Player Matchup

Izanami
Izanami
Gold II
INeverReturned
Izanami
Gold II
Level 100
God Stats
9W - 6L
1,698 SR
Queue Stats
32W - 33L
1,509 MMR
Party 1
Ymir
Ymir
Gold III
Kaxis
Ymir
Gold III
Level 147
God Stats
6W - 8L
1,616 SR
Queue Stats
101W - 92L
1,531 MMR
Party 3
He Bo
He Bo
Bronze III
ZodaHero
He Bo
Bronze III
Level 123
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
pyrobeast
King Arthur
Gold III
Level 113
God Stats
6W - 6L
1,669 SR
Queue Stats
42W - 39L
1,545 MMR
Party 1
Nemesis
Nemesis
Gold II
xXtrooprXx
Nemesis
Gold II
Level 122
God Stats
8W - 11L
1,497 SR
Queue Stats
95W - 89L
1,554 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,599 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,582 SR
1,392 MMR
Guan Yu
Guan Yu
Silver III
Chipship
Guan Yu
Silver III
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
86W - 94L
730 MMR
Solo
Thanatos
Thanatos
Gold IV
Ivvilon
Thanatos
Gold IV
Level 106
God Stats
4W - 0L
1,490 SR
Queue Stats
39W - 45L
1,542 MMR
Party 2
Heimdallr
Heimdallr
Gold III
SnacksWithDad
Heimdallr
Gold III
Level 149
God Stats
2W - 3L
1,440 SR
Queue Stats
147W - 142L
1,567 MMR
Solo
Artio
Artio
Silver II
Tauntcube
Artio
Silver II
Level 129
God Stats
2W - 2L
1,886 SR
Queue Stats
6W - 11L
1,553 MMR
Party 2
Scylla
Scylla
Platinum IV
xjustcallmeJoshx
Scylla
Platinum IV
Level 156
God Stats
47W - 46L
1,595 SR
Queue Stats
176W - 170L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
12,181
554
8,471
12,387
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kaxis
Ymir
14
2 / 6 / 1
9,299
423
5,523
21,871
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
ZodaHero
He Bo
16
5 / 9 / 1
10,370
471
10,773
13,688
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
pyrobeast
King Arthur
18
2 / 1 / 5
11,693
532
15,376
24,677
16,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xXtrooprXx
Nemesis
16
0 / 6 / 6
9,929
451
6,694
19,165
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatJanusTsukuyomiAthenaGilgamesh

VS

Bans
SetAnhurCerberusApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chipship
Guan Yu
18
3 / 2 / 5
11,867
539
12,493
21,015
23,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Ivvilon
Thanatos
16
5 / 2 / 11
10,923
497
17,183
16,704
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SnacksWithDad
Heimdallr
19
0 / 0 / 6
12,678
576
11,487
10,340
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Tauntcube
Artio
16
4 / 4 / 13
10,501
477
8,212
18,256
14,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 5
12,855
584
17,055
9,250
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
10
Kills
22
24
Deaths
10
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chipship
Guan Yu
3
2
5
2.75
L
1
2
3
1.25
W
Thanatos
Ivvilon
Thanatos
5
2
11
5.25
L
Ymir
Kaxis
Ymir
2
6
1
0.42
W
Heimdallr
SnacksWithDad
Heimdallr
0
0
6
3
W
Artio
Tauntcube
Artio
4
4
13
2.63
L
He Bo
ZodaHero
He Bo
5
9
1
0.61
L
King Arthur
pyrobeast
King Arthur
2
1
5
4.5
L
Nemesis
xXtrooprXx
Nemesis
0
6
6
0.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,837
Damage
66,430
91,788
Taken
75,565
47,208
Mitigated
53,323
19,202
Healing
44,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chipship
Guan Yu
12,493
2,147
2,114
7,950
21,015
23,344
1,219
1,227
19,782
0
71,728
L
8,471
5,251
0
4,247
12,387
4,649
0
3,405
8,982
0
104,833
W
Thanatos
Ivvilon
Thanatos
17,183
5,577
0
13,540
16,704
7,686
874
4,727
11,770
0
77,632
L
Ymir
Kaxis
Ymir
5,523
623
0
1,980
21,871
15,911
0
9,105
12,766
34,964
0
W
Heimdallr
SnacksWithDad
Heimdallr
11,487
5,670
0
6,078
10,340
4,550
2,878
1,027
9,313
0
114,091
W
Artio
Tauntcube
Artio
8,212
828
4,923
7,205
18,256
14,023
328
4,931
13,266
29,320
0
L
He Bo
ZodaHero
He Bo
10,773
162
0
1,451
13,688
3,423
848
5,242
8,446
56,511
0
L
King Arthur
pyrobeast
King Arthur
15,376
1,522
0
9,742
24,677
16,699
0
3,623
21,054
0
89,226
L
Nemesis
xXtrooprXx
Nemesis
6,694
3,088
0
1,782
19,165
6,526
0
7,237
11,928
0
69,402
W
17,055
1,970
0
2,206
9,250
3,720
950
4,477
4,561
88,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
58,824
657
Minions Killed
663
0
Camps Cleared
0
2,066,570
Distance Traveled
2,139,162
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,867
539
159
7
0
428,195
11
L
Izanami
12,181
554
201
9
0
394,172
5
W
Thanatos
10,923
497
96
4
0
488,816
4
L
Ymir
9,299
423
57
3
0
388,744
8
W
Heimdallr
12,678
576
190
9
0
399,483
6
W
Artio
10,501
477
31
1
0
421,535
9
L
He Bo
10,370
471
93
4
0
333,740
1
L
King Arthur
11,693
532
190
9
0
458,726
8
L
Nemesis
9,929
451
116
5
0
491,188
0
W
Scylla
12,855
584
187
9
0
401,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role