Player Matchup

King Arthur
King Arthur
Areion227
King Arthur
Level 6
God Stats
4W - 5L
1,467 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Anubis
Anubis
Hentaiped
Anubis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,364 Elo+
Party 4
Chang'e
Chang'e
QueenKwara
Chang'e
Level 11
God Stats
1W - 1L
1,507 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 4
Sun Wukong
Sun Wukong
noshameweeb
Sun Wukong
Level 27
God Stats
52W - 37L
1,581 SR
Queue Stats
142W - 137L
1,474 Elo+
Solo
Scylla
Scylla
tidus25
Scylla
Level 17
God Stats
1W - 0L
1,265 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 1
Team Averages
Level 15
1,464 SR
1,451 Elo+

VS

Team Averages
Level 18
1,442 SR
1,533 Elo+
Medusa
Medusa
DolliMunster
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,654 Elo+
Party 2
Bacchus
Bacchus
Genelle
Bacchus
Level 29
God Stats
12W - 12L
1,443 SR
Queue Stats
110W - 100L
1,577 Elo+
Party 3
Nike
Nike
IrateM
Nike
Level 8
God Stats
0W - 6L
1,123 SR
Queue Stats
14W - 33L
1,328 Elo+
Solo
Merlin
Merlin
Skisse
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,605 Elo+
Party 3
Bellona
Bellona
UnfairUnbalanced
Bellona
Level 22
God Stats
3W - 3L
1,646 SR
Queue Stats
48W - 45L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Areion227
King Arthur
20
9 / 3 / 21
14,631
1,125
17,310
24,600
18,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Hentaiped
Anubis
20
5 / 9 / 24
13,275
1,021
21,777
21,603
10,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
QueenKwara
Chang'e
20
3 / 4 / 22
12,584
968
13,427
16,491
5,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
noshameweeb
Sun Wukong
20
17 / 0 / 19
16,736
1,287
24,217
22,685
26,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
tidus25
Scylla
20
9 / 4 / 27
14,636
1,126
20,702
12,241
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
0 / 12 / 10
11,866
913
7,112
18,826
8,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Genelle
Bacchus
20
1 / 8 / 12
13,600
1,046
13,656
27,182
50,086
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
IrateM
Nike
14
0 / 0 / 0
8,300
638
0
0
0
Merlin
Skisse
Merlin
20
9 / 9 / 10
14,986
1,153
42,608
17,909
9,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 14 / 9
14,661
1,128
27,243
40,044
31,182
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
61
43
Kills
20
20
Deaths
43
113
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Areion227
King Arthur
9
3
21
6.5
L
Medusa
0
12
10
0.42
L
Bacchus
Genelle
Bacchus
1
8
12
0.88
W
Anubis
Hentaiped
Anubis
5
9
24
1.89
L
Nike
IrateM
Nike
0
0
0
0
W
Chang'e
QueenKwara
Chang'e
3
4
22
3.5
L
Merlin
Skisse
Merlin
9
9
10
1.56
L
10
14
9
1.04
W
Sun Wukong
noshameweeb
Sun Wukong
17
0
19
26.5
W
Scylla
tidus25
Scylla
9
4
27
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,433
Damage
90,619
97,620
Taken
103,961
65,305
Mitigated
99,044
28,634
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Areion227
King Arthur
17,310
4,005
0
6,020
24,600
18,690
0
14,706
9,450
38
35,739
L
Medusa
7,112
4,211
0
537
18,826
8,488
0
8,078
10,748
0
22,667
L
Bacchus
Genelle
Bacchus
13,656
1,725
376
2,227
27,182
50,086
0
13,307
13,875
32,583
0
W
Anubis
Hentaiped
Anubis
21,777
3,034
0
6,222
21,603
10,272
0
13,038
8,179
35,076
0
L
Nike
IrateM
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
QueenKwara
Chang'e
13,427
1,714
8,664
5,469
16,491
5,787
0
8,099
8,142
27,798
0
L
Merlin
Skisse
Merlin
42,608
928
0
200
17,909
9,288
0
7,989
9,920
71,418
0
L
27,243
11,546
0
4,368
40,044
31,182
0
26,961
13,083
0
50,977
W
Sun Wukong
noshameweeb
Sun Wukong
24,217
7,947
0
1,029
22,685
26,133
0
11,656
10,469
1,084
55,738
W
Scylla
tidus25
Scylla
20,702
3,474
258
972
12,241
4,423
0
6,857
5,116
35,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,862
Gold Earned
63,413
213
Minions Killed
187
9
Camps Cleared
3
1,201,896
Distance Traveled
924,615
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,631
1,125
25
2
1
263,360
3
L
Medusa
11,866
913
37
3
3
197,710
0
L
Bacchus
13,600
1,046
36
3
0
232,242
1
W
Anubis
13,275
1,021
32
2
1
162,877
0
L
Nike
8,300
638
0
0
0
0
0
W
Chang'e
12,584
968
34
3
2
251,601
0
L
Merlin
14,986
1,153
74
6
0
239,038
0
L
Bellona
14,661
1,128
40
3
0
255,625
0
W
Sun Wukong
16,736
1,287
84
6
3
299,720
2
W
Scylla
14,636
1,126
38
3
2
224,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role