Player Matchup

Erlang Shen
Erlang Shen
Silver II
CadeozZ_
Erlang Shen
Silver II
Level 121
God Stats
2W - 4L
1,357 SR
Queue Stats
51W - 61L
954 MMR
Solo
Yemoja
Yemoja
Silver IV
IMontrixZ
Yemoja
Silver IV
Level 109
God Stats
7W - 8L
1,728 SR
Queue Stats
67W - 90L
685 MMR
Solo
Janus
Janus
Silver II
Nachte Tod
Janus
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 123L
957 MMR
Solo
Chaac
Chaac
Silver I
Tyrantkiller999
Chaac
Silver I
Level 128
God Stats
3W - 0L
1,889 SR
Queue Stats
113W - 105L
986 MMR
Solo
Izanami
Izanami
Silver II
reddish_unicorn2
Izanami
Silver II
Level 88
God Stats
24W - 19L
1,459 SR
Queue Stats
75W - 93L
1,014 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,587 SR
919 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,528 SR
918 MMR
Osiris
Osiris
Silver II
Aywhatsreallygoo
Osiris
Silver II
Level 117
God Stats
46W - 59L
1,474 SR
Queue Stats
421W - 434L
1,036 MMR
Solo
Pele
Pele
Silver II
El_bean63
Pele
Silver II
Level 101
God Stats
19W - 22L
1,391 SR
Queue Stats
182W - 205L
1,069 MMR
Party 1
Bacchus
Bacchus
Bronze III
Hv KingMe
Bacchus
Bronze III
Level 104
God Stats
2W - 6L
1,398 SR
Queue Stats
22W - 54L
964 MMR
Solo
Neith
Neith
Bronze II
JDYoga
Neith
Bronze II
Level 128
God Stats
1W - 2L
1,671 SR
Queue Stats
48W - 56L
912 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
SMITE TRASH8128
Ao Kuang
Silver IV
Level 44
God Stats
6W - 4L
1,705 SR
Queue Stats
99W - 129L
607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CadeozZ_
Erlang Shen
20
9 / 2 / 13
18,111
566
23,348
24,805
20,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
IMontrixZ
Yemoja
20
1 / 6 / 20
14,715
460
7,934
22,760
28,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
20
6 / 10 / 9
15,834
495
21,914
23,890
10,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 5 / 12
18,757
586
38,948
46,740
64,738
Heavy Mace

Heavy Mace

+30
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 8 / 13
16,569
518
24,110
28,017
14,980
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneAphroditeCu ChulainnAthenaCthulhu

VS

Bans
GilgameshScyllaDanzaburouTiamatApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 9
15,496
484
21,581
34,692
33,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
11 / 7 / 6
16,630
520
25,707
35,106
19,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Hv KingMe
Bacchus
18
2 / 7 / 9
12,908
403
12,281
24,496
13,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JDYoga
Neith
20
2 / 6 / 7
15,659
489
14,681
21,347
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
11 / 6 / 5
18,221
569
26,200
47,932
23,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
35
Kills
30
31
Deaths
37
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
W
Erlang Shen
CadeozZ_
Erlang Shen
9
2
13
7.75
L
Pele
11
7
6
2
L
Bacchus
Hv KingMe
Bacchus
2
7
9
0.93
W
Yemoja
IMontrixZ
Yemoja
1
6
20
1.83
L
Neith
JDYoga
Neith
2
6
7
0.92
W
Janus
6
10
9
1.05
L
Ao Kuang
11
6
5
2.25
W
13
5
12
3.8
W
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,254
Damage
100,450
146,212
Taken
163,573
139,327
Mitigated
99,209
55,684
Healing
56,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,581
8,212
0
2,600
34,692
33,431
54
5,414
29,278
977
131,415
W
Erlang Shen
CadeozZ_
Erlang Shen
23,348
12,858
0
7,187
24,805
20,896
1,154
7,164
17,536
0
136,344
L
Pele
25,707
10,682
0
12,275
35,106
19,123
0
4,009
31,097
0
129,388
L
Bacchus
Hv KingMe
Bacchus
12,281
934
0
3,535
24,496
13,754
621
9,006
15,490
42,129
0
W
Yemoja
IMontrixZ
Yemoja
7,934
3,085
9,638
4,816
22,760
28,418
2,029
6,958
15,728
30,205
0
L
Neith
JDYoga
Neith
14,681
5,812
0
8,465
21,347
9,307
3,095
1,966
19,381
0
117,324
W
Janus
21,914
2,593
1,712
4,804
23,890
10,295
2,279
7,738
15,813
104,646
0
L
Ao Kuang
26,200
9,447
0
29,990
47,932
23,594
441
9,849
38,083
146,404
0
W
38,948
7,998
0
20,056
46,740
64,738
2,294
15,430
30,861
0
120,806
W
24,110
14,977
0
7,471
28,017
14,980
7,930
3,516
24,415
0
144,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,986
Gold Earned
78,914
729
Minions Killed
776
0
Camps Cleared
0
2,767,259
Distance Traveled
2,659,810
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,496
484
180
6
0
503,005
4
W
Erlang Shen
18,111
566
182
6
0
725,181
6
L
Pele
16,630
520
170
5
0
537,724
0
L
Bacchus
12,908
403
63
2
0
575,783
1
W
Yemoja
14,715
460
29
1
0
445,092
4
L
Neith
15,659
489
170
5
0
521,527
5
W
Janus
15,834
495
130
4
0
516,993
2
L
Ao Kuang
18,221
569
193
6
0
521,771
0
W
Chaac
18,757
586
168
5
0
559,775
0
W
Izanami
16,569
518
220
7
0
520,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role