Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
2W - 2L
1,238 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 2
Camazotz
Camazotz
KlaaaU
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,274 Elo+
Party 2
Hachiman
Hachiman
Niratokk
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,269 Elo+
Party 2
Team Averages
Level 84
1,413 SR
1,295 Elo+

VS

Team Averages
Level 89
1,421 SR
1,509 Elo+
Artemis
Artemis
Etevalda2050
Artemis
Level 17
God Stats
1W - 2L
1,264 SR
Queue Stats
34W - 24L
1,527 Elo+
Solo
Fafnir
Fafnir
Gleefelipe
Fafnir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ZlMaster
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 6
10,291
572
5,429
14,511
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
KlaaaU
Camazotz
13
2 / 3 / 5
10,186
566
5,671
18,720
7,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Niratokk
Hachiman
15
5 / 4 / 2
11,604
645
13,851
16,118
5,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Etevalda2050
Artemis
16
3 / 1 / 4
11,587
644
13,799
10,682
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
Gleefelipe
Fafnir
13
1 / 4 / 8
11,978
665
5,294
14,554
20,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
ZlMaster
Thoth
17
7 / 3 / 4
12,196
678
21,406
9,152
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
6
1
W
Artemis
Etevalda2050
Artemis
3
1
4
5
W
Fafnir
Gleefelipe
Fafnir
1
4
8
1.25
L
Camazotz
KlaaaU
Camazotz
2
3
5
1.5
L
Hachiman
Niratokk
Hachiman
5
4
2
1.5
W
Thoth
ZlMaster
Thoth
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
40,499
49,349
Taken
34,388
18,916
Mitigated
28,428
22,365
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,429
322
4,745
6,115
14,511
5,731
0
9,071
4,851
32,672
0
W
Artemis
Etevalda2050
Artemis
13,799
5,377
0
3,381
10,682
4,786
2,405
2,135
8,547
0
82,583
W
Fafnir
Gleefelipe
Fafnir
5,294
2,431
0
3,139
14,554
20,387
240
2,574
11,980
16,424
0
L
Camazotz
KlaaaU
Camazotz
5,671
1,281
0
7,152
18,720
7,459
0
9,282
8,884
0
38,728
L
Hachiman
Niratokk
Hachiman
13,851
8,334
0
4,353
16,118
5,726
0
6,974
8,832
0
61,792
W
Thoth
ZlMaster
Thoth
21,406
132
0
2,929
9,152
3,255
51
816
8,336
67,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
35,761
186
Minions Killed
207
0
Camps Cleared
0
921,926
Distance Traveled
870,949
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,291
572
58
3
0
313,862
4
W
Artemis
11,587
644
125
7
0
276,069
3
W
Fafnir
11,978
665
7
0
0
300,077
4
L
Camazotz
10,186
566
35
2
0
323,334
2
L
Hachiman
11,604
645
93
5
0
284,730
1
W
Thoth
12,196
678
75
4
0
294,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role