Player Matchup

Geb
Geb
ProfanexX
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ROCKERCOSMO
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Raku-_-Griz
King Arthur
Level 85
God Stats
5W - 1L
1,852 SR
Queue Stats
503W - 495L
1,501 Elo+
Party 2
Pele
Pele
RakuJapones
Pele
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,420 Elo+
Party 2
Izanami
Izanami
decayce
Izanami
Level 17
God Stats
10W - 2L
1,631 SR
Queue Stats
186W - 191L
1,339 Elo+
Party 1
Team Averages
Level 70
1,597 SR
1,452 Elo+

VS

Team Averages
Level 50
1,435 SR
1,345 Elo+
Sun Wukong
Sun Wukong
DieskerYe
Sun Wukong
Level 49
God Stats
26W - 28L
1,586 SR
Queue Stats
336W - 329L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
EscrotoPacho
Baba Yaga
Level 29
God Stats
0W - 1L
1,223 SR
Queue Stats
56W - 120L
1,215 Elo+
Party 3
Danzaburou
Danzaburou
FeliFuentess
Danzaburou
Level 50
God Stats
23W - 31L
1,368 SR
Queue Stats
111W - 206L
1,264 Elo+
Party 3
Hun Batz
Hun Batz
TheJuanchiGamer
Hun Batz
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 44L
1,555 Elo+
Solo
Ganesha
Ganesha
cambababusa
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,148 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
10,369
494
6,963
11,393
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
ROCKERCOSMO
Ah Puch
19
6 / 1 / 3
11,932
568
10,772
7,948
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Raku-_-Griz
King Arthur
17
4 / 2 / 6
11,149
531
10,424
13,284
13,618
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 3 / 7
10,760
512
10,851
17,892
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
decayce
Izanami
17
8 / 1 / 7
11,723
558
10,492
7,660
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DieskerYe
Sun Wukong
18
0 / 1 / 3
10,109
481
8,178
13,706
9,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
EscrotoPacho
Baba Yaga
15
1 / 6 / 0
8,637
411
3,348
12,201
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FeliFuentess
Danzaburou
14
0 / 6 / 4
9,237
440
5,854
14,588
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
18
8 / 5 / 1
11,118
529
10,826
16,479
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
cambababusa
Ganesha
15
0 / 5 / 6
8,319
396
5,225
17,262
9,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
9
9
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DieskerYe
Sun Wukong
0
1
3
1.5
L
Baba Yaga
EscrotoPacho
Baba Yaga
1
6
0
0.17
L
Danzaburou
FeliFuentess
Danzaburou
0
6
4
0.33
W
1
2
14
4
W
Ah Puch
ROCKERCOSMO
Ah Puch
6
1
3
7.5
W
King Arthur
Raku-_-Griz
King Arthur
4
2
6
3.5
W
4
3
7
2.5
L
Hun Batz
8
5
1
1.7
L
Ganesha
cambababusa
Ganesha
0
5
6
0.6
W
Izanami
decayce
Izanami
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
33,431
58,177
Taken
74,236
36,655
Mitigated
36,459
17,522
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DieskerYe
Sun Wukong
8,178
1,374
0
1,837
13,706
9,935
359
591
13,079
0
75,710
L
Baba Yaga
EscrotoPacho
Baba Yaga
3,348
282
0
2,760
12,201
4,495
305
5,966
5,810
38,159
0
L
Danzaburou
FeliFuentess
Danzaburou
5,854
3,301
0
3,946
14,588
5,124
0
2,988
11,600
0
58,167
W
6,963
261
656
2,659
11,393
11,267
563
2,973
8,330
28,515
0
W
Ah Puch
ROCKERCOSMO
Ah Puch
10,772
458
305
3,602
7,948
2,912
1,692
1,957
5,887
81,870
0
W
King Arthur
Raku-_-Griz
King Arthur
10,424
1,234
0
1,911
13,284
13,618
646
81
13,203
0
64,844
W
10,851
3,339
0
4,786
17,892
6,662
0
1,063
16,697
0
78,408
L
Hun Batz
10,826
3,564
0
152
16,479
7,114
0
3,396
12,903
0
79,895
L
Ganesha
cambababusa
Ganesha
5,225
522
456
2,424
17,262
9,791
0
4,037
13,109
44,939
0
W
Izanami
decayce
Izanami
10,492
6,774
0
3,603
7,660
2,196
4,028
2,127
5,487
0
75,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,933
Gold Earned
47,420
574
Minions Killed
495
0
Camps Cleared
0
1,899,046
Distance Traveled
1,844,079
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,109
481
117
6
0
403,201
5
L
Baba Yaga
8,637
411
91
4
0
378,918
0
L
Danzaburou
9,237
440
128
6
0
327,844
0
W
Geb
10,369
494
41
2
0
339,975
8
W
Ah Puch
11,932
568
168
8
0
396,425
12
W
King Arthur
11,149
531
124
6
0
394,445
4
W
Pele
10,760
512
124
6
0
384,278
0
L
Hun Batz
11,118
529
132
6
0
369,743
3
L
Ganesha
8,319
396
27
1
0
364,373
3
W
Izanami
11,723
558
117
6
0
383,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role