Player Matchup

Janus
Janus
Colquitto
Janus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,312 Elo+
Party 2
Gilgamesh
Gilgamesh
Playboii MMXX
Gilgamesh
Level 61
God Stats
3W - 2L
1,300 SR
Queue Stats
45W - 47L
1,289 Elo+
Party 2
Medusa
Medusa
dylaniniesta14
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,312 Elo+
Party 2
Team Averages
Level 52
1,433 SR
1,304 Elo+

VS

Team Averages
Level 78
1,539 SR
1,370 Elo+
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BobRossBundle
Khepri
Level 101
God Stats
2W - 2L
1,498 SR
Queue Stats
10W - 11L
1,215 Elo+
Party 1
Poseidon
Poseidon
Manbeast209
Poseidon
Level 85
God Stats
1W - 1L
1,618 SR
Queue Stats
25W - 32L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colquitto
Janus
14
4 / 4 / 10
9,927
662
8,628
9,194
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Playboii MMXX
Gilgamesh
13
7 / 3 / 7
10,407
694
9,750
11,302
7,283
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 9
10,452
697
10,962
10,449
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 8 / 2
10,641
709
7,739
12,044
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 6 / 6
9,365
624
6,028
14,457
18,919
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Manbeast209
Poseidon
12
2 / 4 / 4
9,022
601
10,431
9,260
2,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
9
9
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
8
2
0.75
L
2
6
6
0.83
W
Janus
Colquitto
Janus
4
4
10
2.25
L
Poseidon
Manbeast209
Poseidon
2
4
4
1
W
Gilgamesh
Playboii MMXX
Gilgamesh
7
3
7
3.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
24,198
30,945
Taken
35,761
14,730
Mitigated
26,752
4,387
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,739
3,472
0
615
12,044
4,861
680
3,718
8,326
0
31,476
L
6,028
340
1,022
1,830
14,457
18,919
133
3,672
10,785
18,746
0
W
Janus
Colquitto
Janus
8,628
680
529
1,565
9,194
3,257
583
4,762
4,432
30,246
0
L
Poseidon
Manbeast209
Poseidon
10,431
1,112
0
2,547
9,260
2,972
274
1,251
8,009
34,447
0
W
Gilgamesh
Playboii MMXX
Gilgamesh
9,750
2,926
675
572
11,302
7,283
28
5,203
6,099
0
19,994
W
10,962
3,974
137
909
10,449
4,190
1,245
6,518
3,931
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
29,028
130
Minions Killed
130
0
Camps Cleared
0
669,494
Distance Traveled
770,990
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,641
709
61
4
0
262,133
5
L
Khepri
9,365
624
20
1
0
247,096
0
W
Janus
9,927
662
40
3
0
237,646
0
L
Poseidon
9,022
601
49
3
0
261,761
0
W
Gilgamesh
10,407
694
26
2
0
216,932
0
W
Medusa
10,452
697
64
4
0
214,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role