Player Matchup

Yemoja
Yemoja
BlackcherryVodka
Yemoja
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 11L
1,610 Elo+
Party 2
Erlang Shen
Erlang Shen
BreakingHoriz0n
Erlang Shen
Level 39
God Stats
4W - 3L
1,507 SR
Queue Stats
136W - 148L
1,424 Elo+
Party 2
Fenrir
Fenrir
NotKresh
Fenrir
Level 46
God Stats
6W - 9L
1,475 SR
Queue Stats
230W - 231L
1,371 Elo+
Party 2
Neith
Neith
TheRigs065
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
electrisonic16
Sol
Level 11
God Stats
2W - 6L
1,199 SR
Queue Stats
14W - 28L
1,304 Elo+
Party 2
Team Averages
Level 33
1,436 SR
1,442 Elo+

VS

Team Averages
Level 18
1,441 SR
1,313 Elo+
Persephone
Persephone
ColorblindMuse
Persephone
Level 18
God Stats
3W - 3L
1,542 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Izanami
Izanami
DsyRVenom
Izanami
Level 41
God Stats
6W - 15L
1,416 SR
Queue Stats
34W - 47L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
Garoye
Sun Wukong
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,086 Elo+
Solo
Cthulhu
Cthulhu
conte500
Cthulhu
Level 18
God Stats
25W - 26L
1,510 SR
Queue Stats
86W - 97L
1,364 Elo+
Party 1
Bellona
Bellona
掏你蛋子
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,419
468
3,612
9,914
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
BreakingHoriz0n
Erlang Shen
17
6 / 2 / 3
10,894
605
11,881
15,922
10,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
NotKresh
Fenrir
17
9 / 4 / 3
10,228
568
9,025
12,770
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
14
5 / 4 / 7
9,038
502
16,406
13,219
4,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 1
8,380
466
1,769
8,847
2,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ColorblindMuse
Persephone
19
6 / 0 / 2
11,987
666
9,730
4,824
1,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DsyRVenom
Izanami
13
4 / 6 / 1
8,414
467
8,917
15,344
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Garoye
Sun Wukong
11
3 / 7 / 4
7,850
436
4,231
12,476
5,204
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
conte500
Cthulhu
11
1 / 5 / 4
7,516
418
8,463
15,652
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
掏你蛋子
Bellona
14
2 / 5 / 0
8,181
455
9,240
15,503
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
16
16
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Erlang Shen
BreakingHoriz0n
Erlang Shen
6
2
3
3.75
L
Persephone
ColorblindMuse
Persephone
6
0
2
7
L
Izanami
DsyRVenom
Izanami
4
6
1
0.75
L
Sun Wukong
Garoye
Sun Wukong
3
7
4
0.71
W
Fenrir
NotKresh
Fenrir
9
4
3
2.63
W
Neith
5
4
7
2.13
L
Cthulhu
conte500
Cthulhu
1
5
4
0.6
W
0
3
1
0.17
L
Bellona
掏你蛋子
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,693
Damage
40,581
60,672
Taken
63,799
29,148
Mitigated
29,326
24,469
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,612
973
1,224
1,438
9,914
6,311
0
4,678
5,236
16,648
0
W
Erlang Shen
BreakingHoriz0n
Erlang Shen
11,881
6,310
0
8,613
15,922
10,255
812
0
15,922
0
66,757
L
Persephone
ColorblindMuse
Persephone
9,730
345
0
2,271
4,824
1,795
504
1,769
3,055
92,371
0
L
Izanami
DsyRVenom
Izanami
8,917
5,558
0
3,990
15,344
4,667
1,020
1,553
13,791
0
52,080
L
Sun Wukong
Garoye
Sun Wukong
4,231
1,787
0
1,631
12,476
5,204
99
557
11,919
0
32,272
W
Fenrir
NotKresh
Fenrir
9,025
1,814
0
5,622
12,770
5,242
0
2,907
9,863
0
70,113
W
Neith
16,406
9,783
0
4,164
13,219
4,719
1,094
4,773
8,446
0
61,179
L
Cthulhu
conte500
Cthulhu
8,463
309
790
1,494
15,652
7,789
16
1,502
14,150
25,586
0
W
1,769
52
0
3,408
8,847
2,621
584
5,835
3,012
44,833
0
L
Bellona
掏你蛋子
Bellona
9,240
3,396
0
2,730
15,503
9,871
179
0
15,503
0
45,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
43,948
464
Minions Killed
450
0
Camps Cleared
0
1,675,393
Distance Traveled
1,590,459
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,419
468
29
2
0
316,000
0
W
Erlang Shen
10,894
605
140
8
0
328,311
3
L
Persephone
11,987
666
194
11
0
338,488
9
L
Izanami
8,414
467
73
4
0
307,359
4
L
Sun Wukong
7,850
436
51
3
0
294,997
0
W
Fenrir
10,228
568
109
6
0
374,364
0
W
Neith
9,038
502
92
5
0
310,683
0
L
Cthulhu
7,516
418
43
2
0
369,064
4
W
Sol
8,380
466
94
5
0
346,035
0
L
Bellona
8,181
455
89
5
0
280,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role