Player Matchup

Cthulhu
Cthulhu
AZAZY3l
Cthulhu
Level 154
God Stats
3W - 3L
1,212 SR
Queue Stats
146W - 162L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
RandomKcuf
Sun Wukong
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
1,230W - 1,239L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
beigehammer85
Nu Wa
Level 157
God Stats
25W - 20L
1,539 SR
Queue Stats
783W - 805L
1,492 Elo+
Party 1
Persephone
Persephone
gloverMC
Persephone
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
kman523
Janus
Level 127
God Stats
6W - 11L
1,559 SR
Queue Stats
614W - 618L
1,543 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,501 Elo+

VS

Team Averages
Level 100
1,516 SR
1,501 Elo+
Cerberus
Cerberus
Broncody
Cerberus
Level 136
God Stats
1W - 0L
1,727 SR
Queue Stats
47W - 51L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Faxerlord
Zhong Kui
Level 45
God Stats
5W - 3L
1,603 SR
Queue Stats
171W - 183L
1,502 Elo+
Party 2
Hercules
Hercules
SeizureProof
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shoklate
Izanami
Level 109
God Stats
5W - 4L
1,470 SR
Queue Stats
291W - 291L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Taragonia
Xbalanque
Level 84
God Stats
6W - 3L
1,281 SR
Queue Stats
417W - 369L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZAZY3l
Cthulhu
14
3 / 7 / 3
8,710
792
9,875
17,569
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
RandomKcuf
Sun Wukong
14
2 / 6 / 1
7,953
723
6,543
12,144
12,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
5 / 4 / 8
10,191
926
16,035
9,016
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
gloverMC
Persephone
14
2 / 4 / 6
8,744
795
16,280
9,098
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Janus
kman523
Janus
14
1 / 6 / 6
8,005
728
9,213
8,044
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Broncody
Cerberus
16
5 / 5 / 15
9,675
880
7,568
16,708
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Faxerlord
Zhong Kui
15
4 / 2 / 16
9,171
834
9,139
13,478
7,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SeizureProof
Hercules
14
4 / 3 / 18
9,327
848
6,316
17,127
19,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Shoklate
Izanami
15
4 / 2 / 16
8,985
817
7,987
11,542
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Taragonia
Xbalanque
17
10 / 2 / 16
10,234
930
18,572
12,504
4,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
13
Kills
27
27
Deaths
14
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AZAZY3l
Cthulhu
3
7
3
0.64
W
Cerberus
Broncody
Cerberus
5
5
15
2.5
W
Zhong Kui
Faxerlord
Zhong Kui
4
2
16
6
L
Sun Wukong
RandomKcuf
Sun Wukong
2
6
1
0.42
W
Hercules
SeizureProof
Hercules
4
3
18
4.33
W
Izanami
Shoklate
Izanami
4
2
16
6
W
Xbalanque
Taragonia
Xbalanque
10
2
16
9
L
5
4
8
2.25
L
Persephone
gloverMC
Persephone
2
4
6
1.25
L
Janus
kman523
Janus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,946
Damage
49,582
55,871
Taken
71,359
39,238
Mitigated
54,810
10,751
Healing
42,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AZAZY3l
Cthulhu
9,875
350
1,493
1,661
17,569
17,490
0
4,984
12,297
12,961
0
W
Cerberus
Broncody
Cerberus
7,568
183
1,958
6,311
16,708
19,222
458
9,676
7,006
24,227
0
W
Zhong Kui
Faxerlord
Zhong Kui
9,139
1,525
1,371
6,360
13,478
7,773
1,287
11,409
1,963
25,543
0
L
Sun Wukong
RandomKcuf
Sun Wukong
6,543
808
843
1,193
12,144
12,617
0
3,963
8,045
0
12,534
W
Hercules
SeizureProof
Hercules
6,316
1,685
1,563
7,964
17,127
19,080
337
11,629
5,474
0
15,296
W
Izanami
Shoklate
Izanami
7,987
4,524
3,721
5,661
11,542
4,087
1,407
9,860
1,620
0
22,280
W
Xbalanque
Taragonia
Xbalanque
18,572
3,841
2,522
4,626
12,504
4,648
1,760
8,569
3,893
0
40,559
L
16,035
6,638
491
460
9,016
3,197
72
2,393
6,567
35,588
0
L
Persephone
gloverMC
Persephone
16,280
699
1,152
1,791
9,098
3,076
0
3,068
5,896
24,352
0
L
Janus
kman523
Janus
9,213
335
1,377
290
8,044
2,858
0
1,659
6,357
20,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
47,392
95
Minions Killed
180
0
Camps Cleared
0
954,574
Distance Traveled
952,908
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,710
792
5
0
0
180,695
1
W
Cerberus
9,675
880
45
4
0
180,711
0
W
Zhong Kui
9,171
834
50
5
0
197,614
0
L
Sun Wukong
7,953
723
16
1
0
199,977
0
W
Hercules
9,327
848
13
1
0
189,208
2
W
Izanami
8,985
817
30
3
0
180,774
0
W
Xbalanque
10,234
930
42
4
0
204,601
0
L
Nu Wa
10,191
926
17
2
0
180,712
0
L
Persephone
8,744
795
22
2
0
195,910
5
L
Janus
8,005
728
35
3
0
197,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role