Player Matchup

Raijin
Raijin
ChangoDraws
Raijin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 237L
1,834 Elo+
Party 1
Hera
Hera
SumFiggyPudding
Hera
Level 62
God Stats
12W - 7L
1,578 SR
Queue Stats
103W - 101L
1,449 Elo+
Party 3
Pele
Pele
TsukiruZero
Pele
Level 29
God Stats
11W - 9L
1,793 SR
Queue Stats
303W - 261L
1,474 Elo+
Party 1
Bacchus
Bacchus
lildicegang43
Bacchus
Level 27
God Stats
49W - 39L
1,553 SR
Queue Stats
73W - 71L
1,448 Elo+
Party 3
Erlang Shen
Erlang Shen
mildesmosesduer
Erlang Shen
Level 44
God Stats
5W - 5L
1,417 SR
Queue Stats
390W - 303L
1,628 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,566 Elo+

VS

Team Averages
Level 47
1,440 SR
1,387 Elo+
Baron Samedi
Baron Samedi
BraCee14
Baron Samedi
Level 78
God Stats
0W - 2L
1,283 SR
Queue Stats
181W - 164L
1,467 Elo+
Party 2
Ymir
Ymir
El_matad0rLFC
Ymir
Level 63
God Stats
3W - 5L
1,584 SR
Queue Stats
144W - 127L
1,449 Elo+
Party 2
Serqet
Serqet
PerrysFedora
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 155L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Saint-Laurent-J
Danzaburou
Level 25
God Stats
9W - 18L
1,335 SR
Queue Stats
38W - 53L
1,355 Elo+
Party 2
Hercules
Hercules
jdts722
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 3 / 1
6,685
608
3,437
7,229
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 7
6,240
567
8,047
4,568
1,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 0
5,670
515
1,114
5,704
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
10
7 / 0 / 2
6,635
603
4,509
5,654
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
mildesmosesduer
Erlang Shen
13
6 / 0 / 0
7,627
693
7,003
7,564
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraCee14
Baron Samedi
12
5 / 2 / 1
6,967
633
6,523
6,034
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,823
529
1,414
9,517
3,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
8
0 / 3 / 3
5,058
460
2,211
6,654
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Saint-Laurent-J
Danzaburou
8
0 / 5 / 0
4,793
436
2,118
6,080
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
jdts722
Hercules
8
0 / 5 / 0
5,003
455
3,167
9,513
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
18
Kills
6
6
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BraCee14
Baron Samedi
5
2
1
2.75
W
Raijin
1
3
1
0.5
L
1
3
0
0.33
L
Serqet
0
3
3
0.5
L
Danzaburou
Saint-Laurent-J
Danzaburou
0
5
0
0
W
2
1
7
5.5
W
2
2
0
1
L
Hercules
jdts722
Hercules
0
5
0
0
W
Bacchus
7
0
2
8
W
Erlang Shen
mildesmosesduer
Erlang Shen
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
15,433
30,719
Taken
37,798
12,586
Mitigated
14,093
13,095
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BraCee14
Baron Samedi
6,523
379
0
2,459
6,034
2,358
0
3,074
2,705
39,732
0
W
Raijin
3,437
450
0
2,249
7,229
2,434
480
3,624
3,359
40,771
0
L
1,414
187
0
1,005
9,517
3,559
0
6,679
2,838
21,863
0
L
Serqet
2,211
514
0
1,677
6,654
1,755
0
1,706
4,948
0
19,546
L
Danzaburou
Saint-Laurent-J
Danzaburou
2,118
1,000
0
326
6,080
1,727
0
4,279
1,801
0
18,015
W
8,047
1,869
99
890
4,568
1,248
243
1,360
3,166
38,717
0
W
1,114
204
0
2,258
5,704
1,817
0
1,832
3,730
0
22,153
L
Hercules
jdts722
Hercules
3,167
1,606
0
2,632
9,513
4,694
0
0
9,513
0
16,603
W
Bacchus
4,509
304
234
2,773
5,654
3,570
36
691
4,963
13,310
0
W
Erlang Shen
mildesmosesduer
Erlang Shen
7,003
4,872
0
4,592
7,564
3,517
250
0
7,240
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
27,644
327
Minions Killed
242
0
Camps Cleared
0
1,105,330
Distance Traveled
1,015,317
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,967
633
80
7
0
205,737
5
W
Raijin
6,685
608
96
9
0
205,817
4
L
Ymir
5,823
529
34
3
0
191,749
2
L
Serqet
5,058
460
47
4
0
222,006
0
L
Danzaburou
4,793
436
48
4
0
194,986
0
W
Hera
6,240
567
74
7
0
221,542
3
W
Pele
5,670
515
52
5
0
227,234
2
L
Hercules
5,003
455
33
3
0
200,839
0
W
Bacchus
6,635
603
19
2
0
238,506
3
W
Erlang Shen
7,627
693
86
8
0
212,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role