Player Matchup

Hel
Hel
GraysonCrowe
Hel
Level 29
God Stats
5W - 2L
1,734 SR
Queue Stats
101W - 104L
1,418 Elo+
Party 3
Yemoja
Yemoja
MaliceFurorem
Yemoja
Level 27
God Stats
14W - 7L
1,661 SR
Queue Stats
73W - 80L
1,394 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YonkouDemp
Tsukuyomi
Level 20
God Stats
11W - 3L
1,731 SR
Queue Stats
44W - 41L
1,414 Elo+
Party 2
Medusa
Medusa
mellomanX
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,141 Elo+
Solo
Cu Chulainn
Cu Chulainn
xGoMzx
Cu Chulainn
Level 38
God Stats
17W - 10L
1,554 SR
Queue Stats
110W - 121L
1,382 Elo+
Party 2
Team Averages
Level 24
1,636 SR
1,350 Elo+

VS

Team Averages
Level 27
1,462 SR
1,245 Elo+
Cthulhu
Cthulhu
Juanjor03
Cthulhu
Level 18
God Stats
36W - 64L
1,213 SR
Queue Stats
85W - 130L
1,231 Elo+
Party 4
Ah Puch
Ah Puch
PIPINO1202
Ah Puch
Level 17
God Stats
5W - 2L
1,681 SR
Queue Stats
63W - 112L
1,231 Elo+
Party 4
Anubis
Anubis
RainWalker1958
Anubis
Level 26
God Stats
32W - 46L
1,391 SR
Queue Stats
79W - 138L
1,269 Elo+
Party 4
Ra
Ra
Zagresky
Ra
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 109L
1,146 Elo+
Party 1
Merlin
Merlin
allidoizwin96
Merlin
Level 66
God Stats
9W - 8L
1,523 SR
Queue Stats
85W - 77L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 4
10,540
527
13,019
13,460
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 7
9,226
461
6,526
11,493
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
YonkouDemp
Tsukuyomi
20
11 / 0 / 6
12,330
617
12,530
11,444
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
mellomanX
Medusa
17
13 / 0 / 5
10,925
546
18,149
7,261
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
xGoMzx
Cu Chulainn
18
2 / 3 / 3
10,967
548
10,960
14,549
6,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanjor03
Cthulhu
11
1 / 8 / 0
7,179
359
5,020
17,545
9,866
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
PIPINO1202
Ah Puch
14
2 / 9 / 1
9,339
467
7,123
15,114
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 1
8,215
411
5,815
17,422
6,309
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 0
10,023
501
10,746
14,069
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 4
9,261
463
7,123
11,908
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
35
Kills
9
9
Deaths
36
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Cthulhu
Juanjor03
Cthulhu
1
8
0
0.13
W
0
1
7
3.5
L
Ah Puch
PIPINO1202
Ah Puch
2
9
1
0.28
L
1
10
1
0.15
W
Tsukuyomi
YonkouDemp
Tsukuyomi
11
0
6
14
L
5
5
0
1
L
0
4
4
0.5
W
Medusa
mellomanX
Medusa
13
0
5
15.5
W
Cu Chulainn
xGoMzx
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,184
Damage
35,827
58,207
Taken
76,058
29,663
Mitigated
31,528
16,402
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,019
948
605
5,284
13,460
5,194
280
9,254
4,104
58,980
0
L
Cthulhu
Juanjor03
Cthulhu
5,020
272
212
364
17,545
9,866
399
4,847
12,698
22,594
0
W
6,526
582
1,308
1,684
11,493
10,414
768
7,611
3,710
33,007
0
L
Ah Puch
PIPINO1202
Ah Puch
7,123
537
0
3,834
15,114
5,124
660
6,665
8,449
48,666
0
L
5,815
426
144
4,645
17,422
6,309
468
5,460
11,962
40,211
0
W
Tsukuyomi
YonkouDemp
Tsukuyomi
12,530
2,192
0
4,282
11,444
4,105
0
5,073
6,271
0
92,087
L
10,746
1,391
306
5,923
14,069
5,678
382
2,297
11,772
54,794
0
L
7,123
409
0
1,070
11,908
4,551
55
1,585
10,323
70,984
0
W
Medusa
mellomanX
Medusa
18,149
9,613
0
351
7,261
3,130
2,670
2,511
4,740
0
73,673
W
Cu Chulainn
xGoMzx
Cu Chulainn
10,960
696
0
2,888
14,549
6,820
1,152
10,430
3,555
6,882
66,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
44,017
570
Minions Killed
421
0
Camps Cleared
0
1,776,489
Distance Traveled
1,547,930
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,540
527
112
6
0
347,587
2
L
Cthulhu
7,179
359
30
2
0
300,596
5
W
Yemoja
9,226
461
59
3
0
268,551
0
L
Ah Puch
9,339
467
92
5
0
313,875
4
L
Anubis
8,215
411
86
4
0
245,902
2
W
Tsukuyomi
12,330
617
152
8
0
460,181
1
L
Ra
10,023
501
114
6
0
340,728
1
L
Merlin
9,261
463
99
5
0
346,829
0
W
Medusa
10,925
546
102
5
0
335,611
0
W
Cu Chulainn
10,967
548
145
7
0
364,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role