAintEZ739
The Morrigan
2
2
3
1.75
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
30,885
45,088
Taken
50,984
23,025
Mitigated
19,353
13,601
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,444
4,699
147
337
9,558
3,531
1,041
4,251
5,209
0
35,247
L
Gilgamesh
ApeXx11Predat0r
Gilgamesh
7,255
1,958
0
1,529
12,744
4,800
0
3,286
9,334
0
31,754
W
8,415
4,150
1,716
4,074
7,256
2,521
859
1,621
5,635
0
37,201
L
8,807
1,770
0
1,666
8,664
2,501
1,252
997
7,581
41,760
0
W
6,416
1,899
0
906
11,982
8,341
66
2,355
9,627
22,197
0
L
Bacchus
PrpleRaynMan
Bacchus
3,734
552
111
1,325
10,105
4,911
91
3,033
7,036
10,737
0
L
1,645
1,025
0
0
9,913
3,610
588
1,330
8,583
0
19,271
W
Cu Chulainn
SPxRANGERS
Cu Chulainn
11,607
3,305
0
2,702
10,451
7,090
124
3,486
6,965
15,167
40,072
W
The Morrigan
SimpinAintEZ739
The Morrigan
4,269
812
0
823
6,442
2,299
511
1,791
4,651
36,311
0
W
7,358
2,487
0
3,380
8,957
2,774
0
3,288
5,669
0
46,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
32,887
349
Minions Killed
232
0
Camps Cleared
0
1,396,697
Distance Traveled
1,265,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,649
475
54
4
0
242,916
0
L
Gilgamesh
6,730
481
57
4
0
263,006
0
W
Cupid
8,029
574
69
5
0
239,641
0
L
Nu Wa
7,818
558
72
5
0
235,438
1
W
Athena
7,360
526
32
2
0
298,992
0
L
Bacchus
6,119
437
20
1
0
256,879
1
L
Skadi
5,571
398
29
2
0
266,967
0
W
Cu Chulainn
9,013
644
96
7
0
250,456
0
W
The Morrigan
7,561
540
72
5
0
281,093
0
W
Loki
8,057
576
80
6
0
326,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role