Player Matchup

Yemoja
Yemoja
Destenii
Yemoja
Level 26
God Stats
16W - 14L
1,646 SR
Queue Stats
77W - 78L
1,412 Elo+
Solo
Guan Yu
Guan Yu
KungFuJackLu
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Oceanus_XVI
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TolyBiwn
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
antholau585
Artemis
Level 9
God Stats
3W - 2L
1,570 SR
Queue Stats
35W - 30L
1,275 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,437 Elo+

VS

Team Averages
Level 9
1,544 SR
1,511 Elo+
Cabrakan
Cabrakan
HowdyPardner138
Cabrakan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
KPzeking-_-
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,818 Elo+
Solo
Ullr
Ullr
SpicyWiener679
Ullr
Level 28
God Stats
9W - 2L
1,791 SR
Queue Stats
53W - 53L
1,383 Elo+
Solo
Bastet
Bastet
vivienda_global8
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
Level 6
God Stats
61W - 40L
1,429 SR
Queue Stats
74W - 47L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Destenii
Yemoja
7
1 / 2 / 0
4,706
471
1,313
5,559
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
KungFuJackLu
Guan Yu
5
0 / 1 / 0
3,978
398
294
3,767
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
7
1 / 6 / 1
4,618
462
2,650
7,272
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
TolyBiwn
Nemesis
4
0 / 3 / 0
3,848
385
698
3,713
862
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
antholau585
Artemis
8
1 / 3 / 1
4,781
478
2,793
4,389
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
4 / 2 / 4
5,809
581
4,149
7,188
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,895
690
2,832
2,914
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 6
5,805
581
3,895
4,311
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
1 / 2 / 0
5,046
505
1,505
3,584
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
10
3 / 0 / 4
5,962
596
3,572
4,616
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Destenii
Yemoja
1
2
0
0.5
W
Cabrakan
4
2
4
3
W
4
0
1
4.5
L
Guan Yu
KungFuJackLu
Guan Yu
0
1
0
0
L
Olorun
1
6
1
0.25
W
3
0
6
6
L
Nemesis
TolyBiwn
Nemesis
0
3
0
0
L
Artemis
antholau585
Artemis
1
3
1
0.5
W
1
2
0
0.5
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
15,953
24,700
Taken
22,613
8,456
Mitigated
8,994
5,196
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Destenii
Yemoja
1,313
179
344
532
5,559
2,291
0
1,815
3,744
12,157
0
W
Cabrakan
4,149
972
146
2,038
7,188
3,782
754
1,619
5,569
19,850
0
W
2,832
380
0
250
2,914
1,007
458
652
2,262
33,291
0
L
Guan Yu
KungFuJackLu
Guan Yu
294
45
28
834
3,767
1,892
0
106
3,661
0
11,636
L
Olorun
2,650
1,386
164
1,909
7,272
2,052
0
3,163
4,109
15,164
0
W
3,895
999
0
688
4,311
1,244
1,425
612
3,699
0
20,605
L
Nemesis
TolyBiwn
Nemesis
698
276
0
1,228
3,713
862
0
846
2,867
0
5,092
L
Artemis
antholau585
Artemis
2,793
1,227
0
157
4,389
1,359
0
1,051
3,338
0
22,449
W
1,505
547
0
511
3,584
1,000
276
612
2,942
0
11,097
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
3,572
1,930
0
2,015
4,616
1,961
2,025
468
4,148
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
29,517
141
Minions Killed
224
0
Camps Cleared
0
732,218
Distance Traveled
915,692
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,706
471
23
2
0
181,016
0
W
Cabrakan
5,809
581
34
3
0
187,303
2
W
Nox
6,895
690
77
8
0
182,328
0
L
Guan Yu
3,978
398
32
3
0
186,524
0
L
Olorun
4,618
462
27
3
0
131,457
0
W
Ullr
5,805
581
30
3
0
163,395
3
L
Nemesis
3,848
385
18
2
0
92,078
2
L
Artemis
4,781
478
41
4
0
141,143
2
W
Bastet
5,046
505
27
3
0
220,083
2
W
Ah Muzen Cab
5,962
596
56
6
0
162,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role