Player Matchup

Thanatos
Thanatos
Silver I
C4S13
Thanatos
Silver I
Level 159
God Stats
8W - 7L
1,607 SR
Queue Stats
297W - 306L
1,103 MMR
Party 2
Ra
Ra
Silver I
IceBlue11
Ra
Silver I
Level 124
God Stats
1W - 1L
1,700 SR
Queue Stats
31W - 31L
1,424 MMR
Solo
Cupid
Cupid
Bronze III
MmmnToeeees
Cupid
Bronze III
Level 48
God Stats
1W - 1L
1,866 SR
Queue Stats
1W - 1L
1,541 MMR
Party 1
King Arthur
King Arthur
Silver I
danilocm
King Arthur
Silver I
Level 149
God Stats
1W - 4L
1,363 SR
Queue Stats
310W - 304L
1,173 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
europeanian9
Kumbhakarna
Silver I
Level 63
God Stats
0W - 4L
1,466 SR
Queue Stats
27W - 45L
1,333 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,600 SR
1,315 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,559 SR
1,385 MMR
Tiamat
Tiamat
Gold I
BoLiThA
Tiamat
Gold I
Level 158
God Stats
1W - 0L
1,373 SR
Queue Stats
124W - 122L
1,426 MMR
Solo
Cabrakan
Cabrakan
Silver I
KUNLAW
Cabrakan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Lalino
Artemis
Silver II
Level 149
God Stats
3W - 1L
1,721 SR
Queue Stats
81W - 88L
1,098 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Xuelic
Tsukuyomi
Silver I
Level 117
God Stats
8W - 6L
1,700 SR
Queue Stats
59W - 61L
1,402 MMR
Party 3
Set
Set
Gold IV
richerpri
Set
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C4S13
Thanatos
17
2 / 5 / 0
10,653
507
8,298
20,393
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 7 / 4
11,675
556
14,759
17,887
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 2
10,841
516
10,530
17,090
5,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
danilocm
King Arthur
16
3 / 9 / 4
10,414
496
9,318
30,012
21,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
europeanian9
Kumbhakarna
14
2 / 6 / 8
10,581
504
5,910
21,813
16,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouGilgameshNu WaCthulhuCu Chulainn

VS

Bans
ScyllaFenrirAthenaSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoLiThA
Tiamat
19
6 / 4 / 3
12,683
604
15,053
13,511
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
KUNLAW
Cabrakan
13
2 / 5 / 6
10,077
480
7,710
17,392
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Lalino
Artemis
20
6 / 3 / 8
13,759
655
16,866
15,271
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Xuelic
Tsukuyomi
20
10 / 2 / 1
14,109
672
27,223
15,483
10,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 6
13,713
653
16,960
16,279
9,683
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
17
Kills
33
33
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BoLiThA
Tiamat
6
4
3
1.88
L
Thanatos
C4S13
Thanatos
2
5
0
0.4
L
7
7
4
1.29
W
Cabrakan
KUNLAW
Cabrakan
2
5
6
1
W
Artemis
Lalino
Artemis
6
3
8
3.33
L
3
6
2
0.67
W
Tsukuyomi
Xuelic
Tsukuyomi
10
2
1
5.25
L
King Arthur
danilocm
King Arthur
3
9
4
0.56
L
Kumbhakarna
europeanian9
Kumbhakarna
2
6
8
1
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
83,812
107,195
Taken
77,936
60,397
Mitigated
48,506
33,747
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BoLiThA
Tiamat
15,053
851
176
6,538
13,511
6,129
2,479
3,151
10,360
84,201
0
L
Thanatos
C4S13
Thanatos
8,298
1,453
0
12,108
20,393
8,128
94
3,691
16,460
0
86,768
L
14,759
1,166
3,549
5,189
17,887
8,044
288
5,578
12,071
86,200
0
W
Cabrakan
KUNLAW
Cabrakan
7,710
1,219
0
2,227
17,392
15,643
238
7,002
10,390
26,857
0
W
Artemis
Lalino
Artemis
16,866
11,080
0
7,826
15,271
6,522
5,756
2,709
12,562
0
102,168
L
10,530
7,131
0
5,853
17,090
5,794
0
3,240
13,778
0
73,819
W
Tsukuyomi
Xuelic
Tsukuyomi
27,223
7,334
0
5,275
15,483
10,529
1,794
2,365
13,118
0
106,006
L
King Arthur
danilocm
King Arthur
9,318
1,877
0
6,198
30,012
21,712
54
4,485
25,415
0
57,965
L
Kumbhakarna
europeanian9
Kumbhakarna
5,910
1,067
0
850
21,813
16,719
0
4,827
16,708
21,353
0
W
16,960
8,803
0
6,292
16,279
9,683
1,773
5,442
10,837
0
99,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
64,341
581
Minions Killed
708
0
Camps Cleared
0
1,862,869
Distance Traveled
2,017,021
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,683
604
148
7
0
400,878
3
L
Thanatos
10,653
507
140
7
0
408,616
1
L
Ra
11,675
556
155
7
0
377,230
9
W
Cabrakan
10,077
480
45
2
0
355,240
7
W
Artemis
13,759
655
171
8
0
362,464
7
L
Cupid
10,841
516
155
7
0
355,692
3
W
Tsukuyomi
14,109
672
183
9
0
449,875
8
L
King Arthur
10,414
496
111
5
0
344,276
1
L
Kumbhakarna
10,581
504
20
1
0
377,055
2
W
Set
13,713
653
161
8
0
448,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role