Player Matchup

Gilgamesh
Gilgamesh
ChozenOne
Gilgamesh
Level 16
God Stats
16W - 6L
1,750 SR
Queue Stats
56W - 16L
1,803 Elo+
Party 1
Nox
Nox
GentleDescent
Nox
Level 18
God Stats
13W - 0L
2,054 SR
Queue Stats
71W - 7L
1,971 Elo+
Party 1
Set
Set
HeadHead
Set
Level 68
God Stats
14W - 1L
1,591 SR
Queue Stats
426W - 52L
1,964 Elo+
Party 1
Fafnir
Fafnir
Patyplus
Fafnir
Level 42
God Stats
2W - 0L
1,782 SR
Queue Stats
455W - 62L
1,953 Elo+
Party 1
Danzaburou
Danzaburou
Poohead
Danzaburou
Level 84
God Stats
18W - 3L
1,855 SR
Queue Stats
617W - 148L
1,791 Elo+
Party 1
Team Averages
Level 46
1,806 SR
1,896 Elo+

VS

Team Averages
Level 80
1,490 SR
1,567 Elo+
Artemis
Artemis
Malibu
Artemis
Level 67
God Stats
8W - 8L
1,552 SR
Queue Stats
263W - 185L
1,589 Elo+
Party 2
Nemesis
Nemesis
Michagul
Nemesis
Level 43
God Stats
4W - 8L
1,495 SR
Queue Stats
256W - 246L
1,567 Elo+
Solo
Chang'e
Chang'e
Shadow-Demon_00
Chang'e
Level 139
God Stats
40W - 34L
1,256 SR
Queue Stats
400W - 394L
1,515 Elo+
Solo
Vulcan
Vulcan
Thast
Vulcan
Level 120
God Stats
10W - 9L
1,646 SR
Queue Stats
155W - 119L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
mooglgames
Gilgamesh
Level 29
God Stats
17W - 13L
1,500 SR
Queue Stats
316W - 257L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChozenOne
Gilgamesh
16
3 / 5 / 16
10,752
977
11,814
15,466
12,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 3 / 12
11,039
1,004
14,410
8,049
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 17
12,711
1,156
18,336
15,727
8,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Patyplus
Fafnir
18
6 / 1 / 20
11,991
1,090
9,808
11,523
18,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Poohead
Danzaburou
17
8 / 1 / 12
11,542
1,049
15,075
9,000
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

213

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Malibu
Artemis
17
5 / 8 / 6
11,481
1,044
18,886
12,082
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Michagul
Nemesis
16
3 / 9 / 7
10,986
999
11,028
16,159
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

17
3 / 3 / 7
10,830
985
9,678
13,046
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Thast
Vulcan
17
2 / 6 / 8
10,759
978
10,254
12,677
5,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mooglgames
Gilgamesh
16
2 / 5 / 5
9,539
867
6,154
19,447
11,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
31
Kills
15
15
Deaths
31
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChozenOne
Gilgamesh
3
5
16
2.2
W
5
3
12
3.67
W
9
5
17
3.5
L
Artemis
Malibu
Artemis
5
8
6
1
L
Nemesis
Michagul
Nemesis
3
9
7
0.72
W
Fafnir
Patyplus
Fafnir
6
1
20
16
W
Danzaburou
Poohead
Danzaburou
8
1
12
14
L
3
3
7
2.17
L
Vulcan
Thast
Vulcan
2
6
8
1
L
Gilgamesh
mooglgames
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,443
Damage
56,000
59,765
Taken
73,411
46,744
Mitigated
37,842
7,888
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChozenOne
Gilgamesh
11,814
3,523
0
819
15,466
12,399
0
5,357
10,109
0
26,334
W
14,410
602
0
4
8,049
3,443
0
2,190
5,859
43,639
0
W
18,336
8,132
0
2,903
15,727
8,717
0
4,966
10,761
0
38,504
L
Artemis
Malibu
Artemis
18,886
11,766
0
22
12,082
4,149
0
3,364
8,718
0
40,700
L
Nemesis
Michagul
Nemesis
11,028
4,971
0
1,565
16,159
8,295
0
5,894
10,265
172
27,276
W
Fafnir
Patyplus
Fafnir
9,808
3,799
0
2,362
11,523
18,473
0
3,520
8,003
15,719
0
W
Danzaburou
Poohead
Danzaburou
15,075
9,861
0
1,800
9,000
3,712
0
4,071
4,929
0
35,503
L
9,678
412
6,945
3,785
13,046
7,882
0
3,214
9,832
24,256
0
L
Vulcan
Thast
Vulcan
10,254
2,549
229
711
12,677
5,518
0
3,868
8,809
35,583
0
L
Gilgamesh
mooglgames
Gilgamesh
6,154
1,783
0
1,925
19,447
11,998
0
7,878
11,569
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
53,595
208
Minions Killed
184
5
Camps Cleared
10
1,040,200
Distance Traveled
1,028,314
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,752
977
20
2
0
194,181
0
W
Nox
11,039
1,004
79
7
2
222,853
0
W
Set
12,711
1,156
53
5
1
205,636
0
L
Artemis
11,481
1,044
43
4
0
181,628
0
L
Nemesis
10,986
999
35
3
7
214,349
4
W
Fafnir
11,991
1,090
7
1
1
211,366
0
W
Danzaburou
11,542
1,049
49
4
1
206,164
0
L
Chang'e
10,830
985
23
2
2
207,220
1
L
Vulcan
10,759
978
68
6
1
210,234
0
L
Gilgamesh
9,539
867
15
1
0
214,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role