Player Matchup

Apollo
Apollo
FormigaTelvanni
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
Garazu2
Amaterasu
Level 5
God Stats
0W - 2L
1,173 SR
Queue Stats
5W - 7L
1,625 Elo+
Party 1
Pele
Pele
JorgedasVaca
Pele
Level 5
God Stats
6W - 5L
1,427 SR
Queue Stats
7W - 12L
1,206 Elo+
Party 1
Nemesis
Nemesis
Labbajack
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,625 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jojodonorte
Kumbhakarna
Level 17
God Stats
7W - 3L
1,650 SR
Queue Stats
31W - 18L
1,557 Elo+
Solo
Team Averages
Level 9
1,450 SR
1,528 Elo+

VS

Team Averages
Level 25
1,548 SR
1,448 Elo+
Fenrir
Fenrir
Agus_gonzaez305
Fenrir
Level 17
God Stats
16W - 25L
1,423 SR
Queue Stats
100W - 123L
1,349 Elo+
Party 3
Ymir
Ymir
Agustinn__5
Ymir
Level 69
God Stats
11W - 11L
1,617 SR
Queue Stats
280W - 309L
1,437 Elo+
Party 2
Neith
Neith
Keller13
Neith
Level 19
God Stats
6W - 3L
1,591 SR
Queue Stats
11W - 11L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Zekk3
Kukulkan
Level 3
God Stats
3W - 4L
1,685 SR
Queue Stats
4W - 5L
1,611 Elo+
Party 2
Ra
Ra
ivansharom045
Ra
Level 19
God Stats
4W - 6L
1,423 SR
Queue Stats
86W - 95L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 2
5,085
509
4,342
5,286
1,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Garazu2
Amaterasu
8
0 / 3 / 1
4,353
435
1,708
5,796
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 1
4,411
441
2,823
5,855
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Labbajack
Nemesis
7
2 / 2 / 1
4,604
460
1,145
4,222
1,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
jojodonorte
Kumbhakarna
6
1 / 4 / 2
4,798
480
2,722
7,067
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,755
576
2,255
6,109
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 1 / 7
5,982
598
4,017
8,085
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Keller13
Neith
9
4 / 2 / 5
5,646
565
5,870
4,859
1,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Zekk3
Kukulkan
10
3 / 1 / 4
5,769
577
3,750
2,746
748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 2
6,670
667
4,896
3,421
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
17
17
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
2
1
7
5.5
L
2
5
2
0.6
L
Amaterasu
Garazu2
Amaterasu
0
3
1
0.17
L
0
3
1
0.17
W
Neith
Keller13
Neith
4
2
5
3.25
L
Nemesis
Labbajack
Nemesis
2
2
1
1.25
W
Kukulkan
Zekk3
Kukulkan
3
1
4
5
W
5
0
2
6
L
Kumbhakarna
jojodonorte
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
20,788
28,226
Taken
25,220
9,278
Mitigated
9,173
2,480
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,255
515
0
2,658
6,109
2,055
0
86
6,023
0
28,559
W
4,017
465
0
2,417
8,085
3,892
34
1,237
6,848
16,948
0
L
4,342
2,964
0
0
5,286
1,139
0
2,063
3,183
0
12,204
L
Amaterasu
Garazu2
Amaterasu
1,708
768
0
1,538
5,796
2,453
156
3,419
2,227
0
14,174
L
2,823
878
0
414
5,855
1,722
0
2,674
3,181
0
12,725
W
Neith
Keller13
Neith
5,870
3,300
0
1,876
4,859
1,398
484
1,314
3,545
0
26,196
L
Nemesis
Labbajack
Nemesis
1,145
557
0
180
4,222
1,061
0
2,291
1,889
0
6,421
W
Kukulkan
Zekk3
Kukulkan
3,750
852
0
0
2,746
748
419
85
2,661
19,561
0
W
4,896
1,199
545
1,563
3,421
1,080
160
0
3,421
40,703
0
L
Kumbhakarna
jojodonorte
Kumbhakarna
2,722
646
0
348
7,067
2,903
0
1,944
5,083
11,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
29,822
84
Minions Killed
274
0
Camps Cleared
0
851,675
Distance Traveled
912,211
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,755
576
66
7
0
201,442
0
W
Ymir
5,982
598
22
2
0
178,735
3
L
Apollo
5,085
509
13
1
0
163,338
0
L
Amaterasu
4,353
435
23
2
0
161,885
0
L
Pele
4,411
441
24
2
0
194,567
0
W
Neith
5,646
565
48
5
0
178,165
2
L
Nemesis
4,604
460
5
1
0
162,603
0
W
Kukulkan
5,769
577
48
5
0
184,669
4
W
Ra
6,670
667
90
9
0
169,200
0
L
Kumbhakarna
4,798
480
19
2
0
169,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role