Player Matchup

Cthulhu
Cthulhu
Heavenss_Door
Cthulhu
Level 8
God Stats
2W - 2L
1,780 SR
Queue Stats
5W - 3L
1,717 Elo+
Party 2
Tiamat
Tiamat
MidnightNinja242
Tiamat
Level 62
God Stats
1W - 3L
1,258 SR
Queue Stats
27W - 22L
1,415 Elo+
Party 2
Bastet
Bastet
Tiesha_2000
Bastet
Level 109
God Stats
6W - 9L
1,479 SR
Queue Stats
326W - 370L
1,489 Elo+
Party 2
Team Averages
Level 60
1,506 SR
1,540 Elo+

VS

Team Averages
Level 54
1,500 SR
1,523 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Jun_Kynttila4
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,564 Elo+
Party 1
Chernobog
Chernobog
Zindaler1998
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 1
10,310
573
4,604
17,295
21,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 1
10,477
582
13,723
14,660
11,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
14
2 / 10 / 1
10,653
592
19,426
18,621
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 1 / 13
12,160
676
10,005
13,714
9,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
17
5 / 0 / 11
12,593
700
10,461
13,631
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Zindaler1998
Chernobog
15
10 / 3 / 6
12,806
711
19,321
21,910
7,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
19
19
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
13
10.5
L
Cthulhu
1
4
1
0.38
W
Chronos
5
0
11
10.5
L
1
5
1
0.3
L
Bastet
2
10
1
0.25
W
Chernobog
Zindaler1998
Chernobog
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
39,787
50,576
Taken
49,255
39,324
Mitigated
22,612
4,404
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,005
231
4,936
8,879
13,714
9,659
517
3,356
10,358
51,062
0
L
Cthulhu
4,604
889
0
0
17,295
21,330
0
6,697
10,366
22,456
0
W
Chronos
10,461
3,483
0
4,489
13,631
5,267
245
6,122
7,509
61,884
0
L
13,723
415
262
4,142
14,660
11,008
0
4,986
9,535
45,112
0
L
Bastet
19,426
4,059
0
0
18,621
6,986
0
8,216
10,155
0
53,816
W
Chernobog
Zindaler1998
Chernobog
19,321
9,686
0
7,633
21,910
7,686
256
8,990
12,920
0
78,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
37,559
153
Minions Killed
246
0
Camps Cleared
0
921,144
Distance Traveled
1,057,087
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,160
676
72
4
0
349,526
1
L
Cthulhu
10,310
573
36
2
0
276,825
0
W
Chronos
12,593
700
103
6
0
360,283
5
L
Tiamat
10,477
582
69
4
0
278,503
6
L
Bastet
10,653
592
48
3
0
365,816
2
W
Chernobog
12,806
711
71
4
0
347,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role