Player Matchup

Chaac
Chaac
DeltaHoosier415
Chaac
Level 14
God Stats
5W - 6L
1,283 SR
Queue Stats
8W - 10L
1,357 Elo+
Party 2
Neith
Neith
DrummerBoy7042
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 2
Scylla
Scylla
FireLordDrippy
Scylla
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 217L
1,380 Elo+
Party 3
Loki
Loki
Qupiu
Loki
Level 6
God Stats
6W - 3L
1,829 SR
Queue Stats
15W - 16L
1,558 Elo+
Solo
Aphrodite
Aphrodite
rodog60
Aphrodite
Level 36
God Stats
2W - 3L
1,395 SR
Queue Stats
111W - 153L
1,359 Elo+
Party 3
Team Averages
Level 16
1,501 SR
1,417 Elo+

VS

Team Averages
Level 35
1,443 SR
1,463 Elo+
Ne Zha
Ne Zha
PhantomTux285
Ne Zha
Level 19
God Stats
5W - 11L
1,425 SR
Queue Stats
15W - 20L
1,575 Elo+
Party 1
King Arthur
King Arthur
SnowRoiyaru
King Arthur
Level 107
God Stats
1W - 1L
1,202 SR
Queue Stats
293W - 275L
1,529 Elo+
Party 1
Sol
Sol
killerSquid52
Sol
Level 15
God Stats
1W - 3L
1,299 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
mikedontrage
Hou Yi
Level 5
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 10L
1,345 Elo+
Solo
Cerberus
Cerberus
tsaeri
Cerberus
Level 28
God Stats
12W - 14L
1,470 SR
Queue Stats
186W - 266L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,711
422
5,727
13,945
14,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 2
11,664
507
7,686
12,736
5,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 4 / 7
12,398
539
22,725
17,500
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Qupiu
Loki
20
20 / 1 / 3
14,619
636
22,479
21,498
10,258
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
rodog60
Aphrodite
17
3 / 3 / 12
12,894
561
8,245
17,158
13,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
11,081
482
11,189
20,115
8,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SnowRoiyaru
King Arthur
18
3 / 4 / 6
11,290
491
20,861
28,506
26,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 14 / 2
8,616
375
8,392
18,878
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
5 / 8 / 4
10,676
464
11,975
17,415
6,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
tsaeri
Cerberus
11
1 / 2 / 0
7,991
347
2,176
8,077
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
34
Kills
15
15
Deaths
35
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
1
4
2
0.5
W
9
4
7
3.13
L
6
7
3
1.07
W
Loki
Qupiu
Loki
20
1
3
21.5
L
King Arthur
SnowRoiyaru
King Arthur
3
4
6
1.5
L
0
14
2
0.07
L
Hou Yi
5
8
4
0.88
W
Aphrodite
rodog60
Aphrodite
3
3
12
3
L
Cerberus
tsaeri
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,862
Damage
54,593
82,837
Taken
92,991
50,374
Mitigated
52,043
32,017
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,727
776
0
4,246
13,945
14,714
443
733
13,212
970
35,995
W
7,686
3,226
0
2,431
12,736
5,113
6,954
2,787
9,949
0
61,691
W
22,725
3,356
0
771
17,500
7,237
3,278
3,144
14,356
82,478
0
L
11,189
3,209
0
6,588
20,115
8,858
0
6,807
13,095
0
81,472
W
Loki
Qupiu
Loki
22,479
10,488
0
10,359
21,498
10,258
899
1,410
20,088
0
135,251
L
King Arthur
SnowRoiyaru
King Arthur
20,861
2,268
0
8,478
28,506
26,030
311
9,091
18,367
3,079
74,969
L
8,392
2,514
0
2,374
18,878
5,840
676
10,834
7,627
40,105
0
L
Hou Yi
11,975
5,582
0
1,684
17,415
6,556
0
4,029
13,079
0
42,528
W
Aphrodite
rodog60
Aphrodite
8,245
3,129
7,409
6,801
17,158
13,052
2,019
4,040
13,118
31,575
0
L
Cerberus
tsaeri
Cerberus
2,176
186
0
2,736
8,077
4,759
158
0
8,077
21,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,286
Gold Earned
49,654
531
Minions Killed
444
0
Camps Cleared
0
2,002,077
Distance Traveled
1,715,641
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,711
422
56
2
0
348,995
0
W
Neith
11,664
507
126
5
0
389,603
3
W
Scylla
12,398
539
120
5
0
400,776
5
L
Ne Zha
11,081
482
130
6
0
423,758
3
W
Loki
14,619
636
176
8
0
492,480
0
L
King Arthur
11,290
491
134
6
0
434,711
0
L
Sol
8,616
375
56
2
0
293,980
0
L
Hou Yi
10,676
464
72
3
0
358,344
3
W
Aphrodite
12,894
561
53
2
0
370,223
4
L
Cerberus
7,991
347
52
2
0
204,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role