Player Matchup

Ra
Ra
Dratriox
Ra
Level 21
God Stats
6W - 1L
1,996 SR
Queue Stats
13W - 7L
1,727 Elo+
Party 2
Khepri
Khepri
Gryal
Khepri
Level 46
God Stats
3W - 2L
1,744 SR
Queue Stats
14W - 12L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
GuardPenguins
Gilgamesh
Level 100
God Stats
6W - 2L
1,833 SR
Queue Stats
76W - 76L
1,575 Elo+
Party 2
King Arthur
King Arthur
MeatBeater69_
King Arthur
Level 57
God Stats
30W - 28L
1,578 SR
Queue Stats
292W - 242L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
rubbleduck
Danzaburou
Level 49
God Stats
70W - 65L
1,559 SR
Queue Stats
259W - 223L
1,527 Elo+
Party 3
Team Averages
Level 55
1,742 SR
1,601 Elo+

VS

Team Averages
Level 73
1,678 SR
1,598 Elo+
Baron Samedi
Baron Samedi
ClinlRox
Baron Samedi
Level 124
God Stats
1W - 2L
1,691 SR
Queue Stats
253W - 186L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
DubiousBat
Cthulhu
Level 46
God Stats
18W - 7L
1,748 SR
Queue Stats
73W - 53L
1,623 Elo+
Party 1
Jing Wei
Jing Wei
Duggan284
Jing Wei
Level 59
God Stats
18W - 12L
1,654 SR
Queue Stats
178W - 130L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
HoustonianX
Gilgamesh
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 116L
1,492 Elo+
Solo
Loki
Loki
dmndvendetta
Loki
Level 89
God Stats
17W - 9L
1,797 SR
Queue Stats
285W - 223L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
12,095
432
11,649
16,055
5,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Gryal
Khepri
16
1 / 6 / 6
11,141
398
5,080
19,426
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
GuardPenguins
Gilgamesh
20
7 / 8 / 4
13,833
494
19,520
26,317
15,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
MeatBeater69_
King Arthur
20
5 / 7 / 6
14,626
522
24,963
38,490
34,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
rubbleduck
Danzaburou
18
0 / 7 / 1
11,724
419
7,886
19,111
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClinlRox
Baron Samedi
20
9 / 4 / 16
15,113
540
27,982
22,219
16,068
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
DubiousBat
Cthulhu
20
8 / 0 / 18
15,248
545
17,092
23,173
30,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Duggan284
Jing Wei
20
6 / 5 / 15
14,183
507
25,752
26,930
13,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
HoustonianX
Gilgamesh
15
4 / 3 / 0
11,768
420
8,515
17,315
9,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 3 / 12
14,808
529
16,208
19,158
9,968
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
15
Kills
39
39
Deaths
15
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClinlRox
Baron Samedi
9
4
16
4.25
L
2
11
7
0.5
W
Cthulhu
DubiousBat
Cthulhu
8
0
18
17
W
Jing Wei
Duggan284
Jing Wei
6
5
15
2.7
L
Khepri
Gryal
Khepri
1
6
6
0.67
L
Gilgamesh
GuardPenguins
Gilgamesh
7
8
4
1.13
W
Gilgamesh
HoustonianX
Gilgamesh
4
3
0
1.33
L
King Arthur
MeatBeater69_
King Arthur
5
7
6
1.14
W
12
3
12
6
L
Danzaburou
rubbleduck
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,098
Damage
95,549
119,399
Taken
108,795
80,384
Mitigated
79,769
23,069
Healing
45,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClinlRox
Baron Samedi
27,982
2,221
3,309
7,647
22,219
16,068
1,219
3,602
18,301
97,108
0
L
11,649
954
1,911
2,191
16,055
5,945
312
7,574
8,236
66,012
0
W
Cthulhu
DubiousBat
Cthulhu
17,092
826
1,317
2,492
23,173
30,787
763
4,228
18,697
62,264
0
W
Jing Wei
Duggan284
Jing Wei
25,752
19,559
2,338
14,766
26,930
13,440
4,521
4,533
22,251
0
140,132
L
Khepri
Gryal
Khepri
5,080
160
0
1,847
19,426
16,686
56
6,933
12,367
29,959
0
L
Gilgamesh
GuardPenguins
Gilgamesh
19,520
6,047
0
863
26,317
15,940
0
10,630
15,372
0
114,597
W
Gilgamesh
HoustonianX
Gilgamesh
8,515
2,810
0
6,377
17,315
9,506
0
375
16,848
0
46,848
L
King Arthur
MeatBeater69_
King Arthur
24,963
4,369
0
11,202
38,490
34,476
98
13,749
24,483
0
107,329
W
16,208
3,684
0
7,294
19,158
9,968
2,321
3,035
15,969
0
80,996
L
Danzaburou
rubbleduck
Danzaburou
7,886
2,452
0
5,055
19,111
7,337
372
5,292
13,721
0
78,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
71,120
616
Minions Killed
580
0
Camps Cleared
0
2,580,950
Distance Traveled
2,457,683
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,113
540
151
5
0
518,565
5
L
Ra
12,095
432
130
5
0
537,053
5
W
Cthulhu
15,248
545
68
2
0
600,236
0
W
Jing Wei
14,183
507
167
6
0
502,936
0
L
Khepri
11,141
398
41
1
0
546,523
7
L
Gilgamesh
13,833
494
134
5
0
544,039
5
W
Gilgamesh
11,768
420
94
3
0
263,917
1
L
King Arthur
14,626
522
184
7
0
490,089
7
W
Loki
14,808
529
100
4
0
572,029
4
L
Danzaburou
11,724
419
127
5
0
463,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role